Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1

This commit is contained in:
Ben Skeggs
2007-12-23 16:01:59 +11:00
37 changed files with 388 additions and 206 deletions
+8 -8
View File
@@ -43,17 +43,17 @@ static void Init( void )
static void Display( void )
{
glClearColor(0.3, 0.3, 0.3, 1);
glClear( GL_COLOR_BUFFER_BIT );
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glEnable(GL_VERTEX_PROGRAM_NV);
glBegin(GL_TRIANGLES);
glColor3f(0,0,1);
glVertex3f( 0.9, -0.9, 0.0);
glColor3f(0,1,0);
glVertex3f( 0.9, 0.9, 0.0);
glColor3f(1,0,0);
glVertex3f(-0.9, 0.0, 0.0);
glColor3f(0,0,.7);
glVertex3f( 0.9, -0.9, -0.0);
glColor3f(.8,0,0);
glVertex3f( 0.9, 0.9, -0.0);
glColor3f(0,.9,0);
glVertex3f(-0.9, 0.0, -0.0);
glEnd();
@@ -93,7 +93,7 @@ int main( int argc, char *argv[] )
glutInit( &argc, argv );
glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 250, 250 );
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE );
glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
@@ -297,10 +297,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
else
stencilFormat = PIPE_FORMAT_NONE;
intelfb->stfb = st_create_framebuffer(visual, GL_TRUE,
intelfb->stfb = st_create_framebuffer(visual,
colorFormat,
depthFormat,
stencilFormat,
driDrawPriv->w,
driDrawPriv->h,
(void*) intelfb);
if (!intelfb->stfb) {
free(intelfb);
+2
View File
@@ -53,4 +53,6 @@
brw->hardware_dirty = ~0; \
} while (0)
#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->winsys, (s), sizeof(*(s)))
#endif
+5
View File
@@ -154,6 +154,8 @@ static void upload_clip_prog(struct brw_context *brw)
key.do_flat_shading = (brw->attribs.Raster->flatshade);
/* BRW_NEW_CLIP */
key.nr_userclip = brw->attribs.Clip.nr; /* XXX */
#if 0
key.clip_mode = BRW_CLIPMODE_NORMAL;
if (key.primitive == PIPE_PRIM_TRIANGLES) {
@@ -185,6 +187,9 @@ static void upload_clip_prog(struct brw_context *brw)
}
}
}
#else
key.clip_mode = BRW_CLIPMODE_ACCEPT_ALL;
#endif
if (!search_cache(brw, &key))
compile_clip_prog( brw, &key );
+3 -2
View File
@@ -327,6 +327,9 @@ struct brw_vs_prog_data {
unsigned max_const;
float imm_buf[PIPE_MAX_CONSTANT][4];
unsigned num_imm;
/* Used for calculating urb partitions:
*/
unsigned urb_entry_size;
@@ -666,8 +669,6 @@ void brwUpdateTextureState( struct brw_context *brw );
void brw_upload_urb_fence(struct brw_context *brw);
void brw_upload_constant_buffer_state(struct brw_context *brw);
void brw_upload_polygon_stipple(struct brw_context *brw);
void brw_upload_line_stipple(struct brw_context *brw);
void brw_init_surface_functions(struct brw_context *brw);
void brw_init_state_functions(struct brw_context *brw);
+26 -10
View File
@@ -34,9 +34,11 @@
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
#include "brw_batch.h"
#include "brw_util.h"
#include "brw_wm.h"
#include "pipe/p_state.h"
#include "pipe/p_winsys.h"
#include "pipe/p_util.h"
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
@@ -174,7 +176,7 @@ static void upload_constant_buffer(struct brw_context *brw)
{
struct brw_mem_pool *pool = &brw->pool[BRW_GS_POOL];
unsigned sz = brw->curbe.total_size;
unsigned bufsz = sz * 16 * sizeof(float);
unsigned bufsz = sz * sizeof(float);
float *buf;
unsigned i;
@@ -246,17 +248,31 @@ static void upload_constant_buffer(struct brw_context *brw)
if (brw->curbe.vs_size) {
// unsigned offset = brw->curbe.vs_start * 16;
// unsigned nr = vp->max_const;
/* map the vertex constant buffer and copy to curbe: */
// assert(nr == 0);
assert(0);
unsigned offset = brw->curbe.vs_start * 16;
/*unsigned nr = vp->max_const;*/
const struct pipe_constant_buffer *cbuffer = brw->attribs.Constants[0];
struct pipe_winsys *ws = brw->pipe.winsys;
if (cbuffer->size) {
/* map the vertex constant buffer and copy to curbe: */
ws->buffer_map(ws, cbuffer->buffer, 0);
ws->buffer_get_subdata(ws, cbuffer->buffer,
0,
cbuffer->size,
&buf[offset]);
ws->buffer_unmap(ws, cbuffer->buffer);
offset += cbuffer->size;
}
/*immediates*/
#if 0
if (brw->vs.prog_data->num_imm) {
memcpy(&buf[offset], brw->vs.prog_data->imm_buf,
brw->vs.prog_data->num_imm * 4 * sizeof(float));
}
#endif
}
if (0) {
for (i = 0; i < sz*16; i+=4)
if (1) {
for (i = 0; i < sz; i+=4)
_mesa_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
+8 -12
View File
@@ -49,22 +49,18 @@ static void brw_flush( struct pipe_context *pipe,
* caches?
