softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering

This fixes incorrect front/back-face orientation.

(cherry picked from commit a64bbdaa3e)
This commit is contained in:
Brian Paul
2009-06-04 13:12:13 -06:00
parent d37795c453
commit 6907650211
+1 -1
View File
@@ -420,8 +420,8 @@ sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
*/
for (i = 2; i < nr; i += 1) {
setup_tri( setup_ctx,
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, i-1, stride),
get_vert(vertex_buffer, i-0, stride),
get_vert(vertex_buffer, 0, stride));
}
break;