i965g: more files compiling
This commit is contained in:
@@ -31,6 +31,7 @@ C_SOURCES = \
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brw_pipe_query.c \
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brw_pipe_shader.c \
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brw_pipe_flush.c \
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brw_pipe_rast.c \
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brw_sf.c \
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brw_sf_emit.c \
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brw_sf_state.c \
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@@ -57,8 +58,8 @@ C_SOURCES = \
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brw_wm_state.c \
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brw_wm_surface_state.c \
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brw_screen_tex_layout.c \
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brw_screen_surface.c \
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brw_screen_texture.c \
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brw_screen_surface.c \
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brw_batchbuffer.c
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include ../../Makefile.template
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@@ -102,7 +102,7 @@
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*
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* CS - Clipper. Mesa's clipping algorithms are imported to run on
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* this unit. The fixed function part performs cliptesting against
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* the 6 fixed clipplanes and makes descisions on whether or not the
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* the 6 fixed clipplanes and makes decisions on whether or not the
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* incoming primitive needs to be passed to a thread for clipping.
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* User clip planes are handled via cooperation with the VS thread.
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*
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@@ -123,8 +123,6 @@
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struct brw_context;
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struct brw_depth_stencil_state {
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//struct pipe_depth_stencil_alpha_state templ; /* for draw module */
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/* Precalculated hardware state:
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*/
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struct brw_cc0 cc0;
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@@ -138,8 +136,6 @@ struct brw_depth_stencil_state {
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struct brw_blend_state {
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//struct pipe_depth_stencil_alpha_state templ; /* for draw module */
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/* Precalculated hardware state:
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*/
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struct brw_cc2 cc2;
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@@ -181,7 +177,7 @@ struct brw_fragment_shader {
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struct brw_sampler {
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struct pipe_sampler_state templ;
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float border_color[4];
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struct brw_ss0 ss0;
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struct brw_ss1 ss1;
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struct brw_ss3 ss3;
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@@ -111,6 +111,8 @@ static void *brw_create_blend_state( struct pipe_context *pipe,
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const struct pipe_blend_state *templ )
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{
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struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state);
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if (blend == NULL)
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return NULL;
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if (templ->logicop_enable) {
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blend->cc2.logicop_enable = 1;
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@@ -1,84 +1,159 @@
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#include "util/u_memory.h"
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#include "pipe/p_defines.h"
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#include "brw_context.h"
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#include "brw_defines.h"
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#include "brw_pipe_rast.h"
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#include "brw_wm.h"
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static unsigned translate_fill( unsigned fill )
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{
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switch (fill) {
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case PIPE_POLYGON_MODE_FILL:
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return CLIP_FILL;
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case PIPE_POLYGON_MODE_LINE:
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return CLIP_LINE;
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case PIPE_POLYGON_MODE_POINT:
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return CLIP_POINT;
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default:
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assert(0);
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return CLIP_FILL;
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}
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}
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/* Calculates the key for triangle-mode clipping. Non-triangle
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* clipping keys use much less information and are computed on the
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* fly.
