Merge branch 'gallium-vertexelementcso'
Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i965/brw_draw_upload.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_context.h src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state_derived.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_clear.c
This commit is contained in:
@@ -551,7 +551,6 @@ class Context(Object):
|
||||
data = vbuf.buffer.read()
|
||||
values = unpack_from(format, data, offset)
|
||||
sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
|
||||
assert len(values) == velem.nr_components
|
||||
sys.stdout.write('\t},\n')
|
||||
sys.stdout.flush()
|
||||
|
||||
|
||||
@@ -43,6 +43,7 @@ struct cso_cache {
|
||||
struct cso_hash *vs_hash;
|
||||
struct cso_hash *rasterizer_hash;
|
||||
struct cso_hash *sampler_hash;
|
||||
struct cso_hash *velements_hash;
|
||||
int max_size;
|
||||
|
||||
cso_sanitize_callback sanitize_cb;
|
||||
@@ -108,6 +109,9 @@ static struct cso_hash *_cso_hash_for_type(struct cso_cache *sc, enum cso_cache_
|
||||
case CSO_VERTEX_SHADER:
|
||||
hash = sc->vs_hash;
|
||||
break;
|
||||
case CSO_VELEMENTS:
|
||||
hash = sc->velements_hash;
|
||||
break;
|
||||
}
|
||||
|
||||
return hash;
|
||||
@@ -161,6 +165,13 @@ static void delete_vs_state(void *state, void *data)
|
||||
FREE(state);
|
||||
}
|
||||
|
||||
static void delete_velements(void *state, void *data)
|
||||
{
|
||||
struct cso_velements *cso = (struct cso_velements *)state;
|
||||
if (cso->delete_state)
|
||||
cso->delete_state(cso->context, cso->data);
|
||||
FREE(state);
|
||||
}
|
||||
|
||||
static INLINE void delete_cso(void *state, enum cso_cache_type type)
|
||||
{
|
||||
@@ -183,6 +194,9 @@ static INLINE void delete_cso(void *state, enum cso_cache_type type)
|
||||
case CSO_VERTEX_SHADER:
|
||||
delete_vs_state(state, 0);
|
||||
break;
|
||||
case CSO_VELEMENTS:
|
||||
delete_velements(state, 0);
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
FREE(state);
|
||||
@@ -294,6 +308,7 @@ struct cso_cache *cso_cache_create(void)
|
||||
sc->rasterizer_hash = cso_hash_create();
|
||||
sc->fs_hash = cso_hash_create();
|
||||
sc->vs_hash = cso_hash_create();
|
||||
sc->velements_hash = cso_hash_create();
|
||||
sc->sanitize_cb = sanitize_cb;
|
||||
sc->sanitize_data = 0;
|
||||
|
||||
@@ -325,6 +340,9 @@ void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
|
||||
case CSO_VERTEX_SHADER:
|
||||
hash = sc->vs_hash;
|
||||
break;
|
||||
case CSO_VELEMENTS:
|
||||
hash = sc->velements_hash;
|
||||
break;
|
||||
}
|
||||
|
||||
iter = cso_hash_first_node(hash);
|
||||
@@ -351,6 +369,7 @@ void cso_cache_delete(struct cso_cache *sc)
|
||||
cso_for_each_state(sc, CSO_VERTEX_SHADER, delete_vs_state, 0);
|
||||
cso_for_each_state(sc, CSO_RASTERIZER, delete_rasterizer_state, 0);
|
||||
cso_for_each_state(sc, CSO_SAMPLER, delete_sampler_state, 0);
|
||||
cso_for_each_state(sc, CSO_VELEMENTS, delete_velements, 0);
|
||||
|
||||
cso_hash_delete(sc->blend_hash);
|
||||
cso_hash_delete(sc->sampler_hash);
|
||||
@@ -358,6 +377,7 @@ void cso_cache_delete(struct cso_cache *sc)
|
||||
cso_hash_delete(sc->rasterizer_hash);
|
||||
cso_hash_delete(sc->fs_hash);
|
||||
cso_hash_delete(sc->vs_hash);
|
||||
cso_hash_delete(sc->velements_hash);
|
||||
FREE(sc);
|
||||
}
|
||||
|
||||
@@ -372,6 +392,7 @@ void cso_set_maximum_cache_size(struct cso_cache *sc, int number)
|
||||
sanitize_hash(sc, sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size);
|
||||
sanitize_hash(sc, sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size);
|
||||
sanitize_hash(sc, sc->sampler_hash, CSO_SAMPLER, sc->max_size);
|
||||
sanitize_hash(sc, sc->velements_hash, CSO_VELEMENTS, sc->max_size);
|
||||
}
|
||||
|
||||
int cso_maximum_cache_size(const struct cso_cache *sc)
|
||||
|
||||
@@ -53,6 +53,7 @@
|
||||
* - rasterizer (old setup)
|
||||
* - sampler
|
||||
* - vertex shader
|
||||
* - vertex elements
|
||||
*
|
||||
* Things that are not constant state objects include:
|
||||
* - blend_color
|
||||
@@ -90,7 +91,8 @@ enum cso_cache_type {
|
||||
CSO_DEPTH_STENCIL_ALPHA,
|
||||
CSO_RASTERIZER,
|
||||
CSO_FRAGMENT_SHADER,
|
||||
CSO_VERTEX_SHADER
|
||||
CSO_VERTEX_SHADER,
|
||||
CSO_VELEMENTS
|
||||
};
|
||||
|
||||
typedef void (*cso_state_callback)(void *ctx, void *obj);
|
||||
@@ -144,6 +146,18 @@ struct cso_sampler {
|
||||
struct pipe_context *context;
|
||||
};
|
||||
|
||||
struct cso_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
struct cso_velements {
|
||||
struct cso_velems_state state;
|
||||
void *data;
|
||||
cso_state_callback delete_state;
|
||||
struct pipe_context *context;
|
||||
};
|
||||
|
||||
unsigned cso_construct_key(void *item, int item_size);
|
||||
|
||||
struct cso_cache *cso_cache_create(void);
|
||||
|
||||
@@ -89,6 +89,7 @@ struct cso_context {
|
||||
void *rasterizer, *rasterizer_saved;
|
||||
void *fragment_shader, *fragment_shader_saved, *geometry_shader;
|
||||
void *vertex_shader, *vertex_shader_saved, *geometry_shader_saved;
|
||||
void *velements, *velements_saved;
|
||||
|
||||
struct pipe_clip_state clip;
|
||||
struct pipe_clip_state clip_saved;
|
||||
@@ -174,6 +175,20 @@ static boolean delete_vs_state(struct cso_context *ctx, void *state)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static boolean delete_vertex_elements(struct cso_context *ctx,
|
||||
void *state)
|
||||
{
|
||||
struct cso_velements *cso = (struct cso_velements *)state;
|
||||
|
||||
if (ctx->velements == cso->data)
|
||||
return FALSE;
|
||||
|
||||
if (cso->delete_state)
|
||||
cso->delete_state(cso->context, cso->data);
|
||||
FREE(state);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
static INLINE boolean delete_cso(struct cso_context *ctx,
|
||||
void *state, enum cso_cache_type type)
|
||||
@@ -197,6 +212,9 @@ static INLINE boolean delete_cso(struct cso_context *ctx,
|
||||
case CSO_VERTEX_SHADER:
|
||||
return delete_vs_state(ctx, state);
|
||||
break;
|
||||
case CSO_VELEMENTS:
|
||||
return delete_vertex_elements(ctx, state);
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
FREE(state);
|
||||
@@ -1130,7 +1148,6 @@ void cso_restore_geometry_shader(struct cso_context *ctx)
|
||||
ctx->geometry_shader_saved = NULL;
|
||||
}
|
||||
|
||||
|
||||
/* clip state */
|
||||
|
||||
static INLINE void
|
||||
@@ -1180,3 +1197,66 @@ cso_restore_clip(struct cso_context *ctx)
|
||||
ctx->pipe->set_clip_state(ctx->pipe, &ctx->clip_saved);
|
||||
}
|
||||
}
|
||||
|
||||
enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *states)
|
||||
{
|
||||
unsigned key_size, hash_key;
|
||||
struct cso_hash_iter iter;
|
||||
void *handle;
|
||||
struct cso_velems_state velems_state;
|
||||
|
||||
/* need to include the count into the stored state data too.
|
||||
Otherwise first few count pipe_vertex_elements could be identical even if count
|
||||
is different, and there's no guarantee the hash would be different in that
|
||||
case neither */
|
||||
key_size = sizeof(struct pipe_vertex_element) * count + sizeof(unsigned);
|
||||
velems_state.count = count;
|
||||
memcpy(velems_state.velems, states, sizeof(struct pipe_vertex_element) * count);
|
||||
hash_key = cso_construct_key((void*)&velems_state, key_size);
|
||||
iter = cso_find_state_template(ctx->cache, hash_key, CSO_VELEMENTS, (void*)&velems_state, key_size);
|
||||
|
||||
if (cso_hash_iter_is_null(iter)) {
|
||||
struct cso_velements *cso = MALLOC(sizeof(struct cso_velements));
|
||||
if (!cso)
|
||||
return PIPE_ERROR_OUT_OF_MEMORY;
|
||||
|
||||
memcpy(&cso->state, &velems_state, key_size);
|
||||
cso->data = ctx->pipe->create_vertex_elements_state(ctx->pipe, count, &cso->state.velems[0]);
|
||||
cso->delete_state = (cso_state_callback)ctx->pipe->delete_vertex_elements_state;
|
||||
cso->context = ctx->pipe;
|
||||
|
||||
iter = cso_insert_state(ctx->cache, hash_key, CSO_VELEMENTS, cso);
|
||||
if (cso_hash_iter_is_null(iter)) {
|
||||
FREE(cso);
|
||||
return PIPE_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
handle = cso->data;
|
||||
}
|
||||
else {
|
||||
handle = ((struct cso_velements *)cso_hash_iter_data(iter))->data;
|
||||
}
|
||||
|
||||
if (ctx->velements != handle) {
|
||||
ctx->velements = handle;
|
||||
ctx->pipe->bind_vertex_elements_state(ctx->pipe, handle);
|
||||
}
|
||||
return PIPE_OK;
|
||||
}
|
||||
|
||||
void cso_save_vertex_elements(struct cso_context *ctx)
|
||||
{
|
||||
assert(!ctx->velements);
|
||||
ctx->velements_saved = ctx->velements;
|
||||
}
|
||||
|
||||
void cso_restore_vertex_elements(struct cso_context *ctx)
|
||||
{
|
||||
if (ctx->velements != ctx->velements_saved) {
|
||||
ctx->velements = ctx->velements_saved;
|
||||
ctx->pipe->bind_vertex_elements_state(ctx->pipe, ctx->velements_saved);
|
||||
}
|
||||
ctx->velements_saved = NULL;
|
||||
}
|
||||
|
||||
@@ -122,6 +122,12 @@ void
|
||||
cso_restore_vertex_sampler_textures(struct cso_context *cso);
|
||||
|
||||
|
||||
enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *states);
|
||||
void cso_save_vertex_elements(struct cso_context *ctx);
|
||||
void cso_restore_vertex_elements(struct cso_context *ctx);
|
||||
|
||||
|
||||
/* These aren't really sensible -- most of the time the api provides
|
||||
* object semantics for shaders anyway, and the cases where it doesn't
|
||||
@@ -157,7 +163,6 @@ void cso_save_geometry_shader(struct cso_context *cso);
|
||||
void cso_restore_geometry_shader(struct cso_context *cso);
|
||||
|
||||
|
||||
|
||||
enum pipe_error cso_set_framebuffer(struct cso_context *cso,
|
||||
const struct pipe_framebuffer_state *fb);
|
||||
void cso_save_framebuffer(struct cso_context *cso);
|
||||
|
||||
@@ -307,9 +307,8 @@ draw_arrays_instanced(struct draw_context *draw,
|
||||
tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
|
||||
debug_printf("Elements:\n");
|
||||
for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
|
||||
debug_printf(" format=%s comps=%u\n",
|
||||
util_format_name(draw->pt.vertex_element[i].src_format),
|
||||
draw->pt.vertex_element[i].nr_components);
|
||||
debug_printf(" format=%s\n",
|
||||
util_format_name(draw->pt.vertex_element[i].src_format));
|
||||
}
|
||||
debug_printf("Buffers:\n");
|
||||
for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
|
||||
|
||||
@@ -63,6 +63,7 @@ struct blit_state
|
||||
struct pipe_sampler_state sampler;
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_clip_state clip;
|
||||
struct pipe_vertex_element velem[2];
|
||||
|
||||
void *vs;
|
||||
void *fs[TGSI_WRITEMASK_XYZW + 1];
|
||||
@@ -114,6 +115,15 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
|
||||
ctx->sampler.mag_img_filter = 0; /* set later */
|
||||
ctx->sampler.normalized_coords = 1;
|
||||
|
||||
/* vertex elements state */
|
||||
memset(&ctx->velem[0], 0, sizeof(ctx->velem[0]) * 2);
|
||||
for (i = 0; i < 2; i++) {
|
||||
ctx->velem[i].src_offset = i * 4 * sizeof(float);
|
||||
ctx->velem[i].instance_divisor = 0;
|
||||
ctx->velem[i].vertex_buffer_index = 0;
|
||||
ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
|
||||
/* vertex shader - still required to provide the linkage between
|
||||
* fragment shader input semantics and vertex_element/buffers.
