mesa: Fix NV_fragment_program's display list opcode for RequestResident.

While nuking NV_vertex_program, I noticed that one of my opcodes was used in a
strange place.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt
2012-10-09 16:08:44 -07:00
parent 6ab9c04769
commit 6a20f0e561

View File

@@ -5020,7 +5020,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids)
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
n = alloc_instruction(ctx, OPCODE_REQUEST_RESIDENT_PROGRAMS_NV, 2);
if (n) {
GLuint *idCopy = malloc(num * sizeof(GLuint));
if (!idCopy) {