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*/
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static void
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calculate_clip_key_rast( const struct brw_context *brw,
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const struct pipe_rasterizer_state *templ,
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const struct brw_rasterizer_state *rast,
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struct brw_clip_prog_key *key)
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{
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memset(key, 0, sizeof *key);
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if (brw->chipset.is_igdng)
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key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
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else
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key->clip_mode = BRW_CLIPMODE_NORMAL;
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key->do_flat_shading = templ->flatshade;
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if (templ->cull_mode == PIPE_WINDING_BOTH) {
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key->clip_mode = BRW_CLIPMODE_REJECT_ALL;
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return;
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}
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key->fill_ccw = CLIP_CULL;
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key->fill_cw = CLIP_CULL;
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if (!(templ->cull_mode & PIPE_WINDING_CCW)) {
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key->fill_ccw = translate_fill(templ->fill_ccw);
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}
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if (!(templ->cull_mode & PIPE_WINDING_CW)) {
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key->fill_cw = translate_fill(templ->fill_cw);
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}
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if (key->fill_cw != CLIP_FILL ||
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key->fill_ccw != CLIP_FILL) {
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key->do_unfilled = 1;
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key->clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
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}
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key->offset_ccw = templ->offset_ccw;
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key->offset_cw = templ->offset_cw;
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if (templ->light_twoside && key->fill_cw != CLIP_CULL)
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key->copy_bfc_cw = 1;
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if (templ->light_twoside && key->fill_ccw != CLIP_CULL)
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key->copy_bfc_ccw = 1;
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}
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static void
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calculate_clip_key_rast()
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calculate_line_stipple_rast( const struct pipe_rasterizer_state *templ,
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struct brw_line_stipple *bls )
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{
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if (BRW_IS_IGDNG(brw))
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key.clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
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else
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key.clip_mode = BRW_CLIPMODE_NORMAL;
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GLfloat tmp = 1.0f / (templ->line_stipple_factor + 1);
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GLint tmpi = tmp * (1<<13);
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key.do_flat_shading = brw->rast->templ.flatshade;
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bls->header.opcode = CMD_LINE_STIPPLE_PATTERN;
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bls->header.length = sizeof(*bls)/4 - 2;
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bls->bits0.pattern = templ->line_stipple_pattern;
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bls->bits1.repeat_count = templ->line_stipple_factor + 1;
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bls->bits1.inverse_repeat_count = tmpi;
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}
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if (key.primitive == PIPE_PRIM_TRIANGLES) {
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if (brw->rast->templ.cull_mode = PIPE_WINDING_BOTH)
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key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
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static void *brw_create_rasterizer_state( struct pipe_context *pipe,
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const struct pipe_rasterizer_state *templ )
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{
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struct brw_context *brw = brw_context(pipe);
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struct brw_rasterizer_state *rast;
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rast = CALLOC_STRUCT(brw_rasterizer_state);
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if (rast == NULL)
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return NULL;
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rast->templ = *templ;
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calculate_clip_key_rast( brw, templ, rast, &rast->clip_key );
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if (templ->line_stipple_enable)
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calculate_line_stipple_rast( templ, &rast->bls );
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/* Caclculate lookup value for WM IZ table.
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*/
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if (templ->line_smooth) {
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if (templ->fill_cw == PIPE_POLYGON_MODE_LINE &&
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templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
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rast->unfilled_aa_line = AA_ALWAYS;
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}
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else if (templ->fill_cw == PIPE_POLYGON_MODE_LINE ||
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templ->fill_ccw == PIPE_POLYGON_MODE_LINE) {
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rast->unfilled_aa_line = AA_SOMETIMES;
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}
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else {
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key.fill_ccw = CLIP_CULL;
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key.fill_cw = CLIP_CULL;
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if (!(brw->rast->templ.cull_mode & PIPE_WINDING_CCW)) {
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key.fill_ccw = translate_fill(brw->rast.fill_ccw);
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}
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if (!(brw->rast->templ.cull_mode & PIPE_WINDING_CW)) {
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key.fill_cw = translate_fill(brw->rast.fill_cw);
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}
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if (key.fill_cw != CLIP_FILL ||
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key.fill_ccw != CLIP_FILL) {
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key.do_unfilled = 1;
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key.clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED;
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}
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key.offset_ccw = brw->rast.templ.offset_ccw;
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key.offset_cw = brw->rast.templ.offset_cw;
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if (brw->rast.templ.light_twoside &&
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key.fill_cw != CLIP_CULL)
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key.copy_bfc_cw = 1;
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if (brw->rast.templ.light_twoside &&
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key.fill_ccw != CLIP_CULL)
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key.copy_bfc_ccw = 1;
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}
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rast->unfilled_aa_line = AA_NEVER;
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}
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}
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}
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static void
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calculate_line_stipple_rast()
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{