|
||||
*/
|
||||
@@ -410,12 +420,14 @@ util_blit_pixels_writemask(struct blit_state *ctx,
|
||||
cso_save_fragment_shader(ctx->cso);
|
||||
cso_save_vertex_shader(ctx->cso);
|
||||
cso_save_clip(ctx->cso);
|
||||
cso_save_vertex_elements(ctx->cso);
|
||||
|
||||
/* set misc state we care about */
|
||||
cso_set_blend(ctx->cso, &ctx->blend);
|
||||
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
|
||||
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
|
||||
cso_set_clip(ctx->cso, &ctx->clip);
|
||||
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
|
||||
|
||||
/* sampler */
|
||||
ctx->sampler.min_img_filter = filter;
|
||||
@@ -480,6 +492,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
|
||||
cso_restore_fragment_shader(ctx->cso);
|
||||
cso_restore_vertex_shader(ctx->cso);
|
||||
cso_restore_clip(ctx->cso);
|
||||
cso_restore_vertex_elements(ctx->cso);
|
||||
|
||||
pipe_texture_reference(&tex, NULL);
|
||||
}
|
||||
@@ -564,12 +577,14 @@ util_blit_pixels_tex(struct blit_state *ctx,
|
||||
cso_save_fragment_shader(ctx->cso);
|
||||
cso_save_vertex_shader(ctx->cso);
|
||||
cso_save_clip(ctx->cso);
|
||||
cso_save_vertex_elements(ctx->cso);
|
||||
|
||||
/* set misc state we care about */
|
||||
cso_set_blend(ctx->cso, &ctx->blend);
|
||||
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
|
||||
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
|
||||
cso_set_clip(ctx->cso, &ctx->clip);
|
||||
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
|
||||
|
||||
/* sampler */
|
||||
ctx->sampler.min_img_filter = filter;
|
||||
@@ -628,4 +643,5 @@ util_blit_pixels_tex(struct blit_state *ctx,
|
||||
cso_restore_fragment_shader(ctx->cso);
|
||||
cso_restore_vertex_shader(ctx->cso);
|
||||
cso_restore_clip(ctx->cso);
|
||||
cso_restore_vertex_elements(ctx->cso);
|
||||
}
|
||||
|
||||
@@ -88,6 +88,8 @@ struct blitter_context_priv
|
||||
void *dsa_write_depth_keep_stencil;
|
||||
void *dsa_keep_depth_stencil;
|
||||
|
||||
void *velem_state;
|
||||
|
||||
/* Sampler state for clamping to a miplevel. */
|
||||
void *sampler_state[PIPE_MAX_TEXTURE_LEVELS];
|
||||
|
||||
@@ -108,6 +110,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
|
||||
struct pipe_depth_stencil_alpha_state dsa = { { 0 } };
|
||||
struct pipe_rasterizer_state rs_state = { 0 };
|
||||
struct pipe_sampler_state *sampler_state;
|
||||
struct pipe_vertex_element velem[2];
|
||||
unsigned i;
|
||||
|
||||
ctx = CALLOC_STRUCT(blitter_context_priv);
|
||||
@@ -122,6 +125,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
|
||||
ctx->blitter.saved_rs_state = INVALID_PTR;
|
||||
ctx->blitter.saved_fs = INVALID_PTR;
|
||||
ctx->blitter.saved_vs = INVALID_PTR;
|
||||
ctx->blitter.saved_velem_state = INVALID_PTR;
|
||||
ctx->blitter.saved_fb_state.nr_cbufs = ~0;
|
||||
ctx->blitter.saved_num_textures = ~0;
|
||||
ctx->blitter.saved_num_sampler_states = ~0;
|
||||
@@ -170,6 +174,16 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
|
||||
rs_state.flatshade = 1;
|
||||
ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
|
||||
|
||||
/* vertex elements state */
|
||||
memset(&velem[0], 0, sizeof(velem[0]) * 2);
|
||||
for (i = 0; i < 2; i++) {
|
||||
velem[i].src_offset = i * 4 * sizeof(float);
|
||||
velem[i].instance_divisor = 0;
|
||||
velem[i].vertex_buffer_index = 0;
|
||||
velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
ctx->velem_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
|
||||
|
||||
/* fragment shaders are created on-demand */
|
||||
|
||||
/* vertex shaders */
|
||||
@@ -219,6 +233,7 @@ void util_blitter_destroy(struct blitter_context *blitter)
|
||||
pipe->delete_rasterizer_state(pipe, ctx->rs_state);
|
||||
pipe->delete_vs_state(pipe, ctx->vs_col);
|
||||
pipe->delete_vs_state(pipe, ctx->vs_tex);
|
||||
pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
|
||||
|
||||
for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) {
|
||||
if (ctx->fs_texfetch_col[i])
|
||||
@@ -246,7 +261,8 @@ static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx)
|
||||
ctx->blitter.saved_dsa_state != INVALID_PTR &&
|
||||
ctx->blitter.saved_rs_state != INVALID_PTR &&
|
||||
ctx->blitter.saved_fs != INVALID_PTR &&
|
||||
ctx->blitter.saved_vs != INVALID_PTR);
|
||||
ctx->blitter.saved_vs != INVALID_PTR &&
|
||||
ctx->blitter.saved_velem_state != INVALID_PTR);
|
||||
}
|
||||
|
||||
static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
|
||||
@@ -259,12 +275,14 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
|
||||
pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state);
|
||||
pipe->bind_fs_state(pipe, ctx->blitter.saved_fs);
|
||||
pipe->bind_vs_state(pipe, ctx->blitter.saved_vs);
|
||||
pipe->bind_vertex_elements_state(pipe, ctx->blitter.saved_velem_state);
|
||||
|
||||
ctx->blitter.saved_blend_state = INVALID_PTR;
|
||||
ctx->blitter.saved_dsa_state = INVALID_PTR;
|
||||
ctx->blitter.saved_rs_state = INVALID_PTR;
|
||||
ctx->blitter.saved_fs = INVALID_PTR;
|
||||
ctx->blitter.saved_vs = INVALID_PTR;
|
||||
ctx->blitter.saved_velem_state = INVALID_PTR;
|
||||
|
||||
pipe->set_stencil_ref(pipe, &ctx->blitter.saved_stencil_ref);
|
||||
|
||||
@@ -569,6 +587,7 @@ void util_blitter_clear(struct blitter_context *blitter,
|
||||
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
|
||||
|
||||
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
|
||||
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
|
||||
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs));
|
||||
pipe->bind_vs_state(pipe, ctx->vs_col);
|
||||
|
||||
@@ -634,6 +653,7 @@ static void util_blitter_do_copy(struct blitter_context *blitter,
|
||||
pipe->bind_vs_state(pipe, ctx->vs_tex);
|
||||
pipe->bind_fragment_sampler_states(pipe, 1,
|
||||
blitter_get_sampler_state(ctx, src->level));
|
||||
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
|
||||
pipe->set_fragment_sampler_textures(pipe, 1, &src->texture);
|
||||
pipe->set_framebuffer_state(pipe, &fb_state);
|
||||
|
||||
@@ -807,6 +827,7 @@ void util_blitter_fill(struct blitter_context *blitter,
|
||||
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
|
||||
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1));
|
||||
pipe->bind_vs_state(pipe, ctx->vs_col);
|
||||
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
|
||||
|
||||
/* set a framebuffer state */
|
||||
fb_state.width = dst->width;
|
||||
|
||||
@@ -43,6 +43,7 @@ struct blitter_context
|
||||
/* Private members, really. */
|
||||
void *saved_blend_state; /**< blend state */
|
||||
void *saved_dsa_state; /**< depth stencil alpha state */
|
||||
void *saved_velem_state; /**< vertex elements state */
|
||||
void *saved_rs_state; /**< rasterizer state */
|
||||
void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */
|
||||
|
||||
@@ -172,6 +173,13 @@ void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter,
|
||||
blitter->saved_dsa_state = state;
|
||||
}
|
||||
|
||||
static INLINE
|
||||
void util_blitter_save_vertex_elements(struct blitter_context *blitter,
|
||||
void *state)
|
||||
{
|
||||
blitter->saved_velem_state = state;
|
||||
}
|
||||
|
||||
static INLINE
|
||||
void util_blitter_save_stencil_ref(struct blitter_context *blitter,
|
||||
const struct pipe_stencil_ref *state)
|
||||
|
||||
@@ -45,8 +45,6 @@ util_draw_vertex_buffer(struct pipe_context *pipe,
|
||||
uint num_attribs)
|
||||
{
|
||||
struct pipe_vertex_buffer vbuffer;
|
||||
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
|
||||
uint i;
|
||||
|
||||
assert(num_attribs <= PIPE_MAX_ATTRIBS);
|
||||
|
||||
@@ -58,15 +56,7 @@ util_draw_vertex_buffer(struct pipe_context *pipe,
|
||||
vbuffer.max_index = num_verts - 1;
|
||||
pipe->set_vertex_buffers(pipe, 1, &vbuffer);
|
||||
|
||||
/* tell pipe about the vertex attributes */
|
||||
for (i = 0; i < num_attribs; i++) {
|
||||
velements[i].src_offset = i * 4 * sizeof(float);
|
||||
velements[i].instance_divisor = 0;
|
||||
velements[i].vertex_buffer_index = 0;
|
||||
velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
velements[i].nr_components = 4;
|
||||
}
|
||||
pipe->set_vertex_elements(pipe, num_attribs, velements);
|
||||
/* note: vertex elements already set by caller */
|
||||
|
||||
/* draw */
|
||||
pipe->draw_arrays(pipe, prim_type, 0, num_verts);
|
||||
|
||||
@@ -700,7 +700,6 @@ util_dump_vertex_element(struct os_stream *stream, const struct pipe_vertex_elem
|
||||
util_dump_member(stream, uint, state, src_offset);
|
||||
|
||||
util_dump_member(stream, uint, state, vertex_buffer_index);
|
||||
util_dump_member(stream, uint, state, nr_components);
|
||||
|
||||
util_dump_member(stream, format, state, src_format);
|
||||
|
||||
|
||||
@@ -415,6 +415,23 @@ util_format_has_alpha(enum pipe_format format)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of components stored.
|
||||
* Formats with block size != 1x1 will always have 1 component (the block).
|
||||
*/
|
||||
static INLINE unsigned
|
||||
util_format_get_nr_components(enum pipe_format format)
|
||||
{
|
||||
const struct util_format_description *desc = util_format_description(format);
|
||||
unsigned chan;
|
||||
unsigned nr_comp = 0;
|
||||
for (chan = 0; chan < 4; chan++) {
|
||||
if (desc->channel[chan].size != 0) {
|
||||
nr_comp++;
|
||||
}
|
||||
}
|
||||
return nr_comp;
|
||||
}
|
||||
|
||||
/*
|
||||
* Format access functions.
|
||||
|
||||
@@ -62,6 +62,7 @@ struct gen_mipmap_state
|
||||
struct pipe_rasterizer_state rasterizer;
|
||||
struct pipe_sampler_state sampler;
|
||||
struct pipe_clip_state clip;
|
||||
struct pipe_vertex_element velem[2];
|
||||
|
||||
void *vs;
|
||||
void *fs2d, *fsCube;
|
||||
@@ -1307,6 +1308,15 @@ util_create_gen_mipmap(struct pipe_context *pipe,
|
||||
ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
|
||||
ctx->sampler.normalized_coords = 1;
|
||||
|
||||
/* vertex elements state */
|
||||
memset(&ctx->velem[0], 0, sizeof(ctx->velem[0]) * 2);
|
||||
for (i = 0; i < 2; i++) {
|
||||
ctx->velem[i].src_offset = i * 4 * sizeof(float);
|
||||
ctx->velem[i].instance_divisor = 0;
|
||||
ctx->velem[i].vertex_buffer_index = 0;
|
||||
ctx->velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
|
||||
/* vertex shader - still needed to specify mapping from fragment
|
||||
* shader input semantics to vertex elements
|
||||
*/
|
||||
@@ -1501,12 +1511,14 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
|
||||
cso_save_vertex_shader(ctx->cso);
|
||||
cso_save_viewport(ctx->cso);
|
||||
cso_save_clip(ctx->cso);
|
||||
cso_save_vertex_elements(ctx->cso);
|
||||
|
||||
/* bind our state */
|
||||
cso_set_blend(ctx->cso, &ctx->blend);
|
||||
cso_set_depth_stencil_alpha(ctx->cso, &ctx->depthstencil);
|
||||
cso_set_rasterizer(ctx->cso, &ctx->rasterizer);
|
||||
cso_set_clip(ctx->cso, &ctx->clip);
|
||||
cso_set_vertex_elements(ctx->cso, 2, ctx->velem);
|
||||
|
||||
cso_set_fragment_shader_handle(ctx->cso, fs);
|
||||
cso_set_vertex_shader_handle(ctx->cso, ctx->vs);
|
||||
@@ -1593,4 +1605,5 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
|
||||
cso_restore_vertex_shader(ctx->cso);
|
||||
cso_restore_viewport(ctx->cso);
|
||||
cso_restore_clip(ctx->cso);
|
||||
cso_restore_vertex_elements(ctx->cso);
|
||||
}
|
||||
|
||||
@@ -230,6 +230,7 @@ static bool
|
||||
init_pipe_state(struct vl_compositor *c)
|
||||
{
|
||||
struct pipe_sampler_state sampler;
|
||||
struct pipe_vertex_element vertex_elems[2];
|
||||
|
||||
assert(c);
|
||||
|
||||
@@ -251,15 +252,27 @@ init_pipe_state(struct vl_compositor *c)
|
||||
/*sampler.border_color[i] = ;*/
|
||||
/*sampler.max_anisotropy = ;*/
|
||||
c->sampler = c->pipe->create_sampler_state(c->pipe, &sampler);
|
||||
|
||||
|
||||
vertex_elems[0].src_offset = 0;
|
||||
vertex_elems[0].instance_divisor = 0;
|
||||
vertex_elems[0].vertex_buffer_index = 0;
|
||||
vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
vertex_elems[1].src_offset = 0;
|
||||
vertex_elems[1].instance_divisor = 0;
|
||||
vertex_elems[1].vertex_buffer_index = 1;
|
||||
vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
c->vertex_elems = c->pipe->create_vertex_elements_state(c->pipe, 2, vertex_elems);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void cleanup_pipe_state(struct vl_compositor *c)
|
||||
{
|
||||
assert(c);
|
||||
|
||||
|
||||
c->pipe->delete_sampler_state(c->pipe, c->sampler);
|
||||
c->pipe->delete_vertex_elements_state(c->pipe, c->vertex_elems);
|
||||
}
|
||||
|
||||
static bool
|
||||
@@ -314,12 +327,6 @@ init_buffers(struct vl_compositor *c)
|
||||
|
||||
pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer);
|
||||
|
||||
c->vertex_elems[0].src_offset = 0;
|
||||
c->vertex_elems[0].instance_divisor = 0;
|
||||
c->vertex_elems[0].vertex_buffer_index = 0;
|
||||
c->vertex_elems[0].nr_components = 2;
|
||||
c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/*
|
||||
* Create our texcoord buffer and texcoord buffer element
|
||||
* Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices
|
||||
@@ -344,12 +351,6 @@ init_buffers(struct vl_compositor *c)
|
||||
|
||||
pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer);
|
||||
|
||||
c->vertex_elems[1].src_offset = 0;
|
||||
c->vertex_elems[1].instance_divisor = 0;
|
||||
c->vertex_elems[1].vertex_buffer_index = 1;
|
||||
c->vertex_elems[1].nr_components = 2;
|
||||
c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/*
|
||||
* Create our vertex shader's constant buffer
|
||||
* Const buffer contains scaling and translation vectors
|
||||
@@ -483,7 +484,7 @@ void vl_compositor_render(struct vl_compositor *compositor,
|
||||
compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader);
|
||||
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
|
||||
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
|
||||
compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems);
|
||||
compositor->pipe->bind_vertex_elements_state(compositor->pipe, compositor->vertex_elems);
|
||||
compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf);
|
||||
compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf);
|
||||
|
||||
|
||||
@@ -43,10 +43,10 @@ struct vl_compositor
|
||||
void *sampler;
|
||||
void *vertex_shader;
|
||||
void *fragment_shader;
|
||||
void *vertex_elems;
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_scissor_state scissor;
|
||||
struct pipe_vertex_buffer vertex_bufs[2];
|
||||
struct pipe_vertex_element vertex_elems[2];
|
||||
struct pipe_buffer *vs_const_buf, *fs_const_buf;
|
||||
};
|
||||
|
||||
|
||||
@@ -708,6 +708,7 @@ static bool
|
||||
init_pipe_state(struct vl_mpeg12_mc_renderer *r)
|
||||
{
|
||||
struct pipe_sampler_state sampler;
|
||||
struct pipe_vertex_element vertex_elems[8];
|
||||
unsigned filters[5];
|
||||
unsigned i;
|
||||
|
||||
@@ -771,6 +772,59 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r)
|
||||
r->samplers.all[i] = r->pipe->create_sampler_state(r->pipe, &sampler);
|
||||
}
|
||||
|
||||
/* Position element */
|
||||
vertex_elems[0].src_offset = 0;
|
||||
vertex_elems[0].instance_divisor = 0;
|
||||
vertex_elems[0].vertex_buffer_index = 0;
|
||||
vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Luma, texcoord element */
|
||||
vertex_elems[1].src_offset = sizeof(struct vertex2f);
|
||||
vertex_elems[1].instance_divisor = 0;
|
||||
vertex_elems[1].vertex_buffer_index = 0;
|
||||
vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Chroma Cr texcoord element */
|
||||
vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2;
|
||||
vertex_elems[2].instance_divisor = 0;
|
||||
vertex_elems[2].vertex_buffer_index = 0;
|
||||
vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Chroma Cb texcoord element */
|
||||
vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3;
|
||||
vertex_elems[3].instance_divisor = 0;
|
||||
vertex_elems[3].vertex_buffer_index = 0;
|
||||
vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* First ref surface top field texcoord element */
|
||||
vertex_elems[4].src_offset = 0;
|
||||
vertex_elems[4].instance_divisor = 0;
|
||||
vertex_elems[4].vertex_buffer_index = 1;
|
||||
vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* First ref surface bottom field texcoord element */
|
||||
vertex_elems[5].src_offset = sizeof(struct vertex2f);
|
||||
vertex_elems[5].instance_divisor = 0;
|
||||
vertex_elems[5].vertex_buffer_index = 1;
|
||||
vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Second ref surface top field texcoord element */
|
||||
vertex_elems[6].src_offset = 0;
|
||||
vertex_elems[6].instance_divisor = 0;
|
||||
vertex_elems[6].vertex_buffer_index = 2;
|
||||
vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Second ref surface bottom field texcoord element */
|
||||
vertex_elems[7].src_offset = sizeof(struct vertex2f);
|
||||
vertex_elems[7].instance_divisor = 0;
|
||||
vertex_elems[7].vertex_buffer_index = 2;
|
||||
vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* need versions with 4,6 and 8 vertex elems */
|
||||
r->vertex_elems[0] = r->pipe->create_vertex_elements_state(r->pipe, 4, vertex_elems);
|
||||
r->vertex_elems[1] = r->pipe->create_vertex_elements_state(r->pipe, 6, vertex_elems);
|
||||
r->vertex_elems[2] = r->pipe->create_vertex_elements_state(r->pipe, 8, vertex_elems);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -783,6 +837,8 @@ cleanup_pipe_state(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
for (i = 0; i < 5; ++i)
|
||||
r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]);
|
||||
for (i = 0; i < 3; i++)
|
||||
r->pipe->delete_vertex_elements_state(r->pipe, r->vertex_elems[i]);
|
||||
}
|
||||
|
||||
static bool
|
||||
@@ -888,62 +944,6 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
|
||||
);
|
||||
}
|
||||
|
||||
/* Position element */
|
||||
r->vertex_elems[0].src_offset = 0;
|
||||
r->vertex_elems[0].instance_divisor = 0;
|
||||
r->vertex_elems[0].vertex_buffer_index = 0;
|
||||
r->vertex_elems[0].nr_components = 2;
|
||||
r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Luma, texcoord element */
|
||||
r->vertex_elems[1].src_offset = sizeof(struct vertex2f);
|
||||
r->vertex_elems[1].instance_divisor = 0;
|
||||
r->vertex_elems[1].vertex_buffer_index = 0;
|
||||
r->vertex_elems[1].nr_components = 2;
|
||||
r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Chroma Cr texcoord element */
|
||||
r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2;
|
||||
r->vertex_elems[2].instance_divisor = 0;
|
||||
r->vertex_elems[2].vertex_buffer_index = 0;
|
||||
r->vertex_elems[2].nr_components = 2;
|
||||
r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Chroma Cb texcoord element */
|
||||
r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3;
|
||||
r->vertex_elems[3].instance_divisor = 0;
|
||||
r->vertex_elems[3].vertex_buffer_index = 0;
|
||||
r->vertex_elems[3].nr_components = 2;
|
||||
r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* First ref surface top field texcoord element */
|
||||
r->vertex_elems[4].src_offset = 0;
|
||||
r->vertex_elems[4].instance_divisor = 0;
|
||||
r->vertex_elems[4].vertex_buffer_index = 1;
|
||||
r->vertex_elems[4].nr_components = 2;
|
||||
r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* First ref surface bottom field texcoord element */
|
||||
r->vertex_elems[5].src_offset = sizeof(struct vertex2f);
|
||||
r->vertex_elems[5].instance_divisor = 0;
|
||||
r->vertex_elems[5].vertex_buffer_index = 1;
|
||||
r->vertex_elems[5].nr_components = 2;
|
||||
r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Second ref surface top field texcoord element */
|
||||
r->vertex_elems[6].src_offset = 0;
|
||||
r->vertex_elems[6].instance_divisor = 0;
|
||||
r->vertex_elems[6].vertex_buffer_index = 2;
|
||||
r->vertex_elems[6].nr_components = 2;
|
||||
r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
/* Second ref surface bottom field texcoord element */
|
||||
r->vertex_elems[7].src_offset = sizeof(struct vertex2f);
|
||||
r->vertex_elems[7].instance_divisor = 0;
|
||||
r->vertex_elems[7].vertex_buffer_index = 2;
|
||||
r->vertex_elems[7].nr_components = 2;
|
||||
r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
|
||||
r->vs_const_buf = pipe_buffer_create
|
||||
(
|
||||
r->pipe->screen,
|
||||
@@ -1307,7 +1307,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[0]);
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all);
|
||||
r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all);
|
||||
r->pipe->bind_vs_state(r->pipe, r->i_vs);
|
||||
@@ -1320,7 +1320,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (num_macroblocks[MACROBLOCK_TYPE_FWD_FRAME_PRED] > 0) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
|
||||
r->textures.individual.ref[0] = r->past;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
|
||||
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
|
||||
@@ -1334,7 +1334,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (false /*num_macroblocks[MACROBLOCK_TYPE_FWD_FIELD_PRED] > 0 */ ) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
|
||||
r->textures.individual.ref[0] = r->past;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
|
||||
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
|
||||
@@ -1348,7 +1348,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (num_macroblocks[MACROBLOCK_TYPE_BKWD_FRAME_PRED] > 0) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
|
||||
r->textures.individual.ref[0] = r->future;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
|
||||
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
|
||||
@@ -1362,7 +1362,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (false /*num_macroblocks[MACROBLOCK_TYPE_BKWD_FIELD_PRED] > 0 */ ) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[1]);
|
||||
r->textures.individual.ref[0] = r->future;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all);
|
||||
r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all);
|
||||
@@ -1376,7 +1376,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (num_macroblocks[MACROBLOCK_TYPE_BI_FRAME_PRED] > 0) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[2]);
|
||||
r->textures.individual.ref[0] = r->past;
|
||||
r->textures.individual.ref[1] = r->future;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
|
||||
@@ -1391,7 +1391,7 @@ flush(struct vl_mpeg12_mc_renderer *r)
|
||||
|
||||
if (false /*num_macroblocks[MACROBLOCK_TYPE_BI_FIELD_PRED] > 0 */ ) {
|
||||
r->pipe->set_vertex_buffers(r->pipe, 3, r->vertex_bufs.all);
|
||||
r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems);
|
||||
r->pipe->bind_vertex_elements_state(r->pipe, r->vertex_elems[2]);
|
||||
r->textures.individual.ref[0] = r->past;
|
||||
r->textures.individual.ref[1] = r->future;
|
||||
r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all);
|
||||
|
||||
@@ -66,8 +66,8 @@ struct vl_mpeg12_mc_renderer
|
||||
struct pipe_buffer *vs_const_buf;
|
||||
struct pipe_buffer *fs_const_buf;
|
||||
struct pipe_framebuffer_state fb_state;
|
||||
struct pipe_vertex_element vertex_elems[8];
|
||||
|
||||
void *vertex_elems[3];
|
||||
|
||||
union
|
||||
{
|
||||
void *all[5];
|
||||
|
||||
@@ -24,6 +24,7 @@ CSO objects handled by the context object:
|
||||
* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state``
|
||||
* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for
|
||||
fragment shaders, and ``*_vs_state`` is for vertex shaders.
