Disable most extensions by default. Drivers should enable them as needed.

Renamed gl_*() functions as _mesa_*().
This commit is contained in:
Brian Paul
2001-02-26 23:58:12 +00:00
parent 806e20f463
commit 6975540db2
5 changed files with 175 additions and 101 deletions
+6 -14
View File
@@ -832,22 +832,14 @@ void fxDDInitExtensions( GLcontext *ctx )
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
gl_extensions_disable(ctx, "GL_EXT_blend_logic_op");
gl_extensions_disable(ctx, "GL_EXT_blend_minmax");
gl_extensions_disable(ctx, "GL_EXT_blend_subtract");
gl_extensions_disable(ctx, "GL_EXT_blend_color");
gl_extensions_disable(ctx, "GL_EXT_fog_coord");
_mesa_add_extension(ctx, GL_TRUE, "3DFX_set_global_palette", 0);
_mesa_enable_extension(ctx, "GL_EXT_point_parameters");
if (1)
gl_extensions_disable(ctx, "GL_EXT_point_parameters");
if (fxMesa->haveTwoTMUs)
_mesa_enable_extension(ctx, "GL_EXT_texture_env_add");
gl_extensions_add(ctx, GL_TRUE, "3DFX_set_global_palette", 0);
if (!fxMesa->haveTwoTMUs)
gl_extensions_disable(ctx, "GL_EXT_texture_env_add");
if (!fxMesa->emulateTwoTMUs)
gl_extensions_disable(ctx, "GL_ARB_multitexture");
if (fxMesa->emulateTwoTMUs)
_mesa_enable_extension(ctx, "GL_ARB_multitexture");
}
+5 -5
View File
@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.121 2001/02/17 18:41:01 brianp Exp $ */
/* $Id: context.c,v 1.122 2001/02/26 23:58:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -362,7 +362,7 @@ _mesa_initialize_framebuffer( GLframebuffer *buffer,
assert(visual->alphaBits > 0);
}
buffer->Visual = visual;
buffer->Visual = visual; /* XXX copy instead? */
buffer->UseSoftwareDepthBuffer = softwareDepth;
buffer->UseSoftwareStencilBuffer = softwareStencil;
buffer->UseSoftwareAccumBuffer = softwareAccum;
@@ -431,8 +431,8 @@ one_time_init( void )
gl_init_lists();
_mesa_init_math();
_math_init();
_mesa_init_math();
if (getenv("MESA_DEBUG")) {
_glapi_noop_enable_warnings(GL_TRUE);
@@ -937,7 +937,7 @@ init_attrib_groups( GLcontext *ctx )
ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
/* Extensions */
gl_extensions_ctr( ctx );
_mesa_extensions_ctr( ctx );
/* Lighting group */
for (i=0;i<MAX_LIGHTS;i++) {
@@ -1614,7 +1614,7 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
_mesa_free_colortable_data( &ctx->Texture.Palette );
gl_extensions_dtr(ctx);
_mesa_extensions_dtr(ctx);
FREE(ctx->Exec);
FREE(ctx->Save);
+144 -65
View File
@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.48 2001/02/20 16:42:25 brianp Exp $ */
/* $Id: extensions.c,v 1.49 2001/02/26 23:58:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -56,57 +56,58 @@ static struct {
const char *name;
int flag_offset;
} default_extensions[] = {
{ ON, "GL_ARB_imaging", F(ARB_imaging) },
{ ON, "GL_ARB_multitexture", F(ARB_multitexture) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
{ OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
{ OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) },
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
{ ON, "GL_ARB_texture_env_add", F(ARB_texture_env_add) },
{ OFF, "GL_ARB_texture_env_add", F(ARB_texture_env_add) },
{ ON, "GL_ARB_tranpose_matrix", 0 },
{ ON, "GL_EXT_abgr", 0 },
{ OFF, "GL_EXT_bgra", 0 },
{ ON, "GL_EXT_blend_color", F(EXT_blend_color) },
{ ON, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
{ ON, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
{ ON, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
{ ON, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
{ ON, "GL_EXT_bgra", 0 },
{ OFF, "GL_EXT_blend_color", F(EXT_blend_color) },
{ OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
{ OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
{ OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
{ OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
{ ON, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
{ OFF, "GL_EXT_cull_vertex", 0 },
{ ON, "GL_EXT_convolution", F(EXT_convolution) },
{ OFF, "GL_EXT_convolution", F(EXT_convolution) },
{ ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
{ ON, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ ON, "GL_EXT_histogram", F(EXT_histogram) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_histogram", F(EXT_histogram) },
{ ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) },
{ ON, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