*/
if (flags & (PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_TEXTURE_CACHE)) {
unsigned flush = CMD_MI_FLUSH;
#if 0
struct brw_mi_flush flush;
memset(&flush, 0, sizeof(flush));
flush.opcode = CMD_MI_FLUSH;
if (!(flags & PIPE_FLUSH_RENDER_CACHE))
flush |= INHIBIT_FLUSH_RENDER_CACHE;
flush.flags |= BRW_INHIBIT_FLUSH_RENDER_CACHE;
if (flags & PIPE_FLUSH_TEXTURE_CACHE)
flush |= FLUSH_MAP_CACHE;
#endif
flush.flags |= BRW_FLUSH_READ_CACHE;
if (!BEGIN_BATCH(1, 0)) {
FLUSH_BATCH( &fence );
assert(BEGIN_BATCH(1, 0));
}
OUT_BATCH( flush );
ADVANCE_BATCH();
BRW_BATCH_STRUCT(brw, &flush);
}
/* If there are no flags, just flush pending commands to hardware:
+89 -26
View File
@@ -42,7 +42,7 @@
* Blend color
*/
void brw_upload_blend_constant_color(struct brw_context *brw)
static void upload_blend_constant_color(struct brw_context *brw)
{
struct brw_blend_constant_color bcc;
@@ -58,6 +58,46 @@ void brw_upload_blend_constant_color(struct brw_context *brw)
}
const struct brw_tracked_state brw_blend_constant_color = {
.dirty = {
.brw = BRW_NEW_BLEND,
.cache = 0
},
.update = upload_blend_constant_color
};
/***********************************************************************
* Drawing rectangle
*/
static void upload_drawing_rect(struct brw_context *brw)
{
struct brw_drawrect bdr;
memset(&bdr, 0, sizeof(bdr));
bdr.header.opcode = CMD_DRAW_RECT;
bdr.header.length = sizeof(bdr)/4 - 2;
bdr.xmin = 0;
bdr.ymin = 0;
bdr.xmax = brw->attribs.FrameBuffer.cbufs[0]->width;
bdr.ymax = brw->attribs.FrameBuffer.cbufs[0]->height;
bdr.xorg = 0;
bdr.yorg = 0;
/* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted
* uncached in brw_draw.c:
*/
BRW_BATCH_STRUCT(brw, &bdr);
}
const struct brw_tracked_state brw_drawing_rect = {
.dirty = {
.brw = BRW_NEW_SCENE,
.cache = 0
},
.update = upload_drawing_rect
};
/**
* Upload the binding table pointers, which point each stage's array of surface
* state pointers.
@@ -117,7 +157,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
psp.gs.enable = 1;
}
{
if (0) {
psp.clp.offset = brw->clip.state_gs_offset >> 5;
psp.clp.enable = 1;
}
@@ -216,7 +256,7 @@ static void upload_depthbuffer(struct brw_context *brw)
const struct brw_tracked_state brw_depthbuffer = {
.dirty = {
.brw = 0,
.brw = BRW_NEW_SCENE,
.cache = 0
},
.update = upload_depthbuffer,
@@ -224,50 +264,43 @@ const struct brw_tracked_state brw_depthbuffer = {
/***********************************************************************
* Polygon stipple offset packet
*/
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
bpso.bits0.x_offset = 0;
bpso.bits0.y_offset = 0;
BRW_CACHED_BATCH_STRUCT(brw, &bpso);
}
/***********************************************************************
* Polygon stipple packet
*/
void brw_upload_polygon_stipple(struct brw_context *brw)
static void upload_polygon_stipple(struct brw_context *brw)
{
struct brw_polygon_stipple bps;
unsigned i;
/*update the offset at the same time it will always be 0*/
upload_polygon_stipple_offset(brw);
memset(&bps, 0, sizeof(bps));
bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
bps.header.length = sizeof(bps)/4-2;
for (i = 0; i < 32; i++)
bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */
/* XXX: state tracker should send *all* state down initially!