|
||||
* :ref:`Vertex Elements`: ``*_vertex_elements_state``
|
||||
|
||||
|
||||
Resource Binding State
|
||||
@@ -60,7 +61,6 @@ objects. They all follow simple, one-method binding calls, e.g.
|
||||
not have the scissor test enabled, then the scissor bounds never need to
|
||||
be set since they will not be used.
|
||||
* ``set_viewport_state``
|
||||
* ``set_vertex_elements``
|
||||
|
||||
|
||||
Clearing
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
.. _vertex,elements
|
||||
|
||||
Vertex Elements
|
||||
===============
|
||||
|
||||
This state controls format etc. of the input attributes contained
|
||||
in the pipe_vertex_buffer(s). There's one pipe_vertex_element array member
|
||||
for each input attribute.
|
||||
|
||||
Members
|
||||
-------
|
||||
|
||||
src_offset
|
||||
The byte offset of the attribute in the buffer given by
|
||||
vertex_buffer_index for the first vertex.
|
||||
instance_divisor
|
||||
The instance data rate divisor, used for instancing.
|
||||
0 means this is per-vertex data, n means per-instance data used for
|
||||
n consecutive instances (n > 0).
|
||||
vertex_buffer_index
|
||||
The vertex buffer this attribute lives in. Several attributes may
|
||||
live in the same vertex buffer.
|
||||
src_format
|
||||
The format of the attribute data. One of the PIPE_FORMAT tokens.
|
||||
@@ -93,6 +93,11 @@ struct cell_buffer_list
|
||||
struct cell_buffer_node *head;
|
||||
};
|
||||
|
||||
struct cell_velems_state
|
||||
{
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
}
|
||||
|
||||
/**
|
||||
* Per-context state, subclass of pipe_context.
|
||||
@@ -110,6 +115,7 @@ struct cell_context
|
||||
const struct pipe_rasterizer_state *rasterizer;
|
||||
const struct cell_vertex_shader_state *vs;
|
||||
const struct cell_fragment_shader_state *fs;
|
||||
const struct cell_velems_state *velems;
|
||||
|
||||
struct spe_function logic_op;
|
||||
|
||||
@@ -125,8 +131,6 @@ struct cell_context
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
|
||||
uint num_vertex_buffers;
|
||||
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
|
||||
uint num_vertex_elements;
|
||||
|
||||
ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS];
|
||||
ubyte *zsbuf_map;
|
||||
|
||||
@@ -32,24 +32,43 @@
|
||||
#include "cell_context.h"
|
||||
#include "cell_state.h"
|
||||
|
||||
#include "util/u_memory.h"
|
||||
#include "draw/draw_context.h"
|
||||
|
||||
|
||||
static void
|
||||
cell_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *elements)
|
||||
void *
|
||||
cell_create_vertex_elements_state(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
{
|
||||
struct cell_velems_state *velems;
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = (struct cell_velems_state *) MALLOC(sizeof(struct cell_velems_state));
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(*attribs) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
void
|
||||
cell_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct cell_context *cell = cell_context(pipe);
|
||||
struct cell_velems_state *cell_velems = (struct cell_velems_state *) velems;
|
||||
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
|
||||
memcpy(cell->vertex_element, elements, count * sizeof(elements[0]));
|
||||
cell->num_vertex_elements = count;
|
||||
cell->velems = cell_velems;
|
||||
|
||||
cell->dirty |= CELL_NEW_VERTEX;
|
||||
|
||||
draw_set_vertex_elements(cell->draw, count, elements);
|
||||
draw_set_vertex_elements(cell->draw, cell_velems->count, cell_velems->velem);
|
||||
}
|
||||
|
||||
void
|
||||
cell_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE( velems );
|
||||
}
|
||||
|
||||
|
||||
@@ -75,5 +94,7 @@ void
|
||||
cell_init_vertex_functions(struct cell_context *cell)
|
||||
{
|
||||
cell->pipe.set_vertex_buffers = cell_set_vertex_buffers;
|
||||
cell->pipe.set_vertex_elements = cell_set_vertex_elements;
|
||||
cell->pipe.create_vertex_elements_state = cell_create_vertex_elements_state;
|
||||
cell->pipe.bind_vertex_elements_state = cell_bind_vertex_elements_state;
|
||||
cell->pipe.delete_vertex_elements_state = cell_delete_vertex_elements_state;
|
||||
}
|
||||
|
||||
@@ -78,6 +78,7 @@ struct failover_context {
|
||||
const struct fo_state *rasterizer;
|
||||
const struct fo_state *fragment_shader;
|
||||
const struct fo_state *vertex_shader;
|
||||
const struct fo_state *vertex_elements;
|
||||
|
||||
struct pipe_blend_color blend_color;
|
||||
struct pipe_stencil_ref stencil_ref;
|
||||
@@ -89,10 +90,8 @@ struct failover_context {
|
||||
struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS];
|
||||
|
||||
uint num_vertex_buffers;
|
||||
uint num_vertex_elements;
|
||||
|
||||
void *sw_sampler_state[PIPE_MAX_SAMPLERS];
|
||||
void *hw_sampler_state[PIPE_MAX_SAMPLERS];
|
||||
|
||||
@@ -255,9 +255,52 @@ failover_delete_vs_state(struct pipe_context *pipe,
|
||||
free(state);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *
|
||||
failover_create_vertex_elements_state( struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *velems )
|
||||
{
|
||||
struct fo_state *state = malloc(sizeof(struct fo_state));
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
state->sw_state = failover->sw->create_vertex_elements_state(failover->sw, count, velems);
|
||||
state->hw_state = failover->hw->create_vertex_elements_state(failover->hw, count, velems);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
static void
|
||||
failover_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems )
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
struct fo_state *state = (struct fo_state*)velems;
|
||||
|
||||
failover->vertex_elements = state;
|
||||
failover->dirty |= FO_NEW_VERTEX_ELEMENT;
|
||||
failover->sw->bind_vertex_elements_state( failover->sw, velems );
|
||||
failover->hw->bind_vertex_elements_state( failover->hw, velems );
|
||||
}
|
||||
|
||||
static void
|
||||
failover_delete_vertex_elements_state( struct pipe_context *pipe,
|
||||
void *velems )
|
||||
{
|
||||
struct fo_state *state = (struct fo_state*)velems;
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
failover->sw->delete_vertex_elements_state(failover->sw, state->sw_state);
|
||||
failover->hw->delete_vertex_elements_state(failover->hw, state->hw_state);
|
||||
state->sw_state = 0;
|
||||
state->hw_state = 0;
|
||||
free(state);
|
||||
}
|
||||
|
||||
static void
|
||||
failover_set_polygon_stipple( struct pipe_context *pipe,
|
||||
const struct pipe_poly_stipple *stipple )
|
||||
const struct pipe_poly_stipple *stipple )
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
@@ -490,22 +533,6 @@ failover_set_vertex_buffers(struct pipe_context *pipe,
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
failover_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *vertex_elements)
|
||||
{
|
||||
struct failover_context *failover = failover_context(pipe);
|
||||
|
||||
memcpy(failover->vertex_elements, vertex_elements,
|
||||
count * sizeof(vertex_elements[0]));
|
||||
|
||||
failover->dirty |= FO_NEW_VERTEX_ELEMENT;
|
||||
failover->num_vertex_elements = count;
|
||||
failover->sw->set_vertex_elements( failover->sw, count, vertex_elements );
|
||||
failover->hw->set_vertex_elements( failover->hw, count, vertex_elements );
|
||||
}
|
||||
|
||||
void
|
||||
failover_set_constant_buffer(struct pipe_context *pipe,
|
||||
uint shader, uint index,
|
||||
@@ -543,6 +570,9 @@ failover_init_state_functions( struct failover_context *failover )
|
||||
failover->pipe.create_vs_state = failover_create_vs_state;
|
||||
failover->pipe.bind_vs_state = failover_bind_vs_state;
|
||||
failover->pipe.delete_vs_state = failover_delete_vs_state;
|
||||
failover->pipe.create_vertex_elements_state = failover_create_vertex_elements_state;
|
||||
failover->pipe.bind_vertex_elements_state = failover_bind_vertex_elements_state;
|
||||
failover->pipe.delete_vertex_elements_state = failover_delete_vertex_elements_state;
|
||||
|
||||
failover->pipe.set_blend_color = failover_set_blend_color;
|
||||
failover->pipe.set_stencil_ref = failover_set_stencil_ref;
|
||||
@@ -554,6 +584,5 @@ failover_init_state_functions( struct failover_context *failover )
|
||||
failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures;
|
||||
failover->pipe.set_viewport_state = failover_set_viewport_state;
|
||||
failover->pipe.set_vertex_buffers = failover_set_vertex_buffers;
|
||||
failover->pipe.set_vertex_elements = failover_set_vertex_elements;
|
||||
failover->pipe.set_constant_buffer = failover_set_constant_buffer;
|
||||
}
|
||||
|
||||
@@ -81,6 +81,10 @@ failover_state_emit( struct failover_context *failover )
|
||||
failover->sw->bind_vs_state( failover->sw,
|
||||
failover->vertex_shader->sw_state );
|
||||
|
||||
if (failover->dirty & FO_NEW_VERTEX_ELEMENT)
|
||||
failover->sw->bind_vertex_elements_state( failover->sw,
|
||||
failover->vertex_elements->sw_state );
|
||||
|
||||
if (failover->dirty & FO_NEW_STIPPLE)
|
||||
failover->sw->set_polygon_stipple( failover->sw, &failover->poly_stipple );
|
||||
|
||||
@@ -116,11 +120,5 @@ failover_state_emit( struct failover_context *failover )
|
||||
failover->vertex_buffers );
|
||||
}
|
||||
|
||||
if (failover->dirty & FO_NEW_VERTEX_ELEMENT) {
|
||||
failover->sw->set_vertex_elements( failover->sw,
|
||||
failover->num_vertex_elements,
|
||||
failover->vertex_elements );
|
||||
}
|
||||
|
||||
failover->dirty = 0;
|
||||
}
|
||||
|
||||
@@ -148,7 +148,7 @@ struct i915_state
|
||||
|
||||
/** Describes the current hardware vertex layout */
|
||||
struct vertex_info vertex_info;
|
||||
|
||||
|
||||
unsigned id; /* track lost context events */
|
||||
};
|
||||
|
||||
@@ -187,6 +187,11 @@ struct i915_sampler_state {
|
||||
unsigned maxlod;
|
||||
};
|
||||
|
||||
struct i915_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
#define I915_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */
|
||||
#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
|
||||
|
||||
@@ -250,7 +255,6 @@ struct i915_context
|
||||
|
||||
unsigned num_samplers;
|
||||
unsigned num_textures;
|
||||
unsigned num_vertex_elements;
|
||||
unsigned num_vertex_buffers;
|
||||
|
||||
struct intel_batchbuffer *batch;
|
||||
|
||||
@@ -742,21 +742,42 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe,
|
||||
draw_set_vertex_buffers(i915->draw, count, buffers);
|
||||
}
|
||||
|
||||
static void i915_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *elements)
|
||||
static void *
|
||||
i915_create_vertex_elements_state(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
{
|
||||
struct i915_velems_state *velems;
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(*attribs) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
static void
|
||||
i915_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct i915_context *i915 = i915_context(pipe);
|
||||
struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
|
||||
|
||||
/* Because we change state before the draw_set_vertex_buffers call
|
||||
* we need a flush here, just to be sure.