{ ON, "GL_EXT_point_parameters", F(EXT_point_parameters) },
{ OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
{ OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
{ ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
{ ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
{ ON, "GL_EXT_secondary_color", F(EXT_secondary_color) },
{ ON, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
{ ON, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
{ OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
{ OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
{ ON, "GL_EXT_texture3D", F(EXT_texture3D) },
{ OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc)},
{ ON, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
{ OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
{ OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
{ OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
{ ON, "GL_EXT_texture_object", F(EXT_texture_object) },
{ ON, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
{ OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
{ ON, "GL_EXT_vertex_array", 0 },
{ OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
{ OFF, "GL_HP_occlusion_test", F(HP_occlusion_test) },
{ ON, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) },
{ ON, "GL_MESA_window_pos", F(MESA_window_pos) },
{ ON, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
{ OFF, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) },
{ OFF, "GL_MESA_packed_depth_stencil", 0 },
{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
{ OFF, "GL_MESA_sprite_point", F(MESA_sprite_point) },
{ ON, "GL_MESA_window_pos", F(MESA_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
{ ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
{ ON, "GL_SGI_color_matrix", F(SGI_color_matrix) },
{ ON, "GL_SGI_color_table", F(SGI_color_table) },
{ ON, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) },
{ ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
{ OFF, "GL_SGI_color_matrix", F(SGI_color_matrix) },
{ OFF, "GL_SGI_color_table", F(SGI_color_table) },
{ OFF, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) },
{ OFF, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
{ OFF, "GL_SGIX_depth_texture", F(SGIX_depth_texture) },
{ OFF, "GL_SGIX_shadow", F(SGIX_shadow) },
{ OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) },
{ ON, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) },
{ OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) },
{ OFF, "GL_3DFX_texture_compression_FXT1", F(_3DFX_texture_compression_FXT1) }
};
@@ -120,26 +121,92 @@ static struct {
void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
gl_extensions_enable(ctx, "GL_ARB_texture_cube_map");
gl_extensions_enable(ctx, "GL_EXT_bgra");
gl_extensions_enable(ctx, "GL_EXT_texture_env_combine");
gl_extensions_enable(ctx, "GL_EXT_texture_env_dot3");
gl_extensions_enable(ctx, "GL_HP_occlusion_test");
gl_extensions_enable(ctx, "GL_NV_blend_square");
gl_extensions_enable(ctx, "GL_MESA_sprite_point");
gl_extensions_enable(ctx, "GL_SGIX_depth_texture");
gl_extensions_enable(ctx, "GL_SGIX_shadow");
gl_extensions_enable(ctx, "GL_SGIX_shadow_ambient");
const char *extensions[] = {
"GL_ARB_imaging",
"GL_ARB_multitexture",
"GL_ARB_texture_cube_map",
"GL_ARB_texture_env_add",
"GL_EXT_blend_color",
"GL_EXT_blend_func_separate",
"GL_EXT_blend_logic_op",
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
"GL_EXT_convolution",
"GL_EXT_fog_coord",
"GL_EXT_histogram",
"GL_EXT_paletted_texture",
"GL_EXT_point_parameters",
"GL_EXT_shared_texture_palette",
"GL_EXT_stencil_wrap",
"GL_EXT_texture_env_add",
"GL_EXT_texture_env_combine",
"GL_EXT_texture_env_dot3",
"GL_EXT_texture_lod_bias",
"GL_HP_occlusion_test",
"GL_INGR_blend_func_separate",
"GL_MESA_resize_buffers",
"GL_NV_texgen_reflection",
"GL_SGI_color_matrix",
"GL_SGI_color_matrix",
"GL_SGI_color_table",
"GL_SGIS_pixel_texture",
"GL_SGIS_texture_edge_clamp",
"GL_SGIX_depth_texture",
"GL_SGIX_shadow",
"GL_SGIX_shadow_ambient",
"GL_SGIX_pixel_texture",
NULL
};
GLuint i;
for (i = 0; extensions[i]; i++) {
_mesa_enable_extension(ctx, extensions[i]);
}
}
int gl_extensions_add( GLcontext *ctx,
GLboolean enabled,
const char *name,
GLboolean *flag_ptr )
/*
* Enable GL_ARB_imaging and all the EXT extensions that are subsets of it.