*/
if (brw->attribs.PolygonStipple)
for (i = 0; i < 32; i++)
bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */
BRW_CACHED_BATCH_STRUCT(brw, &bps);
}
const struct brw_tracked_state brw_polygon_stipple = {
.dirty = {
.brw = BRW_NEW_STIPPLE,
.cache = 0
},
.update = upload_polygon_stipple
};
/***********************************************************************
* Line stipple packet
*/
void brw_upload_line_stipple(struct brw_context *brw)
static void upload_line_stipple(struct brw_context *brw)
{
struct brw_line_stipple bls;
float tmp;
@@ -289,6 +322,14 @@ void brw_upload_line_stipple(struct brw_context *brw)
BRW_CACHED_BATCH_STRUCT(brw, &bls);
}
const struct brw_tracked_state brw_line_stipple = {
.dirty = {
.brw = BRW_NEW_STIPPLE,
.cache = 0
},
.update = upload_line_stipple
};
/***********************************************************************
* Misc constant state packets
@@ -328,6 +369,15 @@ const struct brw_tracked_state brw_pipe_control = {
static void upload_invarient_state( struct brw_context *brw )
{
{
struct brw_mi_flush flush;
memset(&flush, 0, sizeof(flush));
flush.opcode = CMD_MI_FLUSH;
flush.flags = BRW_FLUSH_STATE_CACHE | BRW_FLUSH_READ_CACHE;
BRW_BATCH_STRUCT(brw, &flush);
}
{
/* 0x61040000 Pipeline Select */
/* PipelineSelect : 0 */
@@ -376,6 +426,19 @@ static void upload_invarient_state( struct brw_context *brw )
BRW_BATCH_STRUCT(brw, &vfs);
}
{
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
bpso.bits0.x_offset = 0;
bpso.bits0.y_offset = 0;
BRW_BATCH_STRUCT(brw, &bpso);
}
}
const struct brw_tracked_state brw_invarient_state = {
+4
View File
@@ -128,6 +128,10 @@ static void upload_sf_prog( struct brw_context *brw )
/* CACHE_NEW_VS_PROG */
key.vp_output_count = brw->vs.prog_data->outputs_written;
/* BRW_NEW_FS */
key.fp_input_count = brw->attribs.FragmentProgram->info.nr_regs[TGSI_FILE_INPUT];
/* BRW_NEW_REDUCED_PRIMITIVE */
switch (brw->reduced_primitive) {
case PIPE_PRIM_TRIANGLES:
+1 -1
View File
@@ -148,7 +148,7 @@ static boolean calculate_masks( struct brw_sf_compile *c,
/* Maybe only processs one attribute on the final round:
*/
if (reg*2+1 < c->nr_setup_attrs) {
if (1 || reg*2+1 < c->nr_setup_attrs) {
*pc |= 0xf0;
// if (persp_mask & (1 << c->idx_to_attr[reg*2+1]))
+4 -4
View File
@@ -58,9 +58,9 @@ static void upload_sf_vp(struct brw_context *brw)
/* _NEW_SCISSOR */
sfv.scissor.xmin = brw->attribs.Scissor.minx;
sfv.scissor.xmax = brw->attribs.Scissor.maxx;
sfv.scissor.xmax = brw->attribs.Scissor.maxx - 1;
sfv.scissor.ymin = brw->attribs.Scissor.miny;
sfv.scissor.ymax = brw->attribs.Scissor.maxy;
sfv.scissor.ymax = brw->attribs.Scissor.maxy - 1;
brw->sf.vp_gs_offset = brw_cache_data( &brw->cache[BRW_SF_VP], &sfv );
}
@@ -133,7 +133,7 @@ static void upload_sf_unit( struct brw_context *brw )
else
sf.sf6.cull_mode = BRW_CULLMODE_NONE;
#else
sf.sf5.front_winding = BRW_FRONTWINDING_CW;
sf.sf5.front_winding = BRW_FRONTWINDING_CCW;
sf.sf6.cull_mode = BRW_CULLMODE_NONE;
#endif
@@ -149,7 +149,7 @@ static void upload_sf_unit( struct brw_context *brw )
sf.sf7.sprite_point = brw->attribs.Raster->point_sprite;
sf.sf7.point_size = CLAMP(brw->attribs.Raster->line_width, 1.0, 255.0) * (1<<3);
sf.sf7.use_point_size_state = brw->attribs.Raster->point_size_per_vertex;
sf.sf7.use_point_size_state = !brw->attribs.Raster->point_size_per_vertex;
/* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons:
*/
-6
View File
@@ -65,7 +65,6 @@ const struct brw_tracked_state brw_urb_fence;
const struct brw_tracked_state brw_vertex_state;
const struct brw_tracked_state brw_vs_prog;
const struct brw_tracked_state brw_vs_unit;
const struct brw_tracked_state brw_wm_input_sizes;
const struct brw_tracked_state brw_wm_prog;
const struct brw_tracked_state brw_wm_samplers;
const struct brw_tracked_state brw_wm_surfaces;
@@ -116,7 +115,6 @@ static inline struct pipe_buffer_handle *brw_cache_buffer(struct brw_context *br
/***********************************************************************
* brw_state_batch.c
*/
#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->winsys, (s), sizeof(*(s)))
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
boolean brw_cached_batch_struct( struct brw_context *brw,
@@ -149,10 +147,6 @@ void brw_clear_all_caches( struct brw_context *brw );
void brw_invalidate_pools( struct brw_context *brw );
void brw_clear_batch_cache_flush( struct brw_context *brw );