|
||||
*/
|
||||
draw_flush(i915->draw);
|
||||
|
||||
i915->num_vertex_elements = count;
|
||||
/* pass-through to draw module */
|
||||
draw_set_vertex_elements(i915->draw, count, elements);
|
||||
draw_set_vertex_elements(i915->draw, i915_velems->count, i915_velems->velem);
|
||||
}
|
||||
|
||||
static void
|
||||
i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE( velems );
|
||||
}
|
||||
|
||||
void
|
||||
i915_init_state_functions( struct i915_context *i915 )
|
||||
@@ -782,6 +803,9 @@ i915_init_state_functions( struct i915_context *i915 )
|
||||
i915->base.create_vs_state = i915_create_vs_state;
|
||||
i915->base.bind_vs_state = i915_bind_vs_state;
|
||||
i915->base.delete_vs_state = i915_delete_vs_state;
|
||||
i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
|
||||
i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
|
||||
i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
|
||||
|
||||
i915->base.set_blend_color = i915_set_blend_color;
|
||||
i915->base.set_stencil_ref = i915_set_stencil_ref;
|
||||
@@ -794,5 +818,4 @@ i915_init_state_functions( struct i915_context *i915 )
|
||||
i915->base.set_fragment_sampler_textures = i915_set_sampler_textures;
|
||||
i915->base.set_viewport_state = i915_set_viewport_state;
|
||||
i915->base.set_vertex_buffers = i915_set_vertex_buffers;
|
||||
i915->base.set_vertex_elements = i915_set_vertex_elements;
|
||||
}
|
||||
|
||||
@@ -351,7 +351,7 @@ struct brw_vs_prog_data {
|
||||
|
||||
/* Size == 0 if output either not written, or always [0,0,0,1]
|
||||
*/
|
||||
struct brw_vs_ouput_sizes {
|
||||
struct brw_vs_output_sizes {
|
||||
GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS];
|
||||
};
|
||||
|
||||
@@ -546,14 +546,13 @@ struct brw_context
|
||||
const struct brw_blend_state *blend;
|
||||
const struct brw_rasterizer_state *rast;
|
||||
const struct brw_depth_stencil_state *zstencil;
|
||||
const struct brw_vertex_element_packet *velems;
|
||||
|
||||
const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS];
|
||||
unsigned num_samplers;
|
||||
|
||||
struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
|
||||
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
|
||||
unsigned num_vertex_elements;
|
||||
unsigned num_textures;
|
||||
unsigned num_vertex_buffers;
|
||||
|
||||
|
||||
@@ -42,141 +42,6 @@
|
||||
|
||||
|
||||
|
||||
static unsigned brw_translate_surface_format( unsigned id )
|
||||
{
|
||||
switch (id) {
|
||||
case PIPE_FORMAT_R64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64B64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64B64A64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
|
||||
|
||||
case PIPE_FORMAT_R32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32B32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32B32A32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
|
||||
|
||||
case PIPE_FORMAT_R32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32_UNORM;
|
||||
case PIPE_FORMAT_R32G32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32_UNORM;
|
||||
case PIPE_FORMAT_R32G32B32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_UNORM;
|
||||
case PIPE_FORMAT_R32G32B32A32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32_USCALED;
|
||||
case PIPE_FORMAT_R32G32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32_USCALED;
|
||||
case PIPE_FORMAT_R32G32B32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_USCALED;
|
||||
case PIPE_FORMAT_R32G32B32A32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32_SNORM;
|
||||
case PIPE_FORMAT_R32G32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32_SNORM;
|
||||
case PIPE_FORMAT_R32G32B32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_SNORM;
|
||||
case PIPE_FORMAT_R32G32B32A32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32B32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32B32A32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
|
||||
|
||||
case PIPE_FORMAT_R16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16_UNORM;
|
||||
case PIPE_FORMAT_R16G16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16_UNORM;
|
||||
case PIPE_FORMAT_R16G16B16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_UNORM;
|
||||
case PIPE_FORMAT_R16G16B16A16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16_USCALED;
|
||||
case PIPE_FORMAT_R16G16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16_USCALED;
|
||||
case PIPE_FORMAT_R16G16B16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_USCALED;
|
||||
case PIPE_FORMAT_R16G16B16A16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16_SNORM;
|
||||
case PIPE_FORMAT_R16G16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16_SNORM;
|
||||
case PIPE_FORMAT_R16G16B16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_SNORM;
|
||||
case PIPE_FORMAT_R16G16B16A16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16B16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16B16A16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
|
||||
|
||||
case PIPE_FORMAT_R8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8_UNORM;
|
||||
case PIPE_FORMAT_R8G8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8_UNORM;
|
||||
case PIPE_FORMAT_R8G8B8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_UNORM;
|
||||
case PIPE_FORMAT_R8G8B8A8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8_USCALED;
|
||||
case PIPE_FORMAT_R8G8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8_USCALED;
|
||||
case PIPE_FORMAT_R8G8B8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_USCALED;
|
||||
case PIPE_FORMAT_R8G8B8A8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8_SNORM;
|
||||
case PIPE_FORMAT_R8G8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8_SNORM;
|
||||
case PIPE_FORMAT_R8G8B8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_SNORM;
|
||||
case PIPE_FORMAT_R8G8B8A8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8B8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8B8A8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
|
||||
|
||||
default:
|
||||
assert(0);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static unsigned get_index_type(int type)
|
||||
{
|
||||
switch (type) {
|
||||
@@ -315,75 +180,16 @@ static int brw_emit_vertex_buffers( struct brw_context *brw )
|
||||
|
||||
|
||||
|
||||
|
||||
static int brw_emit_vertex_elements(struct brw_context *brw)
|
||||
{
|
||||
GLuint nr = brw->curr.num_vertex_elements;
|
||||
GLuint i;
|
||||
const struct brw_vertex_element_packet *brw_velems = brw->curr.velems;
|
||||
unsigned size = brw_velems->header.length + 2;
|
||||
|
||||
/* why is this here */
|
||||
brw_emit_query_begin(brw);
|
||||
|
||||
/* If the VS doesn't read any inputs (calculating vertex position from
|
||||
* a state variable for some reason, for example), emit a single pad
|
||||
* VERTEX_ELEMENT struct and bail.
|
||||
*
|
||||
* The stale VB state stays in place, but they don't do anything unless
|
||||
* a VE loads from them.
|
||||
*/
|
||||
if (nr == 0) {
|
||||
BEGIN_BATCH(3, IGNORE_CLIPRECTS);
|
||||
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
|
||||
OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
|
||||
BRW_VE0_VALID |
|
||||
(BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
|
||||
(0 << BRW_VE0_SRC_OFFSET_SHIFT));
|
||||
OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
|
||||
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
|
||||
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
|
||||
(BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
|
||||
ADVANCE_BATCH();
|
||||
return 0;
|
||||
}
|
||||
brw_batchbuffer_data(brw->batch, brw_velems, size * 4, IGNORE_CLIPRECTS);
|
||||
|
||||
/* Now emit vertex element (VEP) state packets.
|
||||
*
|
||||
*/
|
||||
BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS);
|
||||
OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2));
|
||||
for (i = 0; i < nr; i++) {
|
||||
const struct pipe_vertex_element *input = &brw->curr.vertex_element[i];
|
||||
uint32_t format = brw_translate_surface_format( input->src_format );
|
||||
uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
|
||||
switch (input->nr_components) {
|
||||
case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
|
||||
break;
|
||||
}
|
||||
|
||||
OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) |
|
||||
BRW_VE0_VALID |
|
||||
(format << BRW_VE0_FORMAT_SHIFT) |
|
||||
(input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT));
|
||||
|
||||
if (BRW_IS_IGDNG(brw))
|
||||
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
|
||||
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
|
||||
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
|
||||
(comp3 << BRW_VE1_COMPONENT_3_SHIFT));
|
||||
else
|
||||
OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
|
||||
(comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
|
||||
(comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
|
||||
(comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
|
||||
((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
|
||||
}
|
||||
ADVANCE_BATCH();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -396,10 +202,11 @@ static int brw_emit_vertices( struct brw_context *brw )
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
/* XXX should separate this? */
|
||||
ret = brw_emit_vertex_elements( brw );
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -407,7 +214,8 @@ static int brw_emit_vertices( struct brw_context *brw )
|
||||
const struct brw_tracked_state brw_vertices = {
|
||||
.dirty = {
|
||||
.mesa = (PIPE_NEW_INDEX_RANGE |
|
||||
PIPE_NEW_VERTEX_BUFFER),
|
||||
PIPE_NEW_VERTEX_BUFFER |
|
||||
PIPE_NEW_VERTEX_ELEMENT),
|
||||
.brw = BRW_NEW_BATCH,
|
||||
.cache = 0,
|
||||
},
|
||||
|
||||
@@ -1,22 +1,251 @@
|
||||
#include "brw_context.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_structs.h"
|
||||
|
||||
#include "util/u_memory.h"
|
||||
#include "util/u_format.h"
|
||||
|
||||
|
||||
static void brw_set_vertex_elements( struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *elements )
|
||||
static unsigned brw_translate_surface_format( unsigned id )
|
||||
{
|
||||
switch (id) {
|
||||
case PIPE_FORMAT_R64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64B64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
|
||||
case PIPE_FORMAT_R64G64B64A64_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
|
||||
|
||||
case PIPE_FORMAT_R32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32B32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
|
||||
case PIPE_FORMAT_R32G32B32A32_FLOAT:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
|
||||
|
||||
case PIPE_FORMAT_R32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32_UNORM;
|
||||
case PIPE_FORMAT_R32G32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32_UNORM;
|
||||
case PIPE_FORMAT_R32G32B32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_UNORM;
|
||||
case PIPE_FORMAT_R32G32B32A32_UNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32_USCALED;
|
||||
case PIPE_FORMAT_R32G32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32_USCALED;
|
||||
case PIPE_FORMAT_R32G32B32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_USCALED;
|
||||
case PIPE_FORMAT_R32G32B32A32_USCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32_SNORM;
|
||||
case PIPE_FORMAT_R32G32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32_SNORM;
|
||||
case PIPE_FORMAT_R32G32B32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_SNORM;
|
||||
case PIPE_FORMAT_R32G32B32A32_SNORM:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32B32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
|
||||
case PIPE_FORMAT_R32G32B32A32_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
|
||||
|
||||
case PIPE_FORMAT_R16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16_UNORM;
|
||||
case PIPE_FORMAT_R16G16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16_UNORM;
|
||||
case PIPE_FORMAT_R16G16B16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_UNORM;
|
||||
case PIPE_FORMAT_R16G16B16A16_UNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16_USCALED;
|
||||
case PIPE_FORMAT_R16G16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16_USCALED;
|
||||
case PIPE_FORMAT_R16G16B16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_USCALED;
|
||||
case PIPE_FORMAT_R16G16B16A16_USCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16_SNORM;
|
||||
case PIPE_FORMAT_R16G16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16_SNORM;
|
||||
case PIPE_FORMAT_R16G16B16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_SNORM;
|
||||
case PIPE_FORMAT_R16G16B16A16_SNORM:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16B16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
|
||||
case PIPE_FORMAT_R16G16B16A16_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
|
||||
|
||||
case PIPE_FORMAT_R8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8_UNORM;
|
||||
case PIPE_FORMAT_R8G8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8_UNORM;
|
||||
case PIPE_FORMAT_R8G8B8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_UNORM;
|
||||
case PIPE_FORMAT_R8G8B8A8_UNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
|
||||
|
||||
case PIPE_FORMAT_R8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8_USCALED;
|
||||
case PIPE_FORMAT_R8G8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8_USCALED;
|
||||
case PIPE_FORMAT_R8G8B8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_USCALED;
|
||||
case PIPE_FORMAT_R8G8B8A8_USCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
|
||||
|
||||
case PIPE_FORMAT_R8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8_SNORM;
|
||||
case PIPE_FORMAT_R8G8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8_SNORM;
|
||||
case PIPE_FORMAT_R8G8B8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_SNORM;
|
||||
case PIPE_FORMAT_R8G8B8A8_SNORM:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
|
||||
|
||||
case PIPE_FORMAT_R8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8B8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
|
||||
case PIPE_FORMAT_R8G8B8A8_SSCALED:
|
||||
return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
|
||||
|
||||
default:
|
||||
assert(0);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void brw_translate_vertex_elements(struct brw_context *brw,
|
||||
struct brw_vertex_element_packet *brw_velems,
|
||||
const struct pipe_vertex_element *attribs,
|
||||
unsigned count)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
/* If the VS doesn't read any inputs (calculating vertex position from
|
||||
* a state variable for some reason, for example), emit a single pad
|
||||
* VERTEX_ELEMENT struct and bail.
|
||||
*
|
||||
* The stale VB state stays in place, but they don't do anything unless
|
||||
* a VE loads from them.
|
||||
*/
|
||||
brw_velems->header.opcode = CMD_VERTEX_ELEMENT;
|
||||
|
||||
if (count == 0) {
|
||||
brw_velems->header.length = 1;
|
||||
brw_velems->ve[0].ve0.src_offset = 0;
|
||||
brw_velems->ve[0].ve0.src_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
|
||||
brw_velems->ve[0].ve0.valid = 1;
|
||||
brw_velems->ve[0].ve0.vertex_buffer_index = 0;
|
||||
brw_velems->ve[0].ve1.dst_offset = 0;
|
||||
brw_velems->ve[0].ve1.vfcomponent0 = BRW_VE1_COMPONENT_STORE_0;
|
||||
brw_velems->ve[0].ve1.vfcomponent1 = BRW_VE1_COMPONENT_STORE_0;
|
||||
brw_velems->ve[0].ve1.vfcomponent2 = BRW_VE1_COMPONENT_STORE_0;
|
||||
brw_velems->ve[0].ve1.vfcomponent3 = BRW_VE1_COMPONENT_STORE_1_FLT;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
/* Now emit vertex element (VEP) state packets.
|
||||
*
|
||||
*/
|
||||
brw_velems->header.length = (1 + count * 2) - 2;
|
||||
for (i = 0; i < count; i++) {
|
||||
const struct pipe_vertex_element *input = &attribs[i];
|
||||
unsigned nr_components = util_format_get_nr_components(input->src_format);
|
||||
|
||||
uint32_t format = brw_translate_surface_format( input->src_format );
|
||||
uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
|
||||
|
||||
switch (nr_components) {
|
||||
case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */
|
||||
case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
|
||||
break;
|
||||
}
|
||||
|
||||
brw_velems->ve[i].ve0.src_offset = input->src_offset;
|
||||
brw_velems->ve[i].ve0.src_format = format;
|
||||
brw_velems->ve[i].ve0.valid = 1;
|
||||
brw_velems->ve[i].ve0.vertex_buffer_index = input->vertex_buffer_index;
|
||||
brw_velems->ve[i].ve1.vfcomponent0 = comp0;
|
||||
brw_velems->ve[i].ve1.vfcomponent1 = comp1;
|
||||
brw_velems->ve[i].ve1.vfcomponent2 = comp2;
|
||||
brw_velems->ve[i].ve1.vfcomponent3 = comp3;
|
||||
|
||||
if (BRW_IS_IGDNG(brw))
|
||||
brw_velems->ve[i].ve1.dst_offset = 0;
|
||||
else
|
||||
brw_velems->ve[i].ve1.dst_offset = i * 4;
|
||||
}
|
||||
}
|
||||
|
||||
static void* brw_create_vertex_elements_state( struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs )
|
||||
{
|
||||
/* note: for the brw_swtnl.c code (if ever we need draw fallback) we'd also need
|
||||
to store the original data */
|
||||
struct brw_context *brw = brw_context(pipe);
|
||||
struct brw_vertex_element_packet *velems;
|
||||
assert(count <= BRW_VEP_MAX);
|
||||
velems = (struct brw_vertex_element_packet *) MALLOC(sizeof(struct brw_vertex_element_packet));
|
||||
if (velems) {
|
||||
brw_translate_vertex_elements(brw, velems, attribs, count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
static void brw_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct brw_context *brw = brw_context(pipe);
|
||||
struct brw_vertex_element_packet *brw_velems = (struct brw_vertex_element_packet *) velems;
|
||||
|
||||
memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0]));
|
||||
brw->curr.num_vertex_elements = count;
|
||||