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GLfloat tmp;
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GLint tmpi;
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memset(&bls, 0, sizeof(bls));
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bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
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bls.header.length = sizeof(bls)/4 - 2;
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bls.bits0.pattern = brw->curr.rast.line_stipple_pattern;
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bls.bits1.repeat_count = brw->curr.rast.line_stipple_factor + 1;
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tmp = 1.0 / (GLfloat) bls.bits1.repeat_count;
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tmpi = tmp * (1<<13);
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bls.bits1.inverse_repeat_count = tmpi;
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}
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static void
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calculate_wm_lookup()
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{
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if (rast->fill_cw == PIPE_POLYGON_MODE_LINE &&
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rast->fill_ccw == PIPE_POLYGON_MODE_LINE) {
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line_aa = AA_ALWAYS;
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}
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else if (rast->fill_cw == PIPE_POLYGON_MODE_LINE ||
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rast->fill_ccw == PIPE_POLYGON_MODE_LINE) {
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line_aa = AA_SOMETIMES;
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}
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else {
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line_aa = AA_NEVER;
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rast->unfilled_aa_line = AA_NEVER;
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}
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return (void *)rast;
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}
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static void brw_bind_rasterizer_state(struct pipe_context *pipe,
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void *cso)
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{
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struct brw_context *brw = brw_context(pipe);
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brw->curr.rast = (const struct brw_rasterizer_state *)cso;
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brw->state.dirty.mesa |= PIPE_NEW_RAST;
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}
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static void brw_delete_rasterizer_state(struct pipe_context *pipe,
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void *cso)
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{
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struct brw_context *brw = brw_context(pipe);
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assert((const void *)cso != (const void *)brw->curr.rast);
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FREE(cso);
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}
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void brw_pipe_rast_init( struct brw_context *brw )
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{
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brw->base.create_rasterizer_state = brw_create_rasterizer_state;
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brw->base.bind_rasterizer_state = brw_bind_rasterizer_state;
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brw->base.delete_rasterizer_state = brw_delete_rasterizer_state;
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}
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void brw_pipe_rast_cleanup( struct brw_context *brw )
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{
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}
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@@ -1,3 +1,29 @@
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/*
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Copyright (C) Intel Corp. 2006. All Rights Reserved.
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Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
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develop this 3D driver.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
|
||||
next paragraph) shall be included in all copies or substantial
|
||||
portions of the Software.
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|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
|
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**********************************************************************/
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#include "pipe/p_format.h"
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@@ -7,6 +33,9 @@
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#include "brw_screen.h"
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#include "brw_debug.h"
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/* Code to layout images in a mipmap tree for i965.
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*/
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static int
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brw_tex_pitch_align (struct brw_texture *tex,
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int pitch)
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@@ -29,12 +29,12 @@
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
|
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/* Code to layout images in a mipmap tree for i965.
|
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*/
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#include "util/u_memory.h"
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#include "brw_tex_layout.h"
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#define FILE_DEBUG_FLAG DEBUG_MIPTREE
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#include "brw_screen.h"
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#include "brw_defines.h"
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#include "brw_structs.h"
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#include "brw_winsys.h"
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|
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|
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|
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@@ -176,94 +176,113 @@ static GLuint translate_tex_format( enum pipe_format pf )
|
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}
|
||||
}
|
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|
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static void
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brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
|
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{
|
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switch (tiling) {
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case BRW_TILING_NONE:
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surf->ss3.tiled_surface = 0;
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surf->ss3.tile_walk = 0;
|
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break;
|
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case BRW_TILING_X:
|
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surf->ss3.tiled_surface = 1;
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surf->ss3.tile_walk = BRW_TILEWALK_XMAJOR;
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break;
|
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case BRW_TILING_Y:
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surf->ss3.tiled_surface = 1;
|
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surf->ss3.tile_walk = BRW_TILEWALK_YMAJOR;
|
||||
break;
|
||||
}
|
||||
}
|
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|
||||
|
||||
|
||||
|
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static void brw_create_texture( struct pipe_screen *screen,
|
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const pipe_texture *templ )
|
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static struct pipe_texture *brw_create_texture( struct pipe_screen *screen,
|
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const struct pipe_texture *templ )
|
||||
|
||||
{
|
||||
struct brw_screen *bscreen = brw_screen(screen);
|
||||
struct brw_texture *tex;
|
||||
|
||||
tex = CALLOC_STRUCT(brw_texture);
|
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if (tex == NULL)
|
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return NULL;
|
||||
|
||||
tex->compressed = pf_is_compressed(tex->base.format);
|
||||
|
||||
if (intel->use_texture_tiling && compress_byte == 0 &&
|
||||
intel->intelScreen->kernel_exec_fencing) {
|
||||
if (IS_965(intel->intelScreen->deviceID) &&
|
||||
(base_format == GL_DEPTH_COMPONENT ||
|
||||
base_format == GL_DEPTH_STENCIL_EXT))
|
||||
tiling = I915_TILING_Y;
|
||||
/* XXX: No tiling with compressed textures??
