PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa core
Implement GL_ARB_framebuffer_no_attachments in Mesa core - changes to conditions for framebuffer completenss - implement set/get functions for framebuffers for new functions in GL_ARB_framebuffer_no_attachments Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
This commit is contained in:
committed by
Martin Peres
parent
c9d26f201a
commit
6aa12994bd
+182
-29
@@ -1156,14 +1156,48 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
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} else if (att_layer_count > max_layer_count) {
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max_layer_count = att_layer_count;
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}
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/*
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* The extension GL_ARB_framebuffer_no_attachments places additional
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* requirement on each attachment. Those additional requirements are
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* tighter that those of previous versions of GL. In interest of better
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* compatibility, we will not enforce these restrictions. For the record
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* those additional restrictions are quoted below:
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*
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* "The width and height of image are greater than zero and less than or
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* equal to the values of the implementation-dependent limits
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* MAX_FRAMEBUFFER_WIDTH and MAX_FRAMEBUFFER_HEIGHT, respectively."
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*
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* "If <image> is a three-dimensional texture or a one- or two-dimensional
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* array texture and the attachment is layered, the depth or layer count
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* of the texture is less than or equal to the implementation-dependent
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* limit MAX_FRAMEBUFFER_LAYERS."
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*
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* "If image has multiple samples, its sample count is less than or equal
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* to the value of the implementation-dependent limit
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* MAX_FRAMEBUFFER_SAMPLES."
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*
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* The same requirements are also in place for GL 4.5,
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* Section 9.4.1 "Framebuffer Attachment Completeness", pg 310-311
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*/
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}
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fb->MaxNumLayers = max_layer_count;
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if (numImages == 0) {
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fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
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fbo_incomplete(ctx, "no attachments", -1);
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return;
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fb->_HasAttachments = false;
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if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
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fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
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fbo_incomplete(ctx, "no attachments", -1);
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return;
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}
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if (fb->DefaultGeometry.Width == 0 || fb->DefaultGeometry.Height == 0) {
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fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT;
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fbo_incomplete(ctx, "no attachments and default width or height is 0", -1);
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return;
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}
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}
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if (_mesa_is_desktop_gl(ctx) && !ctx->Extensions.ARB_ES2_compatibility) {
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@@ -1228,8 +1262,10 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
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* renderbuffers/textures are different sizes, the framebuffer
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* width/height will be set to the smallest width/height.
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*/
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fb->Width = minWidth;
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fb->Height = minHeight;
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if (numImages != 0) {
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fb->Width = minWidth;
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fb->Height = minHeight;
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}
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/* finally, update the visual info for the framebuffer */
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_mesa_update_framebuffer_visual(ctx, fb);
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@@ -1335,32 +1371,129 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
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bind_renderbuffer(target, renderbuffer, true);
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}
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static void
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framebuffer_parameteri(struct gl_context *ctx, struct gl_framebuffer *fb,
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GLenum pname, GLint param, const char *func)
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{
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switch (pname) {
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case GL_FRAMEBUFFER_DEFAULT_WIDTH:
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if (param < 0 || param > ctx->Const.MaxFramebufferWidth)
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_mesa_error(ctx, GL_INVALID_VALUE, "%s", func);
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else
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fb->DefaultGeometry.Width = param;
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break;
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case GL_FRAMEBUFFER_DEFAULT_HEIGHT:
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if (param < 0 || param > ctx->Const.MaxFramebufferHeight)
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_mesa_error(ctx, GL_INVALID_VALUE, "%s", func);
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else
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fb->DefaultGeometry.Height = param;
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break;
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case GL_FRAMEBUFFER_DEFAULT_LAYERS:
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if (param < 0 || param > ctx->Const.MaxFramebufferLayers)
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_mesa_error(ctx, GL_INVALID_VALUE, "%s", func);
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else
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fb->DefaultGeometry.Layers = param;
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break;
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case GL_FRAMEBUFFER_DEFAULT_SAMPLES:
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if (param < 0 || param > ctx->Const.MaxFramebufferSamples)
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_mesa_error(ctx, GL_INVALID_VALUE, "%s", func);
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else
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fb->DefaultGeometry.NumSamples = param;
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break;
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case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS:
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fb->DefaultGeometry.FixedSampleLocations = param;
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM,
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"%s(pname=0x%x)", func, pname);
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}
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}