void brw_upload_cc_unit(struct brw_context *brw);
void brw_upload_clip_prog(struct brw_context *brw);
void brw_upload_blend_constant_color(struct brw_context *brw);
void brw_upload_wm_samplers(struct brw_context *brw);
/* brw_shader_info.c
*/
+4 -3
View File
@@ -43,7 +43,6 @@
*/
const struct brw_tracked_state *atoms[] =
{
&brw_wm_input_sizes,
&brw_vs_prog,
&brw_gs_prog,
&brw_clip_prog,
@@ -84,8 +83,6 @@ const struct brw_tracked_state *atoms[] =
&brw_depthbuffer,
&brw_polygon_stipple,
&brw_polygon_stipple_offset,
&brw_line_stipple,
&brw_psp_urb_cbs,
@@ -192,6 +189,10 @@ void brw_validate_state( struct brw_context *brw )
for (i = 0; i < Elements(atoms); i++) {
const struct brw_tracked_state *atom = atoms[i];
assert(atom->dirty.brw ||
atom->dirty.cache);
assert(atom->update);
if (check_state(state, &atom->dirty))
atom->update( brw );
}
+2 -1
View File
@@ -31,7 +31,8 @@
#include "brw_context.h"
#include "brw_state.h"
//#include "brw_state.h"
#include "brw_batch.h"
#include "brw_defines.h"
#define VS 0
+35 -14
View File
@@ -38,6 +38,7 @@
struct brw_prog_info {
unsigned num_temps;
unsigned num_addrs;
unsigned num_consts;
unsigned writes_psize;
@@ -74,25 +75,21 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c,
/* Vertex program parameters from curbe:
*/
nr_params = c->vp->program.num_inputs; /*FIXME: i think this is wrong... */
nr_params = c->prog_data.max_const;
for (i = 0; i < nr_params; i++) {
c->regs[TGSI_FILE_INPUT][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
c->regs[TGSI_FILE_CONSTANT][i] = stride(brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
}
reg += (nr_params+1)/2;
c->prog_data.curb_read_length = reg - 1;
/* Allocate input regs:
*/
c->nr_inputs = 0;
for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
if (c->prog_data.inputs_read & (1<<i)) {
c->nr_inputs++;
c->nr_inputs = c->vp->program.num_inputs;
for (i = 0; i < c->nr_inputs; i++) {
c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0);
reg++;
}
}
@@ -119,9 +116,14 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c,
mrf++;
}
#else
/* for now stuff everything in grf */
c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
/*treat pos differently for now */
if (i == info->pos_idx) {
c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
} else {
c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(mrf);
mrf++;
}
#endif
}
@@ -625,9 +627,12 @@ static struct brw_reg get_reg( struct brw_vs_compile *c,
case TGSI_FILE_TEMPORARY:
case TGSI_FILE_INPUT:
case TGSI_FILE_OUTPUT:
case TGSI_FILE_CONSTANT:
assert(c->regs[file][index].nr != 0);
return c->regs[file][index];
case TGSI_FILE_CONSTANT:
case TGSI_FILE_IMMEDIATE:
assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0);
return c->regs[TGSI_FILE_CONSTANT][index];
case TGSI_FILE_ADDRESS:
assert(index == 0);
return c->regs[file][index];
@@ -983,6 +988,13 @@ static void process_declaration(const struct tgsi_full_declaration *decl,
{
switch(decl->Declaration.File) {
case TGSI_FILE_CONSTANT: {
if (decl->Declaration.Declare == TGSI_DECLARE_MASK) {
printf("DECLARATION MASK = %d\n",
decl->u.DeclarationMask.Mask);
assert(0);
} else { /*range*/
info->num_consts += decl->u.DeclarationRange.Last - decl->u.DeclarationRange.First + 1;
}
}
break;
case TGSI_FILE_INPUT: {
@@ -1061,7 +1073,7 @@ static void process_instruction(struct brw_vs_compile *c,
struct tgsi_full_src_register *src = &inst->FullSrcRegisters[i];
index = src->SrcRegister.Index;
file = src->SrcRegister.File;
if (file == TGSI_FILE_OUTPUT&&c->output_regs[index].used_in_src)
if (file == TGSI_FILE_OUTPUT && c->output_regs[index].used_in_src)
args[i] = c->output_regs[index].reg;
else
args[i] = get_arg(c, &src->SrcRegister);
@@ -1289,6 +1301,14 @@ void brw_vs_emit(struct brw_vs_compile *c)
}
break;
case TGSI_TOKEN_TYPE_IMMEDIATE: {
int i;
struct tgsi_full_immediate *imm = &parse.FullToken.FullImmediate;
/*assert(imm->Immediate.Size == 4);*/
c->prog_data.imm_buf[c->prog_data.num_imm][0] = imm->u.ImmediateFloat32[0].Float;
c->prog_data.imm_buf[c->prog_data.num_imm][1] = imm->u.ImmediateFloat32[1].Float;
c->prog_data.imm_buf[c->prog_data.num_imm][2] = imm->u.ImmediateFloat32[2].Float;
c->prog_data.imm_buf[c->prog_data.num_imm][3] = imm->u.ImmediateFloat32[3].Float;
c->prog_data.num_imm++;
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION: {
@@ -1297,12 +1317,12 @@ void brw_vs_emit(struct brw_vs_compile *c)
/* first instruction (declerations finished).