brw->curr.velems = brw_velems;
|
||||
|
||||
brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT;
|
||||
}
|
||||
|
||||
static void brw_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE( velems );
|
||||
}
|
||||
|
||||
|
||||
static void brw_set_vertex_buffers(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_buffer *buffers)
|
||||
unsigned count,
|
||||
const struct pipe_vertex_buffer *buffers)
|
||||
{
|
||||
struct brw_context *brw = brw_context(pipe);
|
||||
unsigned i;
|
||||
@@ -49,7 +278,9 @@ void
|
||||
brw_pipe_vertex_init( struct brw_context *brw )
|
||||
{
|
||||
brw->base.set_vertex_buffers = brw_set_vertex_buffers;
|
||||
brw->base.set_vertex_elements = brw_set_vertex_elements;
|
||||
brw->base.create_vertex_elements_state = brw_create_vertex_elements_state;
|
||||
brw->base.bind_vertex_elements_state = brw_bind_vertex_elements_state;
|
||||
brw->base.delete_vertex_elements_state = brw_delete_vertex_elements_state;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef BRW_STRUCTS_H
|
||||
#define BRW_STRUCTS_H
|
||||
@@ -1149,7 +1149,7 @@ struct brw_vertex_element_state
|
||||
GLuint valid:1;
|
||||
GLuint vertex_buffer_index:5;
|
||||
} ve0;
|
||||
|
||||
|
||||
struct
|
||||
{
|
||||
GLuint dst_offset:8;
|
||||
|
||||
@@ -377,6 +377,42 @@ identity_delete_vs_state(struct pipe_context *_pipe,
|
||||
vs);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
identity_create_vertex_elements_state(struct pipe_context *_pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *vertex_elements)
|
||||
{
|
||||
struct identity_context *id_pipe = identity_context(_pipe);
|
||||
struct pipe_context *pipe = id_pipe->pipe;
|
||||
|
||||
pipe->create_vertex_elements_state(pipe,
|
||||
num_elements,
|
||||
vertex_elements);
|
||||
}
|
||||
|
||||
static void
|
||||
identity_bind_vertex_elements_state(struct pipe_context *_pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct identity_context *id_pipe = identity_context(_pipe);
|
||||
struct pipe_context *pipe = id_pipe->pipe;
|
||||
|
||||
pipe->bind_vertex_elements_state(pipe,
|
||||
velems);
|
||||
}
|
||||
|
||||
static void
|
||||
identity_delete_vertex_elements_state(struct pipe_context *_pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct identity_context *id_pipe = identity_context(_pipe);
|
||||
struct pipe_context *pipe = id_pipe->pipe;
|
||||
|
||||
pipe->delete_vertex_elements_state(pipe,
|
||||
velems);
|
||||
}
|
||||
|
||||
static void
|
||||
identity_set_blend_color(struct pipe_context *_pipe,
|
||||
const struct pipe_blend_color *blend_color)
|
||||
@@ -563,20 +599,6 @@ identity_set_vertex_buffers(struct pipe_context *_pipe,
|
||||
num_buffers,
|
||||
buffers);
|
||||
}
|
||||
|
||||
static void
|
||||
identity_set_vertex_elements(struct pipe_context *_pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *vertex_elements)
|
||||
{
|
||||
struct identity_context *id_pipe = identity_context(_pipe);
|
||||
struct pipe_context *pipe = id_pipe->pipe;
|
||||
|
||||
pipe->set_vertex_elements(pipe,
|
||||
num_elements,
|
||||
vertex_elements);
|
||||
}
|
||||
|
||||
static void
|
||||
identity_surface_copy(struct pipe_context *_pipe,
|
||||
struct pipe_surface *_dst,
|
||||
@@ -733,6 +755,9 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
|
||||
id_pipe->base.create_vs_state = identity_create_vs_state;
|
||||
id_pipe->base.bind_vs_state = identity_bind_vs_state;
|
||||
id_pipe->base.delete_vs_state = identity_delete_vs_state;
|
||||
id_pipe->base.create_vertex_elements_state = identity_create_vertex_elements_state;
|
||||
id_pipe->base.bind_vertex_elements_state = identity_bind_vertex_elements_state;
|
||||
id_pipe->base.delete_vertex_elements_state = identity_delete_vertex_elements_state;
|
||||
id_pipe->base.set_blend_color = identity_set_blend_color;
|
||||
id_pipe->base.set_stencil_ref = identity_set_stencil_ref;
|
||||
id_pipe->base.set_clip_state = identity_set_clip_state;
|
||||
@@ -744,7 +769,6 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
|
||||
id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures;
|
||||
id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures;
|
||||
id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers;
|
||||
id_pipe->base.set_vertex_elements = identity_set_vertex_elements;
|
||||
id_pipe->base.surface_copy = identity_surface_copy;
|
||||
id_pipe->base.surface_fill = identity_surface_fill;
|
||||
id_pipe->base.clear = identity_clear;
|
||||
|
||||
@@ -145,6 +145,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
|
||||
llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state;
|
||||
llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
|
||||
|
||||
llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state;
|
||||
llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state;
|
||||
llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state;
|
||||
|
||||
llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
|
||||
llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
|
||||
llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
|
||||
@@ -157,7 +161,6 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
|
||||
llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
|
||||
|
||||
llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
|
||||
llvmpipe->pipe.set_vertex_elements = llvmpipe_set_vertex_elements;
|
||||
|
||||
llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
|
||||
llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
|
||||
|
||||
@@ -46,6 +46,7 @@ struct lp_fragment_shader;
|
||||
struct lp_vertex_shader;
|
||||
struct lp_blend_state;
|
||||
struct setup_context;
|
||||
struct lp_velems_state;
|
||||
|
||||
struct llvmpipe_context {
|
||||
struct pipe_context pipe; /**< base class */
|
||||
@@ -58,6 +59,7 @@ struct llvmpipe_context {
|
||||
const struct pipe_rasterizer_state *rasterizer;
|
||||
struct lp_fragment_shader *fs;
|
||||
const struct lp_vertex_shader *vs;
|
||||
const struct lp_velems_state *velems;
|
||||
|
||||
/** Other rendering state */
|
||||
struct pipe_blend_color blend_color;
|
||||
@@ -71,13 +73,11 @@ struct llvmpipe_context {
|
||||
struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
|
||||
|
||||
unsigned num_samplers;
|
||||
unsigned num_textures;
|
||||
unsigned num_vertex_samplers;
|
||||
unsigned num_vertex_textures;
|
||||
unsigned num_vertex_elements;
|
||||
unsigned num_vertex_buffers;
|
||||
|
||||
unsigned dirty; /**< Mask of LP_NEW_x flags */
|
||||
|
||||
@@ -119,6 +119,10 @@ struct lp_vertex_shader {
|
||||
struct draw_vertex_shader *draw_data;
|
||||
};
|
||||
|
||||
struct lp_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
|
||||
void *
|
||||
@@ -176,8 +180,14 @@ void *llvmpipe_create_vs_state(struct pipe_context *,
|
||||
void llvmpipe_bind_vs_state(struct pipe_context *, void *);
|
||||
void llvmpipe_delete_vs_state(struct pipe_context *, void *);
|
||||
|
||||
void *llvmpipe_create_vertex_elements_state(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *);
|
||||
void llvmpipe_bind_vertex_elements_state(struct pipe_context *, void *);
|
||||
void llvmpipe_delete_vertex_elements_state(struct pipe_context *, void *);
|
||||
|
||||
void llvmpipe_set_polygon_stipple( struct pipe_context *,
|
||||
const struct pipe_poly_stipple * );
|
||||
const struct pipe_poly_stipple * );
|
||||
|
||||
void llvmpipe_set_scissor_state( struct pipe_context *,
|
||||
const struct pipe_scissor_state * );
|
||||
@@ -194,10 +204,6 @@ llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
|
||||
void llvmpipe_set_viewport_state( struct pipe_context *,
|
||||
const struct pipe_viewport_state * );
|
||||
|
||||
void llvmpipe_set_vertex_elements(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *);
|
||||
|
||||
void llvmpipe_set_vertex_buffers(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_buffer *);
|
||||
|
||||
@@ -35,24 +35,40 @@
|
||||
#include "draw/draw_context.h"
|
||||
|
||||
|
||||
void *
|
||||
llvmpipe_create_vertex_elements_state(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
{
|
||||
struct lp_velems_state *velems;
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = (struct lp_velems_state *) MALLOC(sizeof(struct lp_velems_state));
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(*attribs) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
void
|
||||
llvmpipe_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
llvmpipe_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
|
||||
struct lp_velems_state *lp_velems = (struct lp_velems_state *) velems;
|
||||
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
|
||||
memcpy(llvmpipe->vertex_element, attribs,
|
||||
count * sizeof(struct pipe_vertex_element));
|
||||
llvmpipe->num_vertex_elements = count;
|
||||
llvmpipe->velems = lp_velems;
|
||||
|
||||
llvmpipe->dirty |= LP_NEW_VERTEX;
|
||||
|
||||
draw_set_vertex_elements(llvmpipe->draw, count, attribs);
|
||||
draw_set_vertex_elements(llvmpipe->draw, lp_velems->count, lp_velems->velem);
|
||||
}
|
||||
|
||||
void
|
||||
llvmpipe_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE( velems );
|
||||
}
|
||||
|
||||
void
|
||||
llvmpipe_set_vertex_buffers(struct pipe_context *pipe,
|
||||
|
||||
@@ -107,6 +107,11 @@ struct nv30_state {
|
||||
struct nouveau_stateobj *hw[NV30_STATE_MAX];
|
||||
};
|
||||
|
||||
struct nv30_vtxelt_state {
|
||||
struct pipe_vertex_element pipe[16];
|
||||
unsigned num_elements;
|
||||
};
|
||||
|
||||
struct nv30_context {
|
||||
struct pipe_context pipe;
|
||||
|
||||
@@ -142,8 +147,7 @@ struct nv30_context {
|
||||
unsigned dirty_samplers;
|
||||
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxbuf_nr;
|
||||
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxelt_nr;
|
||||
struct nv30_vtxelt_state *vtxelt;
|
||||
};
|
||||
|
||||
static INLINE struct nv30_context *
|
||||
|
||||
@@ -669,15 +669,34 @@ nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nv30_vtxelt_state *cso = CALLOC_STRUCT(nv30_vtxelt_state);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
/* nv30_vtxelt_construct(cso);*/
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_vertex_elements(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_element *ve)
|
||||
nv30_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nv30_context *nv30 = nv30_context(pipe);
|
||||
|
||||
memcpy(nv30->vtxelt, ve, sizeof(*ve) * count);
|
||||
nv30->vtxelt_nr = count;
|
||||
|
||||
nv30->vtxelt = hwcso;
|
||||
nv30->dirty |= NV30_NEW_ARRAYS;
|
||||
/*nv30->draw_dirty |= NV30_NEW_ARRAYS;*/
|
||||
}
|
||||
@@ -722,7 +741,10 @@ nv30_init_state_functions(struct nv30_context *nv30)
|
||||
nv30->pipe.set_scissor_state = nv30_set_scissor_state;
|
||||
nv30->pipe.set_viewport_state = nv30_set_viewport_state;
|
||||
|
||||
nv30->pipe.create_vertex_elements_state = nv30_vtxelts_state_create;
|
||||
nv30->pipe.delete_vertex_elements_state = nv30_vtxelts_state_delete;
|
||||
nv30->pipe.bind_vertex_elements_state = nv30_vtxelts_state_bind;
|
||||
|
||||
nv30->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
|
||||
nv30->pipe.set_vertex_elements = nv30_set_vertex_elements;
|
||||
}
|
||||
|
||||
|
||||
@@ -492,16 +492,16 @@ nv30_vbo_validate(struct nv30_context *nv30)
|
||||
int hw;
|
||||
|
||||
vtxbuf = so_new(3, 17, 18);
|
||||
so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr);
|
||||
so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt->num_elements);
|
||||
vtxfmt = so_new(1, 16, 0);
|
||||
so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr);
|
||||
so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt->num_elements);
|
||||
|
||||
for (hw = 0; hw < nv30->vtxelt_nr; hw++) {
|
||||
for (hw = 0; hw < nv30->vtxelt->num_elements; hw++) {
|
||||
struct pipe_vertex_element *ve;
|
||||
struct pipe_vertex_buffer *vb;
|
||||
unsigned type, ncomp;
|
||||
|
||||
ve = &nv30->vtxelt[hw];
|
||||
ve = &nv30->vtxelt->pipe[hw];
|
||||
vb = &nv30->vtxbuf[ve->vertex_buffer_index];
|
||||
|
||||
if (!vb->stride) {
|
||||
|
||||
@@ -107,6 +107,12 @@ struct nv40_state {
|
||||
struct nouveau_stateobj *hw[NV40_STATE_MAX];
|
||||
};
|
||||
|
||||
|
||||
struct nv40_vtxelt_state {
|
||||
struct pipe_vertex_element pipe[16];
|
||||
unsigned num_elements;
|
||||
};
|
||||
|
||||
struct nv40_context {
|
||||
struct pipe_context pipe;
|
||||
|
||||
@@ -157,8 +163,7 @@ struct nv40_context {
|
||||
unsigned dirty_samplers;
|
||||
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxbuf_nr;
|
||||
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxelt_nr;
|
||||
struct nv40_vtxelt_state *vtxelt;
|
||||
};
|
||||
|
||||
static INLINE struct nv40_context *
|
||||
|
||||
@@ -684,15 +684,34 @@ nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
nv40->draw_dirty |= NV40_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nv40_vtxelt_state *cso = CALLOC_STRUCT(nv40_vtxelt_state);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
/* nv40_vtxelt_construct(cso);*/
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_vertex_elements(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_element *ve)
|
||||
nv40_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nv40_context *nv40 = nv40_context(pipe);
|
||||
|
||||
memcpy(nv40->vtxelt, ve, sizeof(*ve) * count);
|
||||
nv40->vtxelt_nr = count;
|
||||
|
||||
nv40->vtxelt = hwcso;
|
||||
nv40->dirty |= NV40_NEW_ARRAYS;
|
||||
nv40->draw_dirty |= NV40_NEW_ARRAYS;
|
||||
}
|
||||
@@ -737,7 +756,10 @@ nv40_init_state_functions(struct nv40_context *nv40)
|
||||
nv40->pipe.set_scissor_state = nv40_set_scissor_state;
|
||||
nv40->pipe.set_viewport_state = nv40_set_viewport_state;
|
||||
|
||||
nv40->pipe.create_vertex_elements_state = nv40_vtxelts_state_create;
|
||||
nv40->pipe.delete_vertex_elements_state = nv40_vtxelts_state_delete;
|
||||
nv40->pipe.bind_vertex_elements_state = nv40_vtxelts_state_bind;
|
||||
|
||||
nv40->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
|
||||
nv40->pipe.set_vertex_elements = nv40_set_vertex_elements;
|
||||
}
|
||||
|
||||
|
||||
@@ -174,7 +174,7 @@ nv40_state_validate_swtnl(struct nv40_context *nv40)
|
||||
|
||||
if (nv40->draw_dirty & NV40_NEW_ARRAYS) {
|
||||
draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf);
|
||||
draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt);
|
||||
draw_set_vertex_elements(draw, nv40->vtxelt->num_elements, nv40->vtxelt->pipe);
|
||||
}
|
||||
|
||||
nv40_state_do_validate(nv40, swtnl_states);
|
||||
|
||||
@@ -493,16 +493,16 @@ nv40_vbo_validate(struct nv40_context *nv40)
|
||||
int hw;
|
||||
|
||||
vtxbuf = so_new(3, 17, 18);
|
||||
so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr);
|
||||
so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt->num_elements);
|
||||
vtxfmt = so_new(1, 16, 0);
|
||||
so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr);
|
||||
so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt->num_elements);
|
||||
|
||||
for (hw = 0; hw < nv40->vtxelt_nr; hw++) {
|
||||
for (hw = 0; hw < nv40->vtxelt->num_elements; hw++) {
|
||||
struct pipe_vertex_element *ve;
|
||||
struct pipe_vertex_buffer *vb;
|
||||
unsigned type, ncomp;
|
||||
|
||||
ve = &nv40->vtxelt[hw];
|
||||
ve = &nv40->vtxelt->pipe[hw];
|
||||
vb = &nv40->vtxbuf[ve->vertex_buffer_index];
|
||||
|
||||
if (!vb->stride) {
|
||||
|
||||
@@ -72,6 +72,12 @@ struct nv50_sampler_stateobj {
|
||||
unsigned tsc[8];
|
||||
};
|
||||
|
||||
struct nv50_vtxelt_stateobj {
|
||||
struct pipe_vertex_element pipe[16];
|
||||
unsigned num_elements;
|
||||
uint32_t hw[16];
|
||||
};
|
||||
|
||||
static INLINE unsigned
|
||||
get_tile_height(uint32_t tile_mode)
|
||||
{
|
||||
@@ -169,8 +175,7 @@ struct nv50_context {
|
||||
struct pipe_buffer *constbuf[PIPE_SHADER_TYPES];
|
||||
struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxbuf_nr;
|
||||
struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS];
|
||||
unsigned vtxelt_nr;
|
||||
struct nv50_vtxelt_stateobj *vtxelt;
|
||||
struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
|
||||
unsigned sampler_nr[PIPE_SHADER_TYPES];
|
||||
struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
|
||||
@@ -218,6 +223,7 @@ extern void nv50_draw_elements_instanced(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
unsigned startInstance,
|
||||
unsigned instanceCount);
|
||||
extern void nv50_vtxelt_construct(struct nv50_vtxelt_stateobj *cso);
|
||||
extern void nv50_vbo_validate(struct nv50_context *nv50);
|
||||
|
||||
/* nv50_clear.c */
|
||||
|
||||
@@ -720,15 +720,34 @@ nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
nv50->dirty |= NV50_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
static void *
|
||||
nv50_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nv50_vtxelt_stateobj *cso = CALLOC_STRUCT(nv50_vtxelt_stateobj);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
nv50_vtxelt_construct(cso);
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv50_set_vertex_elements(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_element *ve)
|
||||
nv50_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv50_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nv50_context *nv50 = nv50_context(pipe);
|
||||
|
||||
memcpy(nv50->vtxelt, ve, sizeof(*ve) * count);
|
||||
nv50->vtxelt_nr = count;
|
||||
|
||||
nv50->vtxelt = hwcso;
|
||||
nv50->dirty |= NV50_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
@@ -778,7 +797,10 @@ nv50_init_state_functions(struct nv50_context *nv50)
|
||||
nv50->pipe.set_scissor_state = nv50_set_scissor_state;
|
||||
nv50->pipe.set_viewport_state = nv50_set_viewport_state;
|
||||
|
||||
nv50->pipe.create_vertex_elements_state = nv50_vtxelts_state_create;
|
||||
nv50->pipe.delete_vertex_elements_state = nv50_vtxelts_state_delete;
|
||||
nv50->pipe.bind_vertex_elements_state = nv50_vtxelts_state_bind;
|
||||
|
||||
nv50->pipe.set_vertex_buffers = nv50_set_vertex_buffers;
