anv/pipeline: Avoid a division by zero

This commit is contained in:
Jason Ekstrand
2016-02-29 14:13:07 -08:00
parent 51b618285d
commit 6986ae35ad
+1 -1
View File
@@ -894,7 +894,7 @@ gen7_compute_urb_partition(struct anv_pipeline *pipeline)
const unsigned stages =
_mesa_bitcount(pipeline->active_stages & VK_SHADER_STAGE_ALL_GRAPHICS);
const unsigned size_per_stage = push_constant_kb / stages;
const unsigned size_per_stage = stages ? (push_constant_kb / stages) : 0;
unsigned used_kb = 0;
for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_FRAGMENT; i++) {