* now that we know what vars are being used allocate
* registers for them.*/
c->prog_data.max_const = prog_info.num_consts + c->prog_data.num_imm;
brw_vs_alloc_regs(c, &prog_info);
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
brw_set_access_mode(p, BRW_ALIGN_16);
allocated_registers = 1;
}
process_instruction(c, inst, &prog_info);
@@ -1315,4 +1335,5 @@ void brw_vs_emit(struct brw_vs_compile *c)
emit_vertex_write(c, &prog_info);
post_vs_emit(c, end_inst);
tgsi_parse_free(&parse);
}
+1 -1
View File
@@ -9,7 +9,7 @@
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
c->tmp_index++;
c->reg_index = MAX2(c->reg_index, c->tmp_index);
c->reg_index = MAX2(c->reg_index, c->tmp_start + c->tmp_index);
return brw_vec8_grf(c->tmp_start + c->tmp_index, 0);
}
+4
View File
@@ -935,6 +935,7 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c,
break;
case TGSI_OPCODE_RET:
#if 0
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_ADD(p,
@@ -944,6 +945,9 @@ static void brw_wm_emit_instruction( struct brw_wm_compile *c,
brw_MOV(p, brw_ip_reg(), deref_1ud(c->stack_index, 0));
brw_set_access_mode(p, BRW_ALIGN_16);
brw_pop_insn_state(p);
#else
emit_fb_write(c, inst);
#endif
break;
case TGSI_OPCODE_LOOP:
@@ -236,7 +236,8 @@ static void upload_wm_samplers(struct brw_context *brw)
/* BRW_NEW_SAMPLER */
for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
if (brw->attribs.Samplers[unit]) { /* FIXME: correctly detect enabled ones */
/* determine unit enable/disable by looking for a bound texture */
if (brw->attribs.Texture[unit]) {
const struct pipe_sampler_state *sampler = brw->attribs.Samplers[unit];
unsigned sdc_gs_offset = upload_default_color(brw, sampler->border_color);
+19 -29
View File
@@ -155,13 +155,13 @@ void brw_update_texture_surface( struct brw_context *brw,
surf.ss1.base_addr = brw_buffer_offset( brw, tObj->buffer );
surf.ss2.mip_count = tObj->base.last_level - tObj->base.first_level;
surf.ss2.width = tObj->base.width[0];
surf.ss2.height = tObj->base.height[0];
surf.ss2.width = tObj->base.width[0] - 1;
surf.ss2.height = tObj->base.height[0] - 1;
surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
surf.ss3.tiled_surface = 0; /* always zero */
surf.ss3.pitch = tObj->pitch;
surf.ss3.depth = tObj->base.depth[0];
surf.ss3.pitch = tObj->pitch - 1;
surf.ss3.depth = tObj->base.depth[0] - 1;
surf.ss4.min_lod = 0;
@@ -192,25 +192,25 @@ static void upload_wm_surfaces(struct brw_context *brw )
/* BRW_NEW_FRAMEBUFFER
*/
struct pipe_surface *region = brw->attribs.FrameBuffer.cbufs[0];/*fixme*/
struct pipe_surface *pipe_surface = brw->attribs.FrameBuffer.cbufs[0];/*fixme*/
memset(&surf, 0, sizeof(surf));
if (region != NULL) {
if (region->cpp == 4)
if (pipe_surface != NULL) {
if (pipe_surface->cpp == 4)
surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
else
surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
surf.ss0.surface_type = BRW_SURFACE_2D;
surf.ss1.base_addr = brw_buffer_offset( brw, region->buffer );
surf.ss1.base_addr = brw_buffer_offset( brw, pipe_surface->buffer );
surf.ss2.width = region->width;
surf.ss2.height = region->height;
surf.ss2.width = pipe_surface->width - 1;
surf.ss2.height = pipe_surface->height - 1;
surf.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
surf.ss3.tiled_surface = 0;
surf.ss3.pitch = region->pitch;
surf.ss3.pitch = (pipe_surface->pitch * pipe_surface->cpp) - 1;
} else {
surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
surf.ss0.surface_type = BRW_SURFACE_NULL;
@@ -221,10 +221,10 @@ static void upload_wm_surfaces(struct brw_context *brw )
brw->attribs.Blend->blend_enable);
surf.ss0.writedisable_red = !brw->attribs.BlendColor.color[0];
surf.ss0.writedisable_green = !brw->attribs.BlendColor.color[1];
surf.ss0.writedisable_blue = !brw->attribs.BlendColor.color[2];
surf.ss0.writedisable_alpha = !brw->attribs.BlendColor.color[3];
surf.ss0.writedisable_red = !(brw->attribs.Blend->colormask & PIPE_MASK_R);
surf.ss0.writedisable_green = !(brw->attribs.Blend->colormask & PIPE_MASK_G);
surf.ss0.writedisable_blue = !(brw->attribs.Blend->colormask & PIPE_MASK_B);
surf.ss0.writedisable_alpha = !(brw->attribs.Blend->colormask & PIPE_MASK_A);
@@ -235,28 +235,18 @@ static void upload_wm_surfaces(struct brw_context *brw )
}
/* BRW_NEW_TEXTURE
*/
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct brw_texture *texUnit = brw->attribs.Texture[i];
if (texUnit == NULL)
continue;
/* BRW_NEW_TEXTURE
*/
if (texUnit->base.refcount/*(texUnit->refcount > 0) == really used */) {
if (texUnit &&
texUnit->base.refcount/*(texUnit->refcount > 0) == really used */) {
brw_update_texture_surface(brw, i);
brw->wm.nr_surfaces = i+2;
}
#if 0
else if( texUnit->refcount &&
texUnit->_Current == intel->frame_buffer_texobj )
{
brw->wm.bind.surf_ss_offset[i+1] = brw->wm.bind.surf_ss_offset[0];
brw->wm.nr_surfaces = i+2;
