mesa: remove ancient, unused gl_free_control_points prototoype
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@@ -58,10 +58,6 @@
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extern GLuint _mesa_evaluator_components( GLenum target );
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extern void gl_free_control_points( struct gl_context *ctx,
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GLenum target, GLfloat *data );
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extern GLfloat *_mesa_copy_map_points1f( GLenum target,
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GLint ustride, GLint uorder,
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const GLfloat *points );
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