svga: add format translation for DXT/sRGB formats
Without this, apps/tests that tried to use a DXT/sRGB format would die on a failed assertion (st_texture.c:80).
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@@ -48,10 +48,16 @@ svga_translate_format(struct svga_screen *ss,
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case PIPE_FORMAT_B8G8R8X8_UNORM:
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return SVGA3D_X8R8G8B8;
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/* Required for GL2.1:
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*/
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/* sRGB required for GL2.1 */
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case PIPE_FORMAT_B8G8R8A8_SRGB:
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return SVGA3D_A8R8G8B8;
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case PIPE_FORMAT_DXT1_SRGB:
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case PIPE_FORMAT_DXT1_SRGBA:
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return SVGA3D_DXT1;
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case PIPE_FORMAT_DXT3_SRGBA:
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return SVGA3D_DXT3;
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case PIPE_FORMAT_DXT5_SRGBA:
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return SVGA3D_DXT5;
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case PIPE_FORMAT_B5G6R5_UNORM:
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return SVGA3D_R5G6B5;
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