|
||||
nv50->pipe.set_vertex_elements = nv50_set_vertex_elements;
|
||||
}
|
||||
|
||||
|
||||
@@ -139,15 +139,16 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve)
|
||||
uint32_t hw_type, hw_size;
|
||||
enum pipe_format pf = ve->src_format;
|
||||
const struct util_format_description *desc;
|
||||
unsigned size;
|
||||
unsigned size, nr_components;
|
||||
|
||||
desc = util_format_description(pf);
|
||||
assert(desc);
|
||||
|
||||
size = util_format_get_component_bits(pf, UTIL_FORMAT_COLORSPACE_RGB, 0);
|
||||
nr_components = util_format_get_nr_components(pf);
|
||||
|
||||
hw_type = nv50_vbo_type_to_hw(pf);
|
||||
hw_size = nv50_vbo_size_to_hw(size, ve->nr_components);
|
||||
hw_size = nv50_vbo_size_to_hw(size, nr_components);
|
||||
|
||||
if (!hw_type || !hw_size) {
|
||||
NOUVEAU_ERR("unsupported vbo format: %s\n", util_format_name(pf));
|
||||
@@ -222,11 +223,12 @@ nv50_set_static_vtxattr(struct nv50_context *nv50, unsigned i, void *data)
|
||||
struct nouveau_grobj *tesla = nv50->screen->tesla;
|
||||
struct nouveau_channel *chan = tesla->channel;
|
||||
float v[4];
|
||||
enum pipe_format pf = nv50->vtxelt->pipe[i].src_format;
|
||||
unsigned nr_components = util_format_get_nr_components(pf);
|
||||
|
||||
util_format_read_4f(nv50->vtxelt[i].src_format,
|
||||
v, 0, data, 0, 0, 0, 1, 1);
|
||||
util_format_read_4f(pf, v, 0, data, 0, 0, 0, 1, 1);
|
||||
|
||||
switch (nv50->vtxelt[i].nr_components) {
|
||||
switch (nr_components) {
|
||||
case 4:
|
||||
BEGIN_RING(chan, tesla, NV50TCL_VTX_ATTR_4F_X(i), 4);
|
||||
OUT_RINGf (chan, v[0]);
|
||||
@@ -263,16 +265,17 @@ init_per_instance_arrays_immd(struct nv50_context *nv50,
|
||||
struct nouveau_bo *bo;
|
||||
unsigned i, b, count = 0;
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; ++i) {
|
||||
if (!nv50->vtxelt[i].instance_divisor)
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; ++i) {
|
||||
if (!nv50->vtxelt->pipe[i].instance_divisor)
|
||||
continue;
|
||||
++count;
|
||||
b = nv50->vtxelt[i].vertex_buffer_index;
|
||||
b = nv50->vtxelt->pipe[i].vertex_buffer_index;
|
||||
|
||||
pos[i] = nv50->vtxelt[i].src_offset +
|
||||
pos[i] = nv50->vtxelt->pipe[i].src_offset +
|
||||
nv50->vtxbuf[b].buffer_offset +
|
||||
startInstance * nv50->vtxbuf[b].stride;
|
||||
step[i] = startInstance % nv50->vtxelt[i].instance_divisor;
|
||||
step[i] = startInstance %
|
||||
nv50->vtxelt->pipe[i].instance_divisor;
|
||||
|
||||
bo = nouveau_bo(nv50->vtxbuf[b].buffer);
|
||||
if (!bo->map)
|
||||
@@ -293,22 +296,22 @@ init_per_instance_arrays(struct nv50_context *nv50,
|
||||
struct nouveau_channel *chan = tesla->channel;
|
||||
struct nouveau_bo *bo;
|
||||
struct nouveau_stateobj *so;
|
||||
unsigned i, b, count = 0;
|
||||
unsigned i, b, count = 0, num_elements = nv50->vtxelt->num_elements;
|
||||
const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
|
||||
|
||||
if (nv50->vbo_fifo)
|
||||
return init_per_instance_arrays_immd(nv50, startInstance,
|
||||
pos, step);
|
||||
|
||||
so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2);
|
||||
so = so_new(num_elements, num_elements * 2, num_elements * 2);
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; ++i) {
|
||||
if (!nv50->vtxelt[i].instance_divisor)
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; ++i) {
|
||||
if (!nv50->vtxelt->pipe[i].instance_divisor)
|
||||
continue;
|
||||
++count;
|
||||
b = nv50->vtxelt[i].vertex_buffer_index;
|
||||
b = nv50->vtxelt->pipe[i].vertex_buffer_index;
|
||||
|
||||
pos[i] = nv50->vtxelt[i].src_offset +
|
||||
pos[i] = nv50->vtxelt->pipe[i].src_offset +
|
||||
nv50->vtxbuf[b].buffer_offset +
|
||||
startInstance * nv50->vtxbuf[b].stride;
|
||||
|
||||
@@ -316,7 +319,8 @@ init_per_instance_arrays(struct nv50_context *nv50,
|
||||
step[i] = 0;
|
||||
continue;
|
||||
}
|
||||
step[i] = startInstance % nv50->vtxelt[i].instance_divisor;
|
||||
step[i] = startInstance %
|
||||
nv50->vtxelt->pipe[i].instance_divisor;
|
||||
|
||||
bo = nouveau_bo(nv50->vtxbuf[b].buffer);
|
||||
|
||||
@@ -341,12 +345,12 @@ step_per_instance_arrays_immd(struct nv50_context *nv50,
|
||||
struct nouveau_bo *bo;
|
||||
unsigned i, b;
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; ++i) {
|
||||
if (!nv50->vtxelt[i].instance_divisor)
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; ++i) {
|
||||
if (!nv50->vtxelt->pipe[i].instance_divisor)
|
||||
continue;
|
||||
if (++step[i] != nv50->vtxelt[i].instance_divisor)
|
||||
if (++step[i] != nv50->vtxelt->pipe[i].instance_divisor)
|
||||
continue;
|
||||
b = nv50->vtxelt[i].vertex_buffer_index;
|
||||
b = nv50->vtxelt->pipe[i].vertex_buffer_index;
|
||||
bo = nouveau_bo(nv50->vtxbuf[b].buffer);
|
||||
|
||||
step[i] = 0;
|
||||
@@ -364,7 +368,7 @@ step_per_instance_arrays(struct nv50_context *nv50,
|
||||
struct nouveau_channel *chan = tesla->channel;
|
||||
struct nouveau_bo *bo;
|
||||
struct nouveau_stateobj *so;
|
||||
unsigned i, b;
|
||||
unsigned i, b, num_elements = nv50->vtxelt->num_elements;
|
||||
const uint32_t rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
|
||||
|
||||
if (nv50->vbo_fifo) {
|
||||
@@ -372,14 +376,14 @@ step_per_instance_arrays(struct nv50_context *nv50,
|
||||
return;
|
||||
}
|
||||
|
||||
so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 2, nv50->vtxelt_nr * 2);
|
||||
so = so_new(num_elements, num_elements * 2, num_elements * 2);
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; ++i) {
|
||||
if (!nv50->vtxelt[i].instance_divisor)
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; ++i) {
|
||||
if (!nv50->vtxelt->pipe[i].instance_divisor)
|
||||
continue;
|
||||
b = nv50->vtxelt[i].vertex_buffer_index;
|
||||
b = nv50->vtxelt->pipe[i].vertex_buffer_index;
|
||||
|
||||
if (++step[i] == nv50->vtxelt[i].instance_divisor) {
|
||||
if (++step[i] == nv50->vtxelt->pipe[i].instance_divisor) {
|
||||
step[i] = 0;
|
||||
pos[i] += nv50->vtxbuf[b].stride;
|
||||
}
|
||||
@@ -726,6 +730,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
|
||||
struct nouveau_bo *bo = nouveau_bo(vb->buffer);
|
||||
float v[4];
|
||||
int ret;
|
||||
unsigned nr_components = util_format_get_nr_components(ve->src_format);
|
||||
|
||||
ret = nouveau_bo_map(bo, NOUVEAU_BO_RD);
|
||||
if (ret)
|
||||
@@ -736,9 +741,10 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
|
||||
0, 0, 1, 1);
|
||||
so = *pso;
|
||||
if (!so)
|
||||
*pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0);
|
||||
*pso = so = so_new(nv50->vtxelt->num_elements,
|
||||
nv50->vtxelt->num_elements * 4, 0);
|
||||
|
||||
switch (ve->nr_components) {
|
||||
switch (nr_components) {
|
||||
case 4:
|
||||
so_method(so, tesla, NV50TCL_VTX_ATTR_4F_X(attrib), 4);
|
||||
so_data (so, fui(v[0]));
|
||||
@@ -774,6 +780,18 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
nv50_vtxelt_construct(struct nv50_vtxelt_stateobj *cso)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
for (i = 0; i < cso->num_elements; ++i) {
|
||||
struct pipe_vertex_element *ve = &cso->pipe[i];
|
||||
|
||||
cso->hw[i] = nv50_vbo_vtxelt_to_hw(ve);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
nv50_vbo_validate(struct nv50_context *nv50)
|
||||
{
|
||||
@@ -794,19 +812,19 @@ nv50_vbo_validate(struct nv50_context *nv50)
|
||||
if (NV50_USING_LOATHED_EDGEFLAG(nv50))
|
||||
nv50->vbo_fifo = 0xffff; /* vertprog can't set edgeflag */
|
||||
|
||||
n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr);
|
||||
n_ve = MAX2(nv50->vtxelt->num_elements, nv50->state.vtxelt_nr);
|
||||
|
||||
vtxattr = NULL;
|
||||
vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4);
|
||||
vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt->num_elements * 4);
|
||||
vtxfmt = so_new(1, n_ve, 0);
|
||||
so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve);
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; i++) {
|
||||
struct pipe_vertex_element *ve = &nv50->vtxelt[i];
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; i++) {
|
||||
struct pipe_vertex_element *ve = &nv50->vtxelt->pipe[i];
|
||||
struct pipe_vertex_buffer *vb =
|
||||
&nv50->vtxbuf[ve->vertex_buffer_index];
|
||||
struct nouveau_bo *bo = nouveau_bo(vb->buffer);
|
||||
uint32_t hw = nv50_vbo_vtxelt_to_hw(ve);
|
||||
uint32_t hw = nv50->vtxelt->hw[i];
|
||||
|
||||
if (!vb->stride &&
|
||||
nv50_vbo_static_attrib(nv50, i, &vtxattr, ve, vb)) {
|
||||
@@ -855,7 +873,7 @@ nv50_vbo_validate(struct nv50_context *nv50)
|
||||
so_method(vtxbuf, tesla, NV50TCL_VERTEX_ARRAY_FORMAT(i), 1);
|
||||
so_data (vtxbuf, 0);
|
||||
}
|
||||
nv50->state.vtxelt_nr = nv50->vtxelt_nr;
|
||||
nv50->state.vtxelt_nr = nv50->vtxelt->num_elements;
|
||||
|
||||
so_ref (vtxfmt, &nv50->state.vtxfmt);
|
||||
so_ref (vtxbuf, &nv50->state.vtxbuf);
|
||||
@@ -1016,13 +1034,13 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
|
||||
emit->nr_ve = 0;
|
||||
emit->vtx_dwords = 0;
|
||||
|
||||
for (i = 0; i < nv50->vtxelt_nr; ++i) {
|
||||
for (i = 0; i < nv50->vtxelt->num_elements; ++i) {
|
||||
struct pipe_vertex_element *ve;
|
||||
struct pipe_vertex_buffer *vb;
|
||||
unsigned n, size;
|
||||
unsigned n, size, nr_components;
|
||||
const struct util_format_description *desc;
|
||||
|
||||
ve = &nv50->vtxelt[i];
|
||||
ve = &nv50->vtxelt->pipe[i];
|
||||
vb = &nv50->vtxbuf[ve->vertex_buffer_index];
|
||||
if (!(nv50->vbo_fifo & (1 << i)) || ve->instance_divisor)
|
||||
continue;
|
||||
@@ -1038,8 +1056,9 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
|
||||
|
||||
size = util_format_get_component_bits(
|
||||
ve->src_format, UTIL_FORMAT_COLORSPACE_RGB, 0);
|
||||
nr_components = util_format_get_nr_components(ve->src_format);
|
||||
|
||||
assert(ve->nr_components > 0 && ve->nr_components <= 4);
|
||||
assert(nr_components > 0 && nr_components <= 4);
|
||||
|
||||
/* It shouldn't be necessary to push the implicit 1s
|
||||
* for case 3 and size 8 cases 1, 2, 3.
|
||||
@@ -1049,25 +1068,25 @@ emit_prepare(struct nv50_context *nv50, struct nv50_vbo_emitctx *emit,
|
||||
NOUVEAU_ERR("unsupported vtxelt size: %u\n", size);
|
||||
return FALSE;
|
||||
case 32:
|
||||
switch (ve->nr_components) {
|
||||
switch (nr_components) {
|
||||
case 1: emit->push[n] = emit_b32_1; break;
|
||||
case 2: emit->push[n] = emit_b32_2; break;
|
||||
case 3: emit->push[n] = emit_b32_3; break;
|
||||
case 4: emit->push[n] = emit_b32_4; break;
|
||||
}
|
||||
emit->vtx_dwords += ve->nr_components;
|
||||
emit->vtx_dwords += nr_components;
|
||||
break;
|
||||
case 16:
|
||||
switch (ve->nr_components) {
|
||||
switch (nr_components) {
|
||||
case 1: emit->push[n] = emit_b16_1; break;
|
||||
case 2: emit->push[n] = emit_b32_1; break;
|
||||
case 3: emit->push[n] = emit_b16_3; break;
|
||||
case 4: emit->push[n] = emit_b32_2; break;
|
||||
}
|
||||
emit->vtx_dwords += (ve->nr_components + 1) >> 1;
|
||||
emit->vtx_dwords += (nr_components + 1) >> 1;
|
||||
break;
|
||||
case 8:
|
||||
switch (ve->nr_components) {
|
||||
switch (nr_components) {
|
||||
case 1: emit->push[n] = emit_b08_1; break;
|
||||
case 2: emit->push[n] = emit_b16_1; break;
|
||||
case 3: emit->push[n] = emit_b08_3; break;
|
||||
|
||||
@@ -36,6 +36,7 @@ static void r300_blitter_save_states(struct r300_context* r300)
|
||||
util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state);
|
||||
util_blitter_save_viewport(r300->blitter, &r300->viewport);
|
||||
util_blitter_save_clip(r300->blitter, &r300->clip);
|
||||
util_blitter_save_vertex_elements(r300->blitter, r300->velems);
|
||||
}
|
||||
|
||||
/* Clear currently bound buffers. */
|
||||
|
||||
@@ -278,6 +278,21 @@ struct r300_texture {
|
||||
enum r300_buffer_tiling microtile, macrotile;
|
||||
};
|
||||
|
||||
struct r300_vertex_info {
|
||||
/* Parent class */
|
||||
struct vertex_info vinfo;
|
||||
|
||||
/* R300_VAP_PROG_STREAK_CNTL_[0-7] */
|
||||
uint32_t vap_prog_stream_cntl[8];
|
||||
/* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
|
||||
uint32_t vap_prog_stream_cntl_ext[8];
|
||||
};
|
||||
|
||||
struct r300_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
extern struct pipe_viewport_state r300_viewport_identity;
|
||||
|
||||
struct r300_context {
|
||||
@@ -350,8 +365,7 @@ struct r300_context {
|
||||
int vertex_buffer_count;
|
||||
int vertex_buffer_max_index;
|
||||
/* Vertex elements for Gallium. */
|
||||
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
|
||||
int vertex_element_count;
|
||||
struct r300_velems_state *velems;
|
||||
|
||||
/* Vertex info for Draw. */
|
||||
struct vertex_info vertex_info;
|
||||
|
||||
@@ -757,9 +757,9 @@ void r300_emit_textures_state(struct r300_context *r300,
|
||||
void r300_emit_aos(struct r300_context* r300, unsigned offset)
|
||||
{
|
||||
struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
|
||||
struct pipe_vertex_element *velem = r300->vertex_element;
|
||||
struct pipe_vertex_element *velem = r300->velems->velem;
|
||||
int i;
|
||||
unsigned size1, size2, aos_count = r300->vertex_element_count;
|
||||
unsigned size1, size2, aos_count = r300->velems->count;
|
||||
unsigned packet_size = (aos_count * 3 + 1) / 2;
|
||||
CS_LOCALS(r300);
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
|
||||
{
|
||||
struct pipe_vertex_element* velem;
|
||||
struct pipe_vertex_buffer* vbuf;
|
||||
unsigned vertex_element_count = r300->vertex_element_count;
|
||||
unsigned vertex_element_count = r300->velems->count;
|
||||
unsigned i, v, vbi, dw, elem_offset, dwords;
|
||||
|
||||
/* Size of the vertex, in dwords. */
|
||||
@@ -166,7 +166,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
|
||||
|
||||
/* Calculate the vertex size, offsets, strides etc. and map the buffers. */
|
||||
for (i = 0; i < vertex_element_count; i++) {
|
||||
velem = &r300->vertex_element[i];
|
||||
velem = &r300->velems->velem[i];
|
||||
offset[i] = velem->src_offset / 4;
|
||||
size[i] = util_format_get_blocksize(velem->src_format) / 4;
|
||||
vertex_size += size[i];
|
||||
@@ -202,7 +202,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
|
||||
/* Emit vertices. */
|
||||
for (v = 0; v < count; v++) {
|
||||
for (i = 0; i < vertex_element_count; i++) {
|
||||
velem = &r300->vertex_element[i];
|
||||
velem = &r300->velems->velem[i];
|
||||
vbi = velem->vertex_buffer_index;
|
||||
elem_offset = offset[i] + stride[vbi] * (v + start);
|
||||
|
||||
@@ -215,7 +215,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
|
||||
|
||||
/* Unmap buffers. */
|
||||
for (i = 0; i < vertex_element_count; i++) {
|
||||
vbi = r300->vertex_element[i].vertex_buffer_index;
|
||||
vbi = r300->velems->velem[i].vertex_buffer_index;
|
||||
|
||||
if (map[vbi]) {
|
||||
vbuf = &r300->vertex_buffer[vbi];
|
||||
@@ -319,6 +319,31 @@ static void r300_emit_draw_elements(struct r300_context *r300,
|
||||
END_CS;
|
||||
}
|
||||
|
||||
static boolean r300_setup_vertex_buffers(struct r300_context *r300)
|
||||
{
|
||||
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
|
||||
struct pipe_vertex_element *velem = r300->velems->velem;
|
||||
struct pipe_buffer *pbuf;
|
||||
|
||||
validate:
|
||||
for (int i = 0; i < r300->velems->count; i++) {
|
||||
pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
|
||||
|
||||
if (!r300->winsys->add_buffer(r300->winsys, pbuf,
|
||||
RADEON_GEM_DOMAIN_GTT, 0)) {
|
||||
r300->context.flush(&r300->context, 0, NULL);
|
||||
goto validate;
|
||||
}
|
||||
}
|
||||
|
||||
if (!r300->winsys->validate(r300->winsys)) {
|
||||
r300->context.flush(&r300->context, 0, NULL);
|
||||
return r300->winsys->validate(r300->winsys);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void r300_shorten_ubyte_elts(struct r300_context* r300,
|
||||
struct pipe_buffer** elts,
|
||||
unsigned count)
|
||||
|
||||
@@ -1054,11 +1054,11 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
|
||||
static boolean r300_validate_aos(struct r300_context *r300)
|
||||
{
|
||||
struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
|
||||
struct pipe_vertex_element *velem = r300->vertex_element;
|
||||
struct pipe_vertex_element *velem = r300->velems->velem;
|
||||
int i;
|
||||
|
||||
/* Check if formats and strides are aligned to the size of DWORD. */
|
||||
for (i = 0; i < r300->vertex_element_count; i++) {
|
||||
for (i = 0; i < r300->velems->count; i++) {
|
||||
if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 ||
|
||||
util_format_get_blocksize(velem[i].src_format) % 4 != 0) {
|
||||
return FALSE;
|
||||
@@ -1067,20 +1067,37 @@ static boolean r300_validate_aos(struct r300_context *r300)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void r300_set_vertex_elements(struct pipe_context* pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element* elements)
|
||||
static void* r300_create_vertex_elements_state(struct pipe_context* pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element* attribs)
|
||||
{
|
||||
struct r300_context* r300 = r300_context(pipe);
|
||||
struct r300_velems_state *velems;
|
||||
|
||||
memcpy(r300->vertex_element,
|
||||
elements,
|
||||
sizeof(struct pipe_vertex_element) * count);
|
||||
r300->vertex_element_count = count;
|
||||
/*XXX should precalculate state here instead of later */
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = CALLOC_STRUCT(r300_velems_state);
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct r300_context *r300 = r300_context(pipe);
|
||||
struct r300_velems_state *r300_velems = (struct r300_velems_state *) velems;
|
||||
|
||||
if (velems == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
r300->velems = r300_velems;
|
||||
|
||||
if (r300->draw) {
|
||||
draw_flush(r300->draw);
|
||||
draw_set_vertex_elements(r300->draw, count, elements);
|
||||
draw_set_vertex_elements(r300->draw, r300_velems->count, r300_velems->velem);
|
||||
}
|
||||
|
||||
if (!r300_validate_aos(r300)) {
|
||||
@@ -1090,6 +1107,11 @@ static void r300_set_vertex_elements(struct pipe_context* pipe,