}
#endif
else {
brw->wm.bind.surf_ss_offset[i+1] = 0;
}
+1
View File
@@ -2415,6 +2415,7 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach )
mach->FuncMask = 0xf;
mach->ExecMask = 0xf;
mach->CondStackTop = 0; /* temporarily subvert this assertion */
assert(mach->CondStackTop == 0);
assert(mach->LoopStackTop == 0);
assert(mach->ContStackTop == 0);
+11 -2
View File
@@ -453,7 +453,6 @@ static const char *TGSI_OPCODES[] =
"OPCODE_CALLNZ",
"OPCODE_IFC",
"OPCODE_BREAKC",
"OPCODE_TXP",
"OPCODE_KIL",
"OPCODE_END"
};
@@ -592,7 +591,6 @@ static const char *TGSI_OPCODES_SHORT[] =
"CALLNZ",
"IFC",
"BREAKC",
"TXP",
"KIL",
"END"
};
@@ -1518,6 +1516,15 @@ dump_gen(
tgsi_parse_free( &parse );
}
static void
sanity_checks(void)
{
assert(strcmp(TGSI_OPCODES[TGSI_OPCODE_END], "OPCODE_END") == 0);
assert(strcmp(TGSI_OPCODES_SHORT[TGSI_OPCODE_END], "END") == 0);
}
void
tgsi_dump(
const struct tgsi_token *tokens,
@@ -1525,6 +1532,8 @@ tgsi_dump(
{
struct file_dump dump;
sanity_checks();
dump.base.write = _file_dump_write;
#if 0
{
+1 -1
View File
@@ -331,7 +331,7 @@ void brw_aub_dump_bmp( struct brw_aubfile *aubfile,
db.format = format;
db.bpp = surface->cpp * 8;
db.pitch = surface->pitch;
db.xsize = surface->pitch;
db.xsize = surface->width;
db.ysize = surface->height;
db.addr = gtt_offset;
db.unknown = /* surface->tiled ? 0x4 : */ 0x0;
+8 -4
View File
@@ -207,7 +207,7 @@ static GLboolean window_exists( XMesaDisplay *dpy, Window win )
}
static Status
get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height )
get_drawable_size( XMesaDisplay *dpy, Drawable d, uint *width, uint *height )
{
Window root;
Status stat;
@@ -323,6 +323,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
XMesaBuffer b;
GLframebuffer *fb;
enum pipe_format colorFormat, depthFormat, stencilFormat;
uint width, height;
ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
@@ -359,11 +360,14 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type,
}
get_drawable_size(vis->display, d, &width, &height);
/*
* Create framebuffer, but we'll plug in our own renderbuffers below.
*/
b->stfb = st_create_framebuffer(&vis->mesa_visual, GL_TRUE,
b->stfb = st_create_framebuffer(&vis->mesa_visual,
colorFormat, depthFormat, stencilFormat,
width, height,
(void *) b);
fb = &b->stfb->Base;
@@ -1067,12 +1071,12 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
*/
_glapi_check_multithread();
st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
xmesa_check_and_update_buffer_size(c, drawBuffer);
if (readBuffer != drawBuffer)
xmesa_check_and_update_buffer_size(c, readBuffer);
st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb);
/* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
drawBuffer->wasCurrent = GL_TRUE;
}
+19 -5
View File
@@ -35,9 +35,9 @@
#include "glxheader.h"
#include "xmesaP.h"
#include "main/macros.h"
#include "pipe/p_winsys.h"
#include "pipe/p_util.h"
#include "pipe/i965simple/brw_winsys.h"
#include "brw_aub.h"
#include "xm_winsys_aub.h"
@@ -159,13 +159,13 @@ static int aub_buffer_data(struct pipe_winsys *winsys,
assert(iws->used + size < iws->size);
sbo->data = iws->pool + iws->used;
sbo->offset = AUB_BUF_START + iws->used;
iws->used += size;
iws->used += align(size, 4096);
}
sbo->size = size;
if (data != NULL) {
memcpy(iws->pool, data, size);
memcpy(sbo->data, data, size);
brw_aub_gtt_data( iws->aubfile,
sbo->offset,
@@ -226,10 +226,16 @@ void xmesa_commands_aub(struct pipe_winsys *winsys,
unsigned nr_dwords)
{
struct aub_pipe_winsys *iws = aub_pipe_winsys(winsys);
unsigned size = nr_dwords * 4;
assert(iws->used + size < iws->size);
brw_aub_gtt_cmds( iws->aubfile,
0, /* ?? */
AUB_BUF_START + iws->used,
cmds,
nr_dwords * sizeof(int) );
iws->used += align(size, 4096);
}
@@ -253,7 +259,7 @@ static int aub_buffer_get_subdata(struct pipe_winsys *winsys,
void *data)
{
struct aub_buffer *sbo = aub_bo(buf);
assert(sbo->size > offset + size);
assert(sbo->size >= offset + size);
memcpy(data, sbo->data + offset, size);
return 0;
}
@@ -590,6 +596,14 @@ static void aub_i965_buffer_subdata_typed(struct brw_winsys *winsys,
aub_type = DW_SURFACE_STATE;
aub_sub_type = DWSS_BINDING_TABLE_STATE;
break;
case BRW_CONSTANT_BUFFER:
aub_type = DW_CONSTANT_URB_ENTRY;
aub_sub_type = 0;
break;
default:
assert(0);
break;
}
xmesa_buffer_subdata_aub( iws->pipe_winsys,
+6 -1
View File
@@ -228,12 +228,17 @@ find_translated_vp(struct st_context *st,
xvp->output_to_slot[outAttr] = vpOutSlot;
numVpOuts++;
}
else if (outAttr == VERT_RESULT_BFC0 ||
else if (outAttr == VERT_RESULT_PSIZ ||
outAttr == VERT_RESULT_BFC0 ||
outAttr == VERT_RESULT_BFC1) {
/* backface colors go into last slots */
xvp->output_to_slot[outAttr] = numVpOuts++;
}
}
/*
printf("output_to_slot[%d] = %d\n", outAttr,
xvp->output_to_slot[outAttr]);
*/
}
/* Unneeded vertex program outputs will go to this slot.