*/
void
_mesa_enable_imaging_extensions(GLcontext *ctx)
{
if (ctx->Extensions.ext_string == 0) {
const char *extensions[] = {
"GL_ARB_imaging",
"GL_EXT_blend_color",
"GL_EXT_blend_logic_op",
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
"GL_EXT_convolution",
"GL_EXT_histogram",
"GL_SGI_color_matrix",
"GL_SGI_color_matrix",
"GL_SGI_color_table",
NULL
};
GLuint i;
for (i = 0; extensions[i]; i++) {
_mesa_enable_extension(ctx, extensions[i]);
}
}
/*
* Add a new extenstion. This would be called from a Mesa driver.
*/
void
_mesa_add_extension( GLcontext *ctx,
GLboolean enabled,
const char *name,
GLboolean *flag_ptr )
{
/* We should never try to add an extension after
* _mesa_extensions_get_string() has been called!
*/
assert(ctx->Extensions.ext_string == 0);
{
struct extension *t = MALLOC_STRUCT(extension);
t->enabled = enabled;
strncpy(t->name, name, MAX_EXT_NAMELEN);
@@ -148,52 +215,61 @@ int gl_extensions_add( GLcontext *ctx,
if (t->flag)
*t->flag = enabled;
insert_at_tail( ctx->Extensions.ext_list, t );
return 0;
}
return 1;
}
/*
* Either enable or disable the named extension.
*/
static int set_extension( GLcontext *ctx, const char *name, GLint state )
static void
set_extension( GLcontext *ctx, const char *name, GLint state )
{
/* XXX we should assert that ext_string is null. We should never be
* enabling/disabling extensions after _mesa_extensions_get_string()
* has been called!
*/
struct extension *i;
foreach( i, ctx->Extensions.ext_list )
if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0)
break;
if (i == ctx->Extensions.ext_list)
return 1;
if (i == ctx->Extensions.ext_list) {
/* this is an error. Drivers should never try to enable/disable
* an extension which is unknown to Mesa or wasn't added by calling
* _mesa_add_extension().
*/
return;
}
if (i->flag)
*(i->flag) = state;
i->enabled = state;
return 0;
}
int gl_extensions_enable( GLcontext *ctx, const char *name )
void
_mesa_enable_extension( GLcontext *ctx, const char *name )
{
if (ctx->Extensions.ext_string == 0)
return set_extension( ctx, name, 1 );
return 1;
set_extension( ctx, name, 1 );
}
int gl_extensions_disable( GLcontext *ctx, const char *name )
void
_mesa_disable_extension( GLcontext *ctx, const char *name )
{
if (ctx->Extensions.ext_string == 0)
return set_extension( ctx, name, 0 );
return 1;
set_extension( ctx, name, 0 );
}
/*
* Test if the named extension is enabled in this context.