|
||||
}
|
||||
}
|
||||
|
||||
static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE(velems);
|
||||
}
|
||||
|
||||
static void* r300_create_vs_state(struct pipe_context* pipe,
|
||||
const struct pipe_shader_state* shader)
|
||||
{
|
||||
@@ -1262,7 +1284,10 @@ void r300_init_state_functions(struct r300_context* r300)
|
||||
r300->context.set_viewport_state = r300_set_viewport_state;
|
||||
|
||||
r300->context.set_vertex_buffers = r300_set_vertex_buffers;
|
||||
r300->context.set_vertex_elements = r300_set_vertex_elements;
|
||||
|
||||
r300->context.create_vertex_elements_state = r300_create_vertex_elements_state;
|
||||
r300->context.bind_vertex_elements_state = r300_bind_vertex_elements_state;
|
||||
r300->context.delete_vertex_elements_state = r300_delete_vertex_elements_state;
|
||||
|
||||
r300->context.create_vs_state = r300_create_vs_state;
|
||||
r300->context.bind_vs_state = r300_bind_vs_state;
|
||||
|
||||
@@ -127,10 +127,11 @@ static void r300_vertex_psc(struct r300_context* r300)
|
||||
DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements"
|
||||
" in psc\n",
|
||||
vs->info.num_inputs,
|
||||
r300->velems->count);
|
||||
r300->vertex_element_count);
|
||||
|
||||
for (i = 0; i < r300->vertex_element_count; i++) {
|
||||
format = r300->vertex_element[i].src_format;
|
||||
for (i = 0; i < r300->velems->count; i++) {
|
||||
format = r300->velems->velem[i].src_format;
|
||||
|
||||
type = r300_translate_vertex_data_type(format) |
|
||||
(stream_tab[i] << R300_DST_VEC_LOC_SHIFT);
|
||||
|
||||
@@ -245,6 +245,10 @@ softpipe_create_context( struct pipe_screen *screen,
|
||||
softpipe->pipe.bind_gs_state = softpipe_bind_gs_state;
|
||||
softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
|
||||
|
||||
softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state;
|
||||
softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state;
|
||||
softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state;
|
||||
|
||||
softpipe->pipe.set_blend_color = softpipe_set_blend_color;
|
||||
softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref;
|
||||
softpipe->pipe.set_clip_state = softpipe_set_clip_state;
|
||||
@@ -257,7 +261,6 @@ softpipe_create_context( struct pipe_screen *screen,
|
||||
softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
|
||||
|
||||
softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
|
||||
softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
|
||||
|
||||
softpipe->pipe.draw_arrays = softpipe_draw_arrays;
|
||||
softpipe->pipe.draw_elements = softpipe_draw_elements;
|
||||
|
||||
@@ -45,6 +45,7 @@ struct softpipe_tile_cache;
|
||||
struct softpipe_tex_tile_cache;
|
||||
struct sp_fragment_shader;
|
||||
struct sp_vertex_shader;
|
||||
struct sp_velems_state;
|
||||
|
||||
|
||||
struct softpipe_context {
|
||||
@@ -59,6 +60,7 @@ struct softpipe_context {
|
||||
struct sp_fragment_shader *fs;
|
||||
struct sp_vertex_shader *vs;
|
||||
struct sp_geometry_shader *gs;
|
||||
struct sp_velems_state *velems;
|
||||
|
||||
/** Other rendering state */
|
||||
struct pipe_blend_color blend_color;
|
||||
@@ -72,13 +74,11 @@ struct softpipe_context {
|
||||
struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
|
||||
struct pipe_viewport_state viewport;
|
||||
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
|
||||
|
||||
unsigned num_samplers;
|
||||
unsigned num_textures;
|
||||
unsigned num_vertex_samplers;
|
||||
unsigned num_vertex_textures;
|
||||
unsigned num_vertex_elements;
|
||||
unsigned num_vertex_buffers;
|
||||
|
||||
unsigned dirty; /**< Mask of SP_NEW_x flags */
|
||||
|
||||
@@ -100,6 +100,11 @@ struct sp_geometry_shader {
|
||||
struct draw_geometry_shader *draw_data;
|
||||
};
|
||||
|
||||
struct sp_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
|
||||
void *
|
||||
softpipe_create_blend_state(struct pipe_context *,
|
||||
@@ -160,8 +165,14 @@ void *softpipe_create_gs_state(struct pipe_context *,
|
||||
void softpipe_bind_gs_state(struct pipe_context *, void *);
|
||||
void softpipe_delete_gs_state(struct pipe_context *, void *);
|
||||
|
||||
void *softpipe_create_vertex_elements_state(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *);
|
||||
void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
|
||||
void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
|
||||
|
||||
void softpipe_set_polygon_stipple( struct pipe_context *,
|
||||
const struct pipe_poly_stipple * );
|
||||
const struct pipe_poly_stipple * );
|
||||
|
||||
void softpipe_set_scissor_state( struct pipe_context *,
|
||||
const struct pipe_scissor_state * );
|
||||
@@ -178,10 +189,6 @@ softpipe_set_vertex_sampler_textures(struct pipe_context *,
|
||||
void softpipe_set_viewport_state( struct pipe_context *,
|
||||
const struct pipe_viewport_state * );
|
||||
|
||||
void softpipe_set_vertex_elements(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *);
|
||||
|
||||
void softpipe_set_vertex_buffers(struct pipe_context *,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_buffer *);
|
||||
|
||||
@@ -32,27 +32,44 @@
|
||||
#include "sp_context.h"
|
||||
#include "sp_state.h"
|
||||
|
||||
#include "util/u_memory.h"
|
||||
#include "draw/draw_context.h"
|
||||
|
||||
|
||||
void *
|
||||
softpipe_create_vertex_elements_state(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
{
|
||||
struct sp_velems_state *velems;
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = (struct sp_velems_state *) MALLOC(sizeof(struct sp_velems_state));
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(*attribs) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
void
|
||||
softpipe_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
softpipe_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct softpipe_context *softpipe = softpipe_context(pipe);
|
||||
struct sp_velems_state *sp_velems = (struct sp_velems_state *) velems;
|
||||
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
|
||||
memcpy(softpipe->vertex_element, attribs,
|
||||
count * sizeof(struct pipe_vertex_element));
|
||||
softpipe->num_vertex_elements = count;
|
||||
softpipe->velems = sp_velems;
|
||||
|
||||
softpipe->dirty |= SP_NEW_VERTEX;
|
||||
|
||||
draw_set_vertex_elements(softpipe->draw, count, attribs);
|
||||
draw_set_vertex_elements(softpipe->draw, sp_velems->count, sp_velems->velem);
|
||||
}
|
||||
|
||||
void
|
||||
softpipe_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
|
||||
{
|
||||
FREE( velems );
|
||||
}
|
||||
|
||||
void
|
||||
softpipe_set_vertex_buffers(struct pipe_context *pipe,
|
||||
|
||||
@@ -169,6 +169,11 @@ struct svga_sampler_state {
|
||||
unsigned view_max_lod;
|
||||
};
|
||||
|
||||
struct svga_velems_state {
|
||||
unsigned count;
|
||||
struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
|
||||
};
|
||||
|
||||
/* Use to calculate differences between state emitted to hardware and
|
||||
* current driver-calculated state.
|
||||
*/
|
||||
@@ -178,13 +183,13 @@ struct svga_state
|
||||
const struct svga_depth_stencil_state *depth;
|
||||
const struct svga_rasterizer_state *rast;
|
||||
const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS];
|
||||
const struct svga_velems_state *velems;
|
||||
|
||||
struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */
|
||||
struct svga_fragment_shader *fs;
|
||||
struct svga_vertex_shader *vs;
|
||||
|
||||
struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
|
||||
struct pipe_buffer *cb[PIPE_SHADER_TYPES];
|
||||
|
||||
struct pipe_framebuffer_state framebuffer;
|
||||
@@ -204,7 +209,6 @@ struct svga_state
|
||||
|
||||
unsigned num_samplers;
|
||||
unsigned num_textures;
|
||||
unsigned num_vertex_elements;
|
||||
unsigned num_vertex_buffers;
|
||||
unsigned reduced_prim;
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "util/u_inlines.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "tgsi/tgsi_parse.h"
|
||||
|
||||
#include "svga_screen.h"
|
||||
@@ -64,20 +65,37 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe,
|
||||
svga->dirty |= SVGA_NEW_VBUFFER;
|
||||
}
|
||||
|
||||
static void svga_set_vertex_elements(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *elements)
|
||||
|
||||
static void *
|
||||
svga_create_vertex_elements_state(struct pipe_context *pipe,
|
||||
unsigned count,
|
||||
const struct pipe_vertex_element *attribs)
|
||||
{
|
||||
struct svga_velems_state *velems;
|
||||
assert(count <= PIPE_MAX_ATTRIBS);
|
||||
velems = (struct svga_velems_state *) MALLOC(sizeof(struct svga_velems_state));
|
||||
if (velems) {
|
||||
velems->count = count;
|
||||
memcpy(velems->velem, attribs, sizeof(*attribs) * count);
|
||||
}
|
||||
return velems;
|
||||
}
|
||||
|
||||
static void svga_bind_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
struct svga_context *svga = svga_context(pipe);
|
||||
unsigned i;
|
||||
struct svga_velems_state *svga_velems = (struct svga_velems_state *) velems;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
svga->curr.ve[i] = elements[i];
|
||||
|
||||
svga->curr.num_vertex_elements = count;
|
||||
svga->curr.velems = svga_velems;
|
||||
svga->dirty |= SVGA_NEW_VELEMENT;
|
||||
}
|
||||
|
||||
static void svga_delete_vertex_elements_state(struct pipe_context *pipe,
|
||||
void *velems)
|
||||
{
|
||||
FREE(velems);
|
||||
}
|
||||
|
||||
void svga_cleanup_vertex_state( struct svga_context *svga )
|
||||
{
|
||||
@@ -91,7 +109,9 @@ void svga_cleanup_vertex_state( struct svga_context *svga )
|
||||
void svga_init_vertex_functions( struct svga_context *svga )
|
||||
{
|
||||
svga->pipe.set_vertex_buffers = svga_set_vertex_buffers;
|
||||
svga->pipe.set_vertex_elements = svga_set_vertex_elements;
|
||||
svga->pipe.create_vertex_elements_state = svga_create_vertex_elements_state;
|
||||
svga->pipe.bind_vertex_elements_state = svga_bind_vertex_elements_state;
|
||||
svga->pipe.delete_vertex_elements_state = svga_delete_vertex_elements_state;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -76,8 +76,8 @@ static int update_need_swvfetch( struct svga_context *svga,
|
||||
unsigned i;
|
||||
boolean need_swvfetch = FALSE;
|
||||
|
||||
for (i = 0; i < svga->curr.num_vertex_elements; i++) {
|
||||
svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.ve[i].src_format);
|
||||
for (i = 0; i < svga->curr.velems->count; i++) {
|
||||
svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format);
|
||||
if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
|
||||
need_swvfetch = TRUE;
|
||||
break;
|
||||
|
||||
@@ -95,17 +95,17 @@ upload_user_buffers( struct svga_context *svga )
|
||||
static int emit_hw_vs_vdecl( struct svga_context *svga,
|
||||
unsigned dirty )
|
||||
{
|
||||
const struct pipe_vertex_element *ve = svga->curr.ve;
|
||||
const struct pipe_vertex_element *ve = svga->curr.velems->velem;
|
||||
SVGA3dVertexDecl decl;
|
||||
unsigned i;
|
||||
|
||||
assert(svga->curr.num_vertex_elements >=
|
||||
assert(svga->curr.velems->count >=
|
||||
svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]);
|
||||
|
||||
svga_hwtnl_reset_vdecl( svga->hwtnl,
|
||||
svga->curr.num_vertex_elements );
|
||||
svga->curr.velems->count );
|
||||
|
||||
for (i = 0; i < svga->curr.num_vertex_elements; i++) {
|
||||
for (i = 0; i < svga->curr.velems->count; i++) {
|
||||
const struct pipe_vertex_buffer *vb = &svga->curr.vb[ve[i].vertex_buffer_index];
|
||||
unsigned usage, index;
|
||||
|
||||
|
||||
@@ -186,8 +186,8 @@ static int update_zero_stride( struct svga_context *svga,
|
||||
svga->curr.zero_stride_vertex_elements = 0;
|
||||
svga->curr.num_zero_stride_vertex_elements = 0;
|
||||
|
||||
for (i = 0; i < svga->curr.num_vertex_elements; i++) {
|
||||
const struct pipe_vertex_element *vel = &svga->curr.ve[i];
|
||||
for (i = 0; i < svga->curr.velems->count; i++) {
|
||||
const struct pipe_vertex_element *vel = &svga->curr.velems->velem[i];
|
||||
const struct pipe_vertex_buffer *vbuffer = &svga->curr.vb[
|
||||
vel->vertex_buffer_index];
|
||||
if (vbuffer->stride == 0) {
|
||||
|
||||
@@ -99,8 +99,8 @@ static int update_swtnl_draw( struct svga_context *svga,
|
||||
|
||||
if (dirty & SVGA_NEW_VELEMENT)
|
||||
draw_set_vertex_elements(svga->swtnl.draw,
|
||||
svga->curr.num_vertex_elements,
|
||||
svga->curr.ve );
|
||||
svga->curr.velems->count,
|
||||
svga->curr.velems->velem );
|
||||
|
||||
if (dirty & SVGA_NEW_CLIP)
|
||||
draw_set_clip_state(svga->swtnl.draw,
|
||||
|
||||
@@ -773,6 +773,70 @@ trace_context_delete_vs_state(struct pipe_context *_pipe,
|
||||
}
|
||||
|
||||
|
||||
static INLINE void *
|
||||
trace_context_create_vertex_elements_state(struct pipe_context *_pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct trace_context *tr_ctx = trace_context(_pipe);
|
||||
struct pipe_context *pipe = tr_ctx->pipe;
|
||||
void * result;
|
||||
|
||||
trace_dump_call_begin("pipe_context", "create_vertex_elements_state");
|
||||
|
||||
trace_dump_arg(ptr, pipe);
|
||||
trace_dump_arg(uint, num_elements);
|
||||
|
||||
trace_dump_arg_begin("elements");
|
||||
trace_dump_struct_array(vertex_element, elements, num_elements);
|
||||
trace_dump_arg_end();
|
||||
|
||||
result = pipe->create_vertex_elements_state(pipe, num_elements, elements);
|
||||
|
||||
trace_dump_ret(ptr, result);
|
||||
|
||||
trace_dump_call_end();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
trace_context_bind_vertex_elements_state(struct pipe_context *_pipe,
|
||||
void *state)
|
||||
{
|
||||
struct trace_context *tr_ctx = trace_context(_pipe);
|
||||
struct pipe_context *pipe = tr_ctx->pipe;
|
||||
|
||||
trace_dump_call_begin("pipe_context", "bind_vertex_elements_state");
|
||||
|
||||
trace_dump_arg(ptr, pipe);
|
||||
trace_dump_arg(ptr, state);
|
||||
|
||||
pipe->bind_vertex_elements_state(pipe, state);
|
||||
|
||||
trace_dump_call_end();
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
trace_context_delete_vertex_elements_state(struct pipe_context *_pipe,
|
||||
void *state)
|
||||
{
|
||||
struct trace_context *tr_ctx = trace_context(_pipe);
|
||||
struct pipe_context *pipe = tr_ctx->pipe;
|
||||
|
||||
trace_dump_call_begin("pipe_context", "delete_verte_elements_state");
|
||||
|
||||
trace_dump_arg(ptr, pipe);
|
||||
trace_dump_arg(ptr, state);
|
||||
|
||||
pipe->delete_vertex_elements_state(pipe, state);
|
||||
|
||||
trace_dump_call_end();
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
trace_context_set_blend_color(struct pipe_context *_pipe,
|
||||
const struct pipe_blend_color *state)
|
||||
@@ -1047,29 +1111,6 @@ trace_context_set_vertex_buffers(struct pipe_context *_pipe,
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
trace_context_set_vertex_elements(struct pipe_context *_pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct trace_context *tr_ctx = trace_context(_pipe);
|
||||
struct pipe_context *pipe = tr_ctx->pipe;
|
||||
|
||||
trace_dump_call_begin("pipe_context", "set_vertex_elements");
|
||||
|
||||
trace_dump_arg(ptr, pipe);
|
||||
trace_dump_arg(uint, num_elements);
|
||||
|
||||
trace_dump_arg_begin("elements");
|
||||
trace_dump_struct_array(vertex_element, elements, num_elements);
|
||||
trace_dump_arg_end();
|
||||
|
||||
pipe->set_vertex_elements(pipe, num_elements, elements);
|
||||
|
||||
trace_dump_call_end();
|
||||
}
|
||||
|
||||
|
||||
static INLINE void
|
||||
trace_context_surface_copy(struct pipe_context *_pipe,
|
||||
struct pipe_surface *dest,
|
||||
@@ -1303,6 +1344,9 @@ trace_context_create(struct trace_screen *tr_scr,
|
||||
tr_ctx->base.create_vs_state = trace_context_create_vs_state;
|
||||
tr_ctx->base.bind_vs_state = trace_context_bind_vs_state;
|
||||
tr_ctx->base.delete_vs_state = trace_context_delete_vs_state;
|
||||
tr_ctx->base.create_vertex_elements_state = trace_context_create_vertex_elements_state;
|
||||
tr_ctx->base.bind_vertex_elements_state = trace_context_bind_vertex_elements_state;
|
||||
tr_ctx->base.delete_vertex_elements_state = trace_context_delete_vertex_elements_state;
|
||||
tr_ctx->base.set_blend_color = trace_context_set_blend_color;
|
||||
tr_ctx->base.set_stencil_ref = trace_context_set_stencil_ref;
|
||||
tr_ctx->base.set_clip_state = trace_context_set_clip_state;
|
||||
@@ -1314,7 +1358,6 @@ trace_context_create(struct trace_screen *tr_scr,
|
||||
tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures;
|
||||
tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures;
|
||||
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
|
||||
tr_ctx->base.set_vertex_elements = trace_context_set_vertex_elements;
|
||||
if (pipe->surface_copy)
|
||||
tr_ctx->base.surface_copy = trace_context_surface_copy;
|
||||
if (pipe->surface_fill)
|
||||
|
||||
@@ -479,7 +479,6 @@ void trace_dump_vertex_element(const struct pipe_vertex_element *state)
|
||||
trace_dump_member(uint, state, src_offset);
|
||||
|
||||
trace_dump_member(uint, state, vertex_buffer_index);
|
||||
trace_dump_member(uint, state, nr_components);
|
||||
|
||||
trace_dump_member(format, state, src_format);
|
||||
|
||||
|
||||
@@ -177,6 +177,12 @@ struct pipe_context {
|
||||
void (*bind_gs_state)(struct pipe_context *, void *);
|
||||
void (*delete_gs_state)(struct pipe_context *, void *);
|
||||
|
||||
void * (*create_vertex_elements_state)(struct pipe_context *,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *);
|
||||
void (*bind_vertex_elements_state)(struct pipe_context *, void *);
|
||||
void (*delete_vertex_elements_state)(struct pipe_context *, void *);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
@@ -220,9 +226,6 @@ struct pipe_context {
|
||||
unsigned num_buffers,
|
||||
const struct pipe_vertex_buffer * );
|
||||
|
||||
void (*set_vertex_elements)( struct pipe_context *,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element * );
|
||||
/*@}*/
|
||||
|
||||
|
||||
|
||||
@@ -373,7 +373,6 @@ struct pipe_vertex_element
|
||||
* this attribute live in?