+1 -1
View File
@@ -321,7 +321,7 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
/* make sure color bufs aren't cached */
pipe->flush(pipe, 0);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
switch (op) {
case GL_ADD:
+2 -2
View File
@@ -849,7 +849,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLint skipPixels;
ubyte *stmap;
pipe->flush(pipe, 0);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
/* map the stencil buffer */
stmap = pipe_surface_map(ps);
@@ -1208,7 +1208,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
uint format;
/* make sure rendering has completed */
pipe->flush(pipe, 0x0);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
st_validate_state(st);
+1 -1
View File
@@ -365,7 +365,7 @@ st_finish_render_texture(GLcontext *ctx,
assert(strb);
ctx->st->pipe->flush(ctx->st->pipe, 0x0);
ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE);
/*
printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
+2 -2
View File
@@ -83,7 +83,7 @@ void st_flush( struct st_context *st, uint pipeFlushFlags )
*/
static void st_Flush(GLcontext *ctx)
{
st_flush(ctx->st, 0x0);
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE);
}
@@ -92,7 +92,7 @@ static void st_Flush(GLcontext *ctx)
*/
static void st_Finish(GLcontext *ctx)
{
st_flush(ctx->st, PIPE_FLUSH_WAIT);
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_WAIT);
}
+1 -1
View File
@@ -155,7 +155,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
/* make sure rendering has completed */
pipe->flush(pipe, 0x0);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
if (pack->BufferObj && pack->BufferObj->Name) {
/* reading into a PBO */
+14
View File
@@ -28,6 +28,8 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/extensions.h"
#include "main/matrix.h"
#include "main/buffers.h"
#include "vbo/vbo.h"
#include "shader/shader_api.h"
#include "st_public.h"
@@ -163,7 +165,19 @@ void st_make_current(struct st_context *st,
struct st_framebuffer *read)
{
if (st) {
GLboolean firstTime = st->ctx->FirstTimeCurrent;
_mesa_make_current(st->ctx, &draw->Base, &read->Base);
/* Need to initialize viewport here since draw->Base->Width/Height
* will still be zero at this point.
* This could be improved, but would require rather extensive work
* elsewhere (allocate rb surface storage sooner)
*/
if (firstTime) {
GLuint w = draw->InitWidth, h = draw->InitHeight;
_mesa_set_viewport(st->ctx, 0, 0, w, h);
_mesa_set_scissor(st->ctx, 0, 0, w, h);
}
}
else {
_mesa_make_current(NULL, NULL, NULL);
+1
View File
@@ -191,6 +191,7 @@ struct st_framebuffer
{
GLframebuffer Base;
void *Private;
GLuint InitWidth, InitHeight;
};
+2 -2
View File
@@ -287,7 +287,7 @@ st_draw_vbo(GLcontext *ctx,
/* common-case setup */
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
vbuffer[attr].max_index = max_index;
velement.vertex_buffer_index = attr;
velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
@@ -545,7 +545,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* common-case setup */
vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer[attr].max_index = 0; /* need this? */
vbuffer[attr].max_index = max_index;
velement.vertex_buffer_index = attr;
velement.nr_components = arrays[mesaAttr]->Size;
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
+56 -56
View File
@@ -33,84 +33,84 @@
#include "st_public.h"
#include "st_context.h"
#include "st_cb_fbo.h"
#include "pipe/p_defines.h"
struct st_framebuffer *
st_create_framebuffer( const __GLcontextModes *visual,
boolean createRenderbuffers, /* XXX remove? */
enum pipe_format colorFormat,
enum pipe_format depthFormat,
enum pipe_format stencilFormat,
uint width, uint height,
void *private)
{
struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
if (stfb) {
_mesa_initialize_framebuffer(&stfb->Base, visual);
if (createRenderbuffers) {
{
/* fake frontbuffer */
/* XXX allocation should only happen in the unusual case
it's actually needed */
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
{
/* fake frontbuffer */
/* XXX allocation should only happen in the unusual case
it's actually needed */
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
if (visual->depthBits == 24 && visual->stencilBits == 8) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
if (visual->depthBits == 24 && visual->stencilBits == 8) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
= st_new_renderbuffer_fb(depthFormat);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
}
else {
/* separate depth and/or stencil */
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else {
/* separate depth and/or stencil */
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
= st_new_renderbuffer_fb(stencilFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
= st_new_renderbuffer_fb(depthFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
struct gl_renderbuffer *accumRb
= st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
= st_new_renderbuffer_fb(stencilFormat);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
}
stfb->Base.Initialized = GL_TRUE;
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
struct gl_renderbuffer *accumRb
= st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
stfb->Base.Initialized = GL_TRUE;
stfb->InitWidth = width;
stfb->InitHeight = height;
stfb->Private = private;
}
return stfb;
@@ -171,7 +171,7 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
GET_CURRENT_CONTEXT(ctx);
if (ctx && ctx->DrawBuffer == &stfb->Base) {
st_flush(ctx->st, 0x0);
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE);
}
}
+38 -8
View File
@@ -47,7 +47,9 @@
*/
static GLuint
map_register_file(
enum register_file file )
enum register_file file,
GLuint index,
const GLuint immediateMapping[] )
{
switch( file ) {
case PROGRAM_UNDEFINED:
@@ -56,10 +58,20 @@ map_register_file(
return TGSI_FILE_TEMPORARY;
//case PROGRAM_LOCAL_PARAM:
//case PROGRAM_ENV_PARAM:
/* Because of the longstanding problem with mesa arb shaders
* where constants, immediates and state variables are all
* bundled together as PROGRAM_STATE_VAR, we can't tell from the
* mesa register file whether this is a CONSTANT or an
* IMMEDIATE, hence we need all the other information.
