freedreno: fix for null textures

Some apps seem to give us a null sampler/view for texture slots which
come before the last used texture slot.  In particular 0ad triggers
this.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark
2014-06-09 13:34:07 -04:00
parent 2ea8e2fccf
commit 6aeeb706d2
2 changed files with 10 additions and 6 deletions
@@ -195,8 +195,10 @@ emit_textures(struct fd_ringbuffer *ring,
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < tex->num_textures; i++) {
struct fd3_pipe_sampler_view *view =
fd3_pipe_sampler_view(tex->textures[i]);
static const struct fd3_pipe_sampler_view dummy_view = {};
const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
fd3_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
OUT_RING(ring, view->texconst0);
OUT_RING(ring, view->texconst1);
OUT_RING(ring, view->texconst2 |
@@ -213,8 +215,10 @@ emit_textures(struct fd_ringbuffer *ring,
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
for (i = 0; i < tex->num_textures; i++) {
struct fd3_pipe_sampler_view *view =
fd3_pipe_sampler_view(tex->textures[i]);
static const struct fd3_pipe_sampler_view dummy_view = {};
const struct fd3_pipe_sampler_view *view = tex->textures[i] ?
fd3_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
struct fd_resource *rsc = view->tex_resource;
for (j = 0; j < view->mipaddrs; j++) {
@@ -57,7 +57,7 @@ static void bind_sampler_states(struct fd_texture_stateobj *prog,
for (i = 0; i < nr; i++) {
if (hwcso[i])
new_nr++;
new_nr = i + 1;
prog->samplers[i] = hwcso[i];
prog->dirty_samplers |= (1 << i);
}
@@ -78,7 +78,7 @@ static void set_sampler_views(struct fd_texture_stateobj *prog,
for (i = 0; i < nr; i++) {
if (views[i])
new_nr++;
new_nr = i + 1;
pipe_sampler_view_reference(&prog->textures[i], views[i]);
prog->dirty_samplers |= (1 << i);
}