lima: always set stride in texture descriptor
We can just always specify the stride parameter regardless of whether an alignment was forced or not. This fixes some issues where it is not straightforward to detect the need to specify stride by checking the buffer width (e.g. imported dmabuf to be used as texture). Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8549>
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@@ -91,11 +91,8 @@ lima_texture_desc_set_res(struct lima_context *ctx, lima_tex_desc *desc,
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if (lima_res->tiled)
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layout = 3;
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else {
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/* for padded linear texture */
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if (lima_res->levels[first_level].width != width) {
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desc->stride = lima_res->levels[first_level].stride;
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desc->has_stride = 1;
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}
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desc->stride = lima_res->levels[first_level].stride;
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desc->has_stride = 1;
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layout = 0;
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}
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