|
||||
*/
|
||||
if (tex->compressed == 0
|
||||
/* && bscreen->use_texture_tiling */
|
||||
/* && bscreen->kernel_exec_fencing */)
|
||||
{
|
||||
if (bscreen->chipset.is_965 &&
|
||||
pf_is_depth_or_stencil(templ->format))
|
||||
tex->tiling = BRW_TILING_Y;
|
||||
else
|
||||
tiling = I915_TILING_X;
|
||||
} else
|
||||
tiling = I915_TILING_NONE;
|
||||
tex->tiling = BRW_TILING_X;
|
||||
}
|
||||
else {
|
||||
tex->tiling = BRW_TILING_NONE;
|
||||
}
|
||||
|
||||
|
||||
memcpy(&tex->base, templ, sizeof *templ);
|
||||
|
||||
key.format = tex->base.format;
|
||||
key.pitch = tex->pitch;
|
||||
key.depth = tex->base.depth[0];
|
||||
key.bo = tex->buffer;
|
||||
key.offset = 0;
|
||||
if (!brw_texture_layout( bscreen, tex ))
|
||||
goto fail;
|
||||
|
||||
key.target = tex->brw_target; /* translated to BRW enum */
|
||||
//key.depthmode = 0; /* XXX: add this to gallium? or handle in the state tracker? */
|
||||
key.last_level = tex->base.last_level;
|
||||
key.width = tex->base.depth[0];
|
||||
key.height = tex->base.height[0];
|
||||
key.cpp = tex->cpp;
|
||||
key.tiling = tex->tiling;
|
||||
|
||||
|
||||
|
||||
surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
|
||||
surf.ss0.surface_type = translate_tex_target(key->target);
|
||||
surf.ss0.surface_format = translate_tex_format(key->format /* , key->depthmode */ );
|
||||
tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
|
||||
tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
|
||||
tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
|
||||
|
||||
/* This is ok for all textures with channel width 8bit or less:
|
||||
*/
|
||||
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
|
||||
assert(key->bo);
|
||||
surf.ss1.base_addr = key->bo->offset; /* reloc */
|
||||
surf.ss2.mip_count = key->last_level;
|
||||
surf.ss2.width = key->width - 1;
|
||||
surf.ss2.height = key->height - 1;
|
||||
brw_set_surface_tiling(&surf, key->tiling);
|
||||
surf.ss3.pitch = (key->pitch * key->cpp) - 1;
|
||||
surf.ss3.depth = key->depth - 1;
|
||||
/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
|
||||
tex->ss.ss1.base_addr = tex->bo->offset; /* reloc */
|
||||
tex->ss.ss2.mip_count = tex->base.last_level;
|
||||
tex->ss.ss2.width = tex->base.width[0] - 1;
|
||||
tex->ss.ss2.height = tex->base.height[0] - 1;
|
||||
|
||||
surf.ss4.min_lod = 0;
|
||||
|
||||
if (key->target == PIPE_TEXTURE_CUBE) {
|
||||
surf.ss0.cube_pos_x = 1;
|
||||
surf.ss0.cube_pos_y = 1;
|
||||
surf.ss0.cube_pos_z = 1;
|
||||
surf.ss0.cube_neg_x = 1;
|
||||
surf.ss0.cube_neg_y = 1;
|
||||
surf.ss0.cube_neg_z = 1;
|
||||
switch (tex->tiling) {
|
||||
case BRW_TILING_NONE:
|
||||
tex->ss.ss3.tiled_surface = 0;
|
||||
tex->ss.ss3.tile_walk = 0;
|
||||
break;
|
||||
case BRW_TILING_X:
