nvfx: fire ring after transfers

Might reduce the risk of running out of memory
This commit is contained in:
Luca Barbieri
2010-08-17 01:01:42 +02:00
parent 07b6fde410
commit 6931a01222
+5
View File
@@ -141,7 +141,12 @@ nvfx_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx)
FREE(ptx);
}
else
{
struct nouveau_channel* chan = nvfx_context(pipe)->screen->base.channel;
util_staging_transfer_destroy(pipe, ptx);
FIRE_RING(chan);
}
}
void *