radeonsi/ci: update expectations
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34386>
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@@ -30,3 +30,14 @@ spec@arb_texture_gather@texturegather@fs-rg-green-int-2darray
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spec@arm_shader_framebuffer_fetch_depth_stencil@arm_shader_framebuffer_fetch_depth_stencil gl_depth_component32f 16
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spec@ext_framebuffer_multisample@accuracy 32 depth_draw small depthstencil
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spec@ext_gpu_shader4@tex-miplevel-selection gpu4textureprojgrad 2dshadow
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glx@glx-visuals-stencil
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spec@!opengl 2.0@vertex-program-two-side back front2
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spec@!opengl 2.0@vertex-program-two-side enabled front front2 back2
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spec@amd_shader_trinary_minmax@execution@built-in-functions@tcs-max3-int-int-int
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spec@arb_shader_atomic_counters@semantics
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spec@arb_tessellation_shader@execution@variable-indexing@vs-output-array-vec2-index-wr-before-tcs
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spec@ext_disjoint_timer_query@simple
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spec@ext_framebuffer_blit@fbo-sys-blit
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spec@glsl-1.50@execution@texelfetch@gs-texelfetch-sampler1darray
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spec@glsl-1.50@execution@texelfetch@gs-texelfetch-usampler1d
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@@ -27,3 +27,18 @@ dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_clear
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dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_cubemap
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture2d
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glx@glx-visuals-stencil
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spec@!opengl 1.0@gl-1.0-ortho-pos
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spec@amd_shader_trinary_minmax@execution@built-in-functions@fs-mid3-vec4-vec4-vec4
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spec@arb_gpu_shader5@texturegatheroffset@vs-rgba-0-unorm-2d
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-assign-bitxor-uint-uint
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spec@arb_vertex_buffer_object@vbo-subdata-many drawelements
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spec@ext_external_objects@vk-ping-pong-multi-sem
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spec@ext_external_objects@vk-semaphores
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spec@ext_framebuffer_multisample@accuracy 4 depth_draw small depthstencil
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spec@glsl-1.30@execution@tex-miplevel-selection texturelodoffset 1d
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spec@glsl-4.30@execution@built-in-functions@cs-op-bitxor-uvec3-uint
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@@ -688,3 +688,5 @@ KHR-GL46.shader_image_load_store.basic-allTargets-atomic,Fail
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# some point around 2025-03-27, after the fd.o infrastructure move
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KHR-GLES31.core.layout_binding.block_layout_binding_block_VertexShader,Fail
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KHR-GL46.layout_binding.block_layout_binding_block_VertexShader,Fail
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@@ -5,8 +5,11 @@ KHR-GLES31.core.tessellation_shader.vertex.vertex_ordering
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KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
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KHR-GL46.texture_swizzle.functional
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KHR-Single-GL46.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors1
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KHR-Single-GL46.arrays_of_arrays_gl.SizedDeclarationsPrimitive
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KHR-Single-GL46.arrays_of_arrays_gl.SizedDeclarationsPrimitive
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spec@arb_compute_shader@local-id-explosion
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spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
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spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB9_E5
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spec@arb_timer_query@timestamp-get
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