GLX: remove debug prints from glXWaitForMscOML dispatch

Leftover from earlier commit.
This commit is contained in:
Jesse Barnes
2010-03-05 10:31:39 -08:00
parent 77bc721a52
commit 6b3145d6ee
-4
View File
@@ -2534,8 +2534,6 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
__GLXscreenConfigs * const psc = GetGLXScreenConfigs( dpy, screen );
int ret;
fprintf(stderr, "waitmsc: %lld, %lld, %lld\n", target_msc, divisor,
remainder);
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
@@ -2547,7 +2545,6 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
#ifdef __DRI_MEDIA_STREAM_COUNTER
if (pdraw != NULL && psc->msc != NULL) {
fprintf(stderr, "dri1 msc\n");
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
@@ -2563,7 +2560,6 @@ __glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
return ret;
}
fprintf(stderr, "no drawable??\n");
return False;
}