|
||||
tex->ss.ss3.tiled_surface = 1;
|
||||
tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
|
||||
break;
|
||||
case BRW_TILING_Y:
|
||||
tex->ss.ss3.tiled_surface = 1;
|
||||
tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
|
||||
break;
|
||||
}
|
||||
|
||||
tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
|
||||
tex->ss.ss3.depth = tex->base.depth[0] - 1;
|
||||
|
||||
tex->ss.ss4.min_lod = 0;
|
||||
|
||||
if (tex->base.target == PIPE_TEXTURE_CUBE) {
|
||||
tex->ss.ss0.cube_pos_x = 1;
|
||||
tex->ss.ss0.cube_pos_y = 1;
|
||||
tex->ss.ss0.cube_pos_z = 1;
|
||||
tex->ss.ss0.cube_neg_x = 1;
|
||||
tex->ss.ss0.cube_neg_y = 1;
|
||||
tex->ss.ss0.cube_neg_z = 1;
|
||||
}
|
||||
|
||||
return &tex->base;
|
||||
|
||||
fail:
|
||||
bscreen->sws->bo_unreference(tex->bo);
|
||||
FREE(tex);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen,
|
||||
const struct pipe_texture *templ,
|
||||
const unsigned *stride,
|
||||
struct pipe_buffer *buffer)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void brw_texture_destroy(struct pipe_texture *pt)
|
||||
{
|
||||
//bscreen->sws->bo_unreference(tex->bo);
|
||||
FREE(pt);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -243,10 +243,10 @@ boolean brw_get_texture_buffer_brw(struct pipe_texture *texture,
|
||||
*
|
||||
* TODO UGLY
|
||||
*/
|
||||
struct pipe_texture * brw_texture_blanket(struct pipe_screen *screen,
|
||||
struct pipe_texture *tmplt,
|
||||
unsigned pitch,
|
||||
struct brw_winsys_buffer *buffer);
|
||||
struct pipe_texture * brw_texture_blanket_ws(struct pipe_screen *screen,
|
||||
const struct pipe_texture *tmplt,
|
||||
const unsigned *stride,
|
||||
struct brw_winsys_buffer *buffer);
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -126,10 +126,10 @@ brw_wm_sampler_update_default_colors(struct brw_context *brw)
|
||||
|
||||
if (pf_is_depth_or_stencil(tex->base.format)) {
|
||||
float bordercolor[4] = {
|
||||
sampler->templ.border_color[0],
|
||||
sampler->templ.border_color[0],
|
||||
sampler->templ.border_color[0],
|
||||
sampler->templ.border_color[0]
|
||||
sampler->border_color[0],
|
||||
sampler->border_color[0],
|
||||
sampler->border_color[0],
|
||||
sampler->border_color[0]
|
||||
};
|
||||
/* GL specs that border color for depth textures is taken from the
|
||||
* R channel, while the hardware uses A. Spam R into all the
|
||||
@@ -137,7 +137,7 @@ brw_wm_sampler_update_default_colors(struct brw_context *brw)
|
||||
*/
|
||||
brw->wm.sdc_bo[i] = upload_default_color(brw, bordercolor);
|
||||
} else {
|
||||
brw->wm.sdc_bo[i] = upload_default_color(brw, sampler->templ.border_color);
|
||||
brw->wm.sdc_bo[i] = upload_default_color(brw, sampler->border_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user