HACK/i965: Default to scalar GS on BDW+

This commit is contained in:
Jason Ekstrand
2016-01-25 15:52:53 -08:00
parent e462d4d815
commit 6b6a8a99f8
2 changed files with 1 additions and 5 deletions

View File

@@ -133,7 +133,7 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
compiler->scalar_stage[MESA_SHADER_TESS_EVAL] =
devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_TES", true);
compiler->scalar_stage[MESA_SHADER_GEOMETRY] =
devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", false);
devinfo->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", true);
compiler->scalar_stage[MESA_SHADER_FRAGMENT] = true;
compiler->scalar_stage[MESA_SHADER_COMPUTE] = true;

View File

@@ -138,10 +138,6 @@ anv_physical_device_init(struct anv_physical_device *device,
device->compiler->shader_debug_log = compiler_debug_log;
device->compiler->shader_perf_log = compiler_perf_log;
/* Default to use scalar GS on BDW+ */
device->compiler->scalar_stage[MESA_SHADER_GEOMETRY] =
device->info->gen >= 8 && env_var_as_boolean("INTEL_SCALAR_GS", true);
/* XXX: Actually detect bit6 swizzling */
isl_device_init(&device->isl_dev, device->info, swizzled);