|
||||
*/
|
||||
unsigned vertex_buffer_index:8;
|
||||
unsigned nr_components:8;
|
||||
|
||||
enum pipe_format src_format;
|
||||
};
|
||||
|
||||
@@ -51,7 +51,7 @@ struct st_context {
|
||||
void set_blend( const struct pipe_blend_state *state ) {
|
||||
cso_set_blend($self->cso, state);
|
||||
}
|
||||
|
||||
|
||||
void set_fragment_sampler( unsigned index, const struct pipe_sampler_state *state ) {
|
||||
cso_single_sampler($self->cso, index, state);
|
||||
cso_single_sampler_done($self->cso);
|
||||
@@ -222,9 +222,9 @@ struct st_context {
|
||||
void set_vertex_elements(unsigned num)
|
||||
{
|
||||
$self->num_vertex_elements = num;
|
||||
$self->pipe->set_vertex_elements($self->pipe,
|
||||
$self->num_vertex_elements,
|
||||
$self->vertex_elements);
|
||||
cso_set_vertex_elements($self->cso,
|
||||
$self->num_vertex_elements,
|
||||
$self->vertex_elements);
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -86,6 +86,8 @@ draw_clear_quad(struct vg_context *st,
|
||||
|
||||
/* draw */
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(st->cso_context, 2, st->velems);
|
||||
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
|
||||
@@ -292,12 +292,12 @@ static void draw_polygon(struct vg_context *ctx,
|
||||
pipe->set_vertex_buffers(pipe, 1, &vbuffer);
|
||||
|
||||
/* tell pipe about the vertex attributes */
|
||||
memset(&velement, 0, sizeof(velement));
|
||||
velement.src_offset = 0;
|
||||
velement.instance_divisor = 0;
|
||||
velement.vertex_buffer_index = 0;
|
||||
velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
|
||||
velement.nr_components = COMPONENTS;
|
||||
pipe->set_vertex_elements(pipe, 1, &velement);
|
||||
cso_set_vertex_elements(ctx->cso_context, 1, &velement);
|
||||
|
||||
/* draw */
|
||||
pipe->draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN,
|
||||
|
||||
@@ -210,6 +210,7 @@ void renderer_draw_quad(struct renderer *r,
|
||||
buf = setup_vertex_data(r, x1, y1, x2, y2, depth);
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(r->cso, 2, r->owner->velems);
|
||||
util_draw_vertex_buffer(r->pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
@@ -248,6 +249,7 @@ void renderer_draw_texture(struct renderer *r,
|
||||
s0, t0, s1, t1, 0.0f);
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(r->cso, 2, r->owner->velems);
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
@@ -370,6 +372,7 @@ void renderer_copy_texture(struct renderer *ctx,
|
||||
0.0f);
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
|
||||
util_draw_vertex_buffer(ctx->pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
@@ -535,6 +538,7 @@ void renderer_copy_surface(struct renderer *ctx,
|
||||
(float) dstX1, (float) dstY1, z);
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
|
||||
util_draw_vertex_buffer(ctx->pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
@@ -587,6 +591,7 @@ void renderer_texture_quad(struct renderer *r,
|
||||
s0, t0, s1, t1, 0.0f);
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(r->cso, 2, r->owner->velems);
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_TRIANGLE_FAN,
|
||||
4, /* verts */
|
||||
|
||||
@@ -72,6 +72,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
|
||||
struct vg_context *share)
|
||||
{
|
||||
struct vg_context *ctx;
|
||||
unsigned i;
|
||||
|
||||
ctx = CALLOC_STRUCT(vg_context);
|
||||
|
||||
@@ -103,6 +104,13 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
|
||||
ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
|
||||
ctx->blend_sampler.normalized_coords = 0;
|
||||
|
||||
for (i = 0; i < 2; i++) {
|
||||
ctx->velems[i].src_offset = i * 4 * sizeof(float);
|
||||
ctx->velems[i].instance_divisor = 0;
|
||||
ctx->velems[i].vertex_buffer_index = 0;
|
||||
ctx->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
|
||||
vg_set_error(ctx, VG_NO_ERROR);
|
||||
|
||||
ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create();
|
||||
|
||||
@@ -146,6 +146,7 @@ struct vg_context
|
||||
struct vg_shader *clear_vs;
|
||||
struct vg_shader *texture_vs;
|
||||
struct pipe_buffer *vs_const_buffer;
|
||||
struct pipe_vertex_element velems[2];
|
||||
};
|
||||
|
||||
struct vg_object {
|
||||
|
||||
@@ -68,6 +68,8 @@ renderer_draw(struct xorg_renderer *r)
|
||||
|
||||
|
||||
if (buf) {
|
||||
cso_set_vertex_elements(r->cso, r->attrs_per_vertex, r->velems);
|
||||
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_QUADS,
|
||||
num_verts, /* verts */
|
||||
@@ -92,6 +94,7 @@ renderer_init_state(struct xorg_renderer *r)
|
||||
{
|
||||
struct pipe_depth_stencil_alpha_state dsa;
|
||||
struct pipe_rasterizer_state raster;
|
||||
unsigned i;
|
||||
|
||||
/* set common initial clip state */
|
||||
memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
|
||||
@@ -103,6 +106,14 @@ renderer_init_state(struct xorg_renderer *r)
|
||||
raster.gl_rasterization_rules = 1;
|
||||
cso_set_rasterizer(r->cso, &raster);
|
||||
|
||||
/* vertex elements state */
|
||||
memset(&r->velems[0], 0, sizeof(r->velems[0]) * 3);
|
||||
for (i = 0; i < 3; i++) {
|
||||
r->velems[i].src_offset = i * 4 * sizeof(float);
|
||||
r->velems[i].instance_divisor = 0;
|
||||
r->velems[i].vertex_buffer_index = 0;
|
||||
r->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -600,6 +611,8 @@ void renderer_draw_yuv(struct xorg_renderer *r,
|
||||
if (buf) {
|
||||
const int num_attribs = 2; /*pos + tex coord*/
|
||||
|
||||
cso_set_vertex_elements(r->cso, num_attribs, r->velems);
|
||||
|
||||
util_draw_vertex_buffer(pipe, buf, 0,
|
||||
PIPE_PRIM_QUADS,
|
||||
4, /* verts */
|
||||
|
||||
@@ -28,6 +28,7 @@ struct xorg_renderer {
|
||||
|
||||
float buffer[BUF_SIZE];
|
||||
int buffer_size;
|
||||
struct pipe_vertex_element velems[3];
|
||||
|
||||
/* number of attributes per vertex for the current
|
||||
* draw operation */
|
||||
|
||||
@@ -440,6 +440,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_save_viewport(cso);
|
||||
cso_save_fragment_shader(cso);
|
||||
cso_save_vertex_shader(cso);
|
||||
cso_save_vertex_elements(cso);
|
||||
|
||||
/* rasterizer state: just scissor */
|
||||
st->bitmap.rasterizer.scissor = ctx->Scissor.Enabled;
|
||||
@@ -490,6 +491,8 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_set_viewport(cso, &vp);
|
||||
}
|
||||
|
||||
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
|
||||
|
||||
/* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
|
||||
z = z * 2.0 - 1.0;
|
||||
|
||||
@@ -509,6 +512,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_restore_viewport(cso);
|
||||
cso_restore_fragment_shader(cso);
|
||||
cso_restore_vertex_shader(cso);
|
||||
cso_restore_vertex_elements(cso);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -213,6 +213,7 @@ clear_with_quad(GLcontext *ctx,
|
||||
cso_save_clip(st->cso_context);
|
||||
cso_save_fragment_shader(st->cso_context);
|
||||
cso_save_vertex_shader(st->cso_context);
|
||||
cso_save_vertex_elements(st->cso_context);
|
||||
|
||||
/* blend state: RGBA masking */
|
||||
{
|
||||
@@ -264,6 +265,8 @@ clear_with_quad(GLcontext *ctx,
|
||||
cso_set_depth_stencil_alpha(st->cso_context, &depth_stencil);
|
||||
}
|
||||
|
||||
cso_set_vertex_elements(st->cso_context, 2, st->velems_util_draw);
|
||||
|
||||
cso_set_rasterizer(st->cso_context, &st->clear.raster);
|
||||
|
||||
/* viewport state: viewport matching window dims */
|
||||
@@ -297,6 +300,8 @@ clear_with_quad(GLcontext *ctx,
|
||||
cso_restore_clip(st->cso_context);
|
||||
cso_restore_fragment_shader(st->cso_context);
|
||||
cso_restore_vertex_shader(st->cso_context);
|
||||
cso_restore_vertex_elements(st->cso_context);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -529,6 +529,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_save_sampler_textures(cso);
|
||||
cso_save_fragment_shader(cso);
|
||||
cso_save_vertex_shader(cso);
|
||||
cso_save_vertex_elements(cso);
|
||||
|
||||
/* rasterizer state: just scissor */
|
||||
{
|
||||
@@ -581,6 +582,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_set_viewport(cso, &vp);
|
||||
}
|
||||
|
||||
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
|
||||
|
||||
/* texture state: */
|
||||
if (st->pixel_xfer.pixelmap_enabled) {
|
||||
struct pipe_texture *textures[2];
|
||||
@@ -615,6 +618,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
|
||||
cso_restore_sampler_textures(cso);
|
||||
cso_restore_fragment_shader(cso);
|
||||
cso_restore_vertex_shader(cso);
|
||||
cso_restore_vertex_elements(cso);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -141,6 +141,14 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
|
||||
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
|
||||
st->state.sampler_list[i] = &st->state.samplers[i];
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
|
||||
st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
|
||||
st->velems_util_draw[i].instance_divisor = 0;
|
||||
st->velems_util_draw[i].vertex_buffer_index = 0;
|
||||
st->velems_util_draw[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
|
||||
}
|
||||
|
||||
/* we want all vertex data to be placed in buffer objects */
|
||||
vbo_use_buffer_objects(ctx);
|
||||
|
||||
|
||||
@@ -174,6 +174,9 @@ struct st_context
|
||||
unsigned vbuf_slot;
|
||||
} clear;
|
||||
|
||||
/** used for anything using util_draw_vertex_buffer */
|
||||
struct pipe_vertex_element velems_util_draw[3];
|
||||
|
||||
void *passthrough_fs; /**< simple pass-through frag shader */
|
||||
|
||||
struct gen_mipmap_state *gen_mipmap;
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_inlines.h"
|
||||
#include "util/u_format.h"
|
||||
#include "cso_cache/cso_context.h"
|
||||
|
||||
|
||||
static GLuint double_types[4] = {
|
||||
@@ -368,7 +369,6 @@ setup_interleaved_attribs(GLcontext *ctx,
|
||||
(unsigned) (arrays[mesaAttr]->Ptr - offset0);
|
||||
velements[attr].instance_divisor = 0;
|
||||
velements[attr].vertex_buffer_index = 0;
|
||||
velements[attr].nr_components = arrays[mesaAttr]->Size;
|
||||
velements[attr].src_format =
|
||||
st_pipe_vertex_format(arrays[mesaAttr]->Type,
|
||||
arrays[mesaAttr]->Size,
|
||||
@@ -458,7 +458,6 @@ setup_non_interleaved_attribs(GLcontext *ctx,
|
||||
vbuffer[attr].max_index = max_index;
|
||||
velements[attr].instance_divisor = 0;
|
||||
velements[attr].vertex_buffer_index = attr;
|
||||
velements[attr].nr_components = arrays[mesaAttr]->Size;
|
||||
velements[attr].src_format
|
||||
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
|
||||
arrays[mesaAttr]->Size,
|
||||
@@ -596,14 +595,13 @@ st_draw_vbo(GLcontext *ctx,
|
||||
for (i = 0; i < num_velements; i++) {
|
||||
printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
|
||||
printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
|
||||
printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components);
|
||||
printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
|
||||
pipe->set_vertex_elements(pipe, num_velements, velements);
|
||||
cso_set_vertex_elements(ctx->st->cso_context, num_velements, velements);
|
||||
|
||||
if (num_vbuffers == 0 || num_velements == 0)
|
||||
return;
|
||||
|
||||
@@ -178,7 +178,6 @@ st_feedback_draw_vbo(GLcontext *ctx,
|
||||
vbuffers[attr].max_index = max_index;
|
||||
velements[attr].instance_divisor = 0;
|
||||
velements[attr].vertex_buffer_index = attr;
|
||||
velements[attr].nr_components = arrays[mesaAttr]->Size;
|
||||
velements[attr].src_format =
|
||||
st_pipe_vertex_format(arrays[mesaAttr]->Type,
|
||||
arrays[mesaAttr]->Size,
|
||||
|
||||
Reference in New Issue
Block a user