mesa: Reduce the memory usage for reg alloc with many graph nodes (part 1)

We were allocating an adjacency_list entry for every possible
interference that could get created, but that usually doesn't happen.
We can save a lot of memory by resizing the array on demand.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2013-02-19 16:46:41 -08:00
parent 5daf867f6c
commit 6aa3afbfd6
+13 -1
View File
@@ -120,6 +120,7 @@ struct ra_node {
*/
GLboolean *adjacency;
unsigned int *adjacency_list;
unsigned int adjacency_list_size;
unsigned int adjacency_count;
/** @} */
@@ -307,6 +308,15 @@ static void
ra_add_node_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
{
g->nodes[n1].adjacency[n2] = GL_TRUE;
if (g->nodes[n1].adjacency_count >=
g->nodes[n1].adjacency_list_size) {
g->nodes[n1].adjacency_list_size *= 2;
g->nodes[n1].adjacency_list = reralloc(g, g->nodes[n1].adjacency_list,
unsigned int,
g->nodes[n1].adjacency_list_size);
}
g->nodes[n1].adjacency_list[g->nodes[n1].adjacency_count] = n2;
g->nodes[n1].adjacency_count++;
}
@@ -326,7 +336,9 @@ ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
for (i = 0; i < count; i++) {
g->nodes[i].adjacency = rzalloc_array(g, GLboolean, count);
g->nodes[i].adjacency_list = ralloc_array(g, unsigned int, count);
g->nodes[i].adjacency_list_size = 4;
g->nodes[i].adjacency_list =
ralloc_array(g, unsigned int, g->nodes[i].adjacency_list_size);
g->nodes[i].adjacency_count = 0;
ra_add_node_adjacency(g, i, i);
g->nodes[i].reg = NO_REG;