*/
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
case PROGRAM_UNIFORM:
return TGSI_FILE_CONSTANT;
if (immediateMapping[index] != ~0)
return TGSI_FILE_IMMEDIATE;
else
return TGSI_FILE_CONSTANT;
case PROGRAM_CONSTANT:
return TGSI_FILE_IMMEDIATE;
case PROGRAM_INPUT:
@@ -180,7 +192,8 @@ compile_instruction(
const GLuint outputMapping[],
const GLuint immediateMapping[],
GLuint preamble_size,
GLuint processor )
GLuint processor,
GLboolean *insideSubroutine)
{
GLuint i;
struct tgsi_full_dst_register *fulldst;
@@ -193,7 +206,7 @@ compile_instruction(
fullinst->Instruction.NumSrcRegs = _mesa_num_inst_src_regs( inst->Opcode );
fulldst = &fullinst->FullDstRegisters[0];
fulldst->DstRegister.File = map_register_file( inst->DstReg.File );
fulldst->DstRegister.File = map_register_file( inst->DstReg.File, 0, NULL );
fulldst->DstRegister.Index = map_register_file_index(
fulldst->DstRegister.File,
inst->DstReg.Index,
@@ -207,7 +220,9 @@ compile_instruction(
GLuint j;
fullsrc = &fullinst->FullSrcRegisters[i];
fullsrc->SrcRegister.File = map_register_file( inst->SrcReg[i].File );
fullsrc->SrcRegister.File = map_register_file( inst->SrcReg[i].File,
inst->SrcReg[i].Index,
immediateMapping );
fullsrc->SrcRegister.Index = map_register_file_index(
fullsrc->SrcRegister.File,
inst->SrcReg[i].Index,
@@ -283,6 +298,7 @@ compile_instruction(
break;
case OPCODE_BGNSUB:
fullinst->Instruction.Opcode = TGSI_OPCODE_BGNSUB;
*insideSubroutine = GL_TRUE;
break;
case OPCODE_BRA:
fullinst->Instruction.Opcode = TGSI_OPCODE_BRA;
@@ -334,6 +350,7 @@ compile_instruction(
break;
case OPCODE_ENDSUB:
fullinst->Instruction.Opcode = TGSI_OPCODE_ENDSUB;
*insideSubroutine = GL_FALSE;
break;
case OPCODE_EX2:
fullinst->Instruction.Opcode = TGSI_OPCODE_EX2;
@@ -412,7 +429,16 @@ compile_instruction(
fullinst->Instruction.Opcode = TGSI_OPCODE_RCP;
break;
case OPCODE_RET:
fullinst->Instruction.Opcode = TGSI_OPCODE_RET;
/* If RET is used inside main (not a real subroutine) we may want
* to execute END instead of RET. TBD...
*/
if (1 /* *insideSubroutine */) {
fullinst->Instruction.Opcode = TGSI_OPCODE_RET;
}
else {
/* inside main() pseudo-function */
fullinst->Instruction.Opcode = TGSI_OPCODE_END;
}
break;
case OPCODE_RSQ:
fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ;
@@ -499,7 +525,7 @@ compile_instruction(
fulldst->DstRegister.WriteMask &= TGSI_WRITEMASK_XYZ;
break;
case OPCODE_END:
fullinst->Instruction.Opcode = TGSI_OPCODE_RET;
fullinst->Instruction.Opcode = TGSI_OPCODE_END;
break;
default:
assert( 0 );
@@ -682,6 +708,7 @@ tgsi_translate_mesa_program(
GLuint preamble_size = 0;
GLuint immediates[1000];
GLuint numImmediates = 0;
GLboolean insideSubroutine = GL_FALSE;
assert(procType == TGSI_PROCESSOR_FRAGMENT ||
procType == TGSI_PROCESSOR_VERTEX);
@@ -800,6 +827,8 @@ tgsi_translate_mesa_program(
}
/* immediates/literals */
memset(immediates, ~0, sizeof(immediates));
for (i = 0; program->Parameters && i < program->Parameters->NumParameters;
i++) {
if (program->Parameters->Parameters[i].Type == PROGRAM_CONSTANT) {
@@ -879,7 +908,8 @@ tgsi_translate_mesa_program(
outputMapping,
immediates,
preamble_size,
procType );
procType,
&insideSubroutine);
ti += tgsi_build_full_instruction(
&fullinst,
+3
View File
@@ -167,6 +167,7 @@ st_translate_vertex_program(struct st_context *st,
switch (attr) {
case VERT_RESULT_HPOS:
assert(slot == 0);
vs.output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
vs.output_semantic_index[slot] = 0;
break;
@@ -218,6 +219,8 @@ st_translate_vertex_program(struct st_context *st,
}
}
assert(vs.output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
if (outputMapping) {
/* find max output slot referenced to compute vs.num_outputs */
+1 -1
View File
@@ -55,10 +55,10 @@ void st_copy_context_state(struct st_context *dst, struct st_context *src,
uint mask);
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
boolean createRenderbuffers,
enum pipe_format colorFormat,
enum pipe_format depthFormat,
enum pipe_format stencilFormat,
uint width, uint height,
void *privateData);
void st_resize_framebuffer( struct st_framebuffer *stfb,