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void GLAPIENTRY
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_mesa_FramebufferParameteri(GLenum target, GLenum pname, GLint param)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_framebuffer *fb;
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(void) target;
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(void) pname;
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(void) param;
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if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glFramebufferParameteriv not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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return;
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}
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glFramebufferParameteri not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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fb = get_framebuffer_target(ctx, target);
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if (!fb) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glFramebufferParameteri(target=0x%x)", target);
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return;
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}
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/* check framebuffer binding */
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if (_mesa_is_winsys_fbo(fb)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glFramebufferParameteri");
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return;
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}
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framebuffer_parameteri(ctx, fb, pname, param, "glFramebufferParameteri");
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}
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static void
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get_framebuffer_parameteriv(struct gl_context *ctx, struct gl_framebuffer *fb,
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GLenum pname, GLint *params, const char *func)
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{
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switch (pname) {
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case GL_FRAMEBUFFER_DEFAULT_WIDTH:
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*params = fb->DefaultGeometry.Width;
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break;
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case GL_FRAMEBUFFER_DEFAULT_HEIGHT:
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*params = fb->DefaultGeometry.Height;
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break;
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case GL_FRAMEBUFFER_DEFAULT_LAYERS:
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*params = fb->DefaultGeometry.Layers;
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break;
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case GL_FRAMEBUFFER_DEFAULT_SAMPLES:
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*params = fb->DefaultGeometry.NumSamples;
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break;
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case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS:
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*params = fb->DefaultGeometry.FixedSampleLocations;
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM,
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"%s(pname=0x%x)", func, pname);
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}
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}
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void GLAPIENTRY
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_mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_framebuffer *fb;
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(void) target;
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(void) pname;
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(void) param;
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if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetFramebufferParameteriv not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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return;
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}
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetFramebufferParameteriv not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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fb = get_framebuffer_target(ctx, target);
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if (!fb) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glGetFramebufferParameteriv(target=0x%x)", target);
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return;
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}
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/* check framebuffer binding */
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if (_mesa_is_winsys_fbo(fb)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetFramebufferParameteriv");
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return;
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}
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get_framebuffer_parameteriv(ctx, fb, pname, params,
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"glGetFramebufferParameteriv");
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}
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@@ -3704,14 +3837,22 @@ _mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname,
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GLint param)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_framebuffer *fb = NULL;
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(void) framebuffer;
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(void) pname;
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(void) param;
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if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glNamedFramebufferParameteri("
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"ARB_framebuffer_no_attachments not implemented)");
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return;
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}
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glNamedFramebufferParameteri not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
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"glNamedFramebufferParameteri");
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if (fb) {
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framebuffer_parameteri(ctx, fb, pname, param,
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"glNamedFramebufferParameteriv");
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}
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}
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@@ -3720,14 +3861,26 @@ _mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
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GLint *param)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_framebuffer *fb;
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(void) framebuffer;
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(void) pname;
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(void) param;
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if (!ctx->Extensions.ARB_framebuffer_no_attachments) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glNamedFramebufferParameteriv("
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"ARB_framebuffer_no_attachments not implemented)");
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return;
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}
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glGetNamedFramebufferParameteriv not supported "
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"(ARB_framebuffer_no_attachments not implemented)");
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if (framebuffer) {
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fb = _mesa_lookup_framebuffer_err(ctx, framebuffer,
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"glGetNamedFramebufferParameteriv");
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} else {
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fb = ctx->WinSysDrawBuffer;
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}
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if (fb) {
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get_framebuffer_parameteriv(ctx, fb, pname, param,
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"glGetNamedFramebufferParameteriv");
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}
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}
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