*/
GLboolean gl_extension_is_enabled( GLcontext *ctx, const char *name)
GLboolean
_mesa_extension_is_enabled( GLcontext *ctx, const char *name)
{
struct extension *i;
foreach( i, ctx->Extensions.ext_list )
@@ -208,7 +284,8 @@ GLboolean gl_extension_is_enabled( GLcontext *ctx, const char *name)
}
void gl_extensions_dtr( GLcontext *ctx )
void
_mesa_extensions_dtr( GLcontext *ctx )
{
struct extension *i, *nexti;
@@ -229,30 +306,32 @@ void gl_extensions_dtr( GLcontext *ctx )
}
void gl_extensions_ctr( GLcontext *ctx )
void
_mesa_extensions_ctr( GLcontext *ctx )
{
GLuint i;
GLboolean *base = (GLboolean *)&ctx->Extensions;
ctx->Extensions.ext_string = 0;
ctx->Extensions.ext_string = NULL;
ctx->Extensions.ext_list = MALLOC_STRUCT(extension);
make_empty_list( ctx->Extensions.ext_list );
for (i = 0 ; i < Elements(default_extensions) ; i++) {
GLboolean *ptr = 0;
GLboolean *ptr = NULL;
if (default_extensions[i].flag_offset)
ptr = base + default_extensions[i].flag_offset;
gl_extensions_add( ctx,
default_extensions[i].enabled,
default_extensions[i].name,
ptr);
(void) _mesa_add_extension( ctx,
default_extensions[i].enabled,
default_extensions[i].name,
ptr);
}
}
const char *gl_extensions_get_string( GLcontext *ctx )
const char *
_mesa_extensions_get_string( GLcontext *ctx )
{
if (ctx->Extensions.ext_string == 0)
{
+18 -15
View File
@@ -1,10 +1,10 @@
/* $Id: extensions.h,v 1.11 2000/11/22 07:32:17 joukj Exp $ */
/* $Id: extensions.h,v 1.12 2001/02/26 23:58:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.5
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -31,21 +31,24 @@
#include "mtypes.h"
extern void
_mesa_enable_sw_extensions(GLcontext *ctx);
extern void _mesa_enable_sw_extensions(GLcontext *ctx);
extern void _mesa_enable_imaging_extensions(GLcontext *ctx);
/* Return 0 on success.
*/
extern int gl_extensions_add( GLcontext *ctx, GLboolean enabled,
const char *name, GLboolean *flag_ptr );
extern void _mesa_add_extension( GLcontext *ctx, GLboolean enabled,
const char *name, GLboolean *flag_ptr );
extern int gl_extensions_enable( GLcontext *ctx, const char *name );
extern int gl_extensions_disable( GLcontext *ctx, const char *name );
extern GLboolean gl_extension_is_enabled( GLcontext *ctx, const char *name);
extern void gl_extensions_dtr( GLcontext *ctx );
extern void gl_extensions_ctr( GLcontext *ctx );
extern const char *gl_extensions_get_string( GLcontext *ctx );
extern void _mesa_enable_extension( GLcontext *ctx, const char *name );
extern void _mesa_disable_extension( GLcontext *ctx, const char *name );
extern GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name);
extern void _mesa_extensions_dtr( GLcontext *ctx );
extern void _mesa_extensions_ctr( GLcontext *ctx );
extern const char *_mesa_extensions_get_string( GLcontext *ctx );
#endif
+2 -2
View File
@@ -1,4 +1,4 @@
/* $Id: get.c,v 1.52 2001/01/24 04:56:20 brianp Exp $ */
/* $Id: get.c,v 1.53 2001/02/26 23:58:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -4912,7 +4912,7 @@ _mesa_GetString( GLenum name )
case GL_VERSION:
return (const GLubyte *) version;
case GL_EXTENSIONS:
return (const GLubyte *) gl_extensions_get_string( ctx );
return (const GLubyte *) _mesa_extensions_get_string( ctx );
default:
gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
return (const GLubyte *) 0;