radeonsi: don't use nir_io_dont_optimize because it's deprecated
There is a new environment variable that can be used instead. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32257>
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@@ -22,7 +22,6 @@ OPT_BOOL(dcc_msaa, true, "Enable DCC for MSAA for GFX10-10.3")
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OPT_BOOL(zerovram, false, "Zero all VRAM allocations")
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OPT_BOOL(clear_lds, false, "Clear LDS at the end of shaders. Might decrease performance.")
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OPT_BOOL(cache_rb_gl2, false, "Enable GL2 caching for CB and DB.")
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OPT_BOOL(optimize_io, true, "Run nir_opt_varyings in the GLSL linker.")
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#undef OPT_BOOL
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#undef OPT_INT
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@@ -1576,8 +1576,7 @@ void si_init_screen_get_functions(struct si_screen *sscreen)
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* when execution mode is rtz instead of rtne.
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*/
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options->force_f2f16_rtz = true;
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options->io_options |= (!has_mediump ? nir_io_mediump_is_32bit : 0) | nir_io_has_intrinsics |
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(sscreen->options.optimize_io ? 0 : nir_io_dont_optimize);
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options->io_options |= (!has_mediump ? nir_io_mediump_is_32bit : 0) | nir_io_has_intrinsics;
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options->lower_mediump_io = has_mediump ? si_lower_mediump_io : NULL;
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/* HW supports indirect indexing for: | Enabled in driver
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* -------------------------------------------------------
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@@ -147,8 +147,7 @@ void si_get_ir_cache_key(struct si_shader_selector *sel, bool ngg, bool es,
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/* bit gap */
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if (wave_size == 32)
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shader_variant_flags |= 1 << 2;
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if (sel->screen->options.optimize_io)
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shader_variant_flags |= 1 << 3;
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/* bit gap */
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/* use_ngg_culling disables NGG passthrough for non-culling shaders to reduce context
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* rolls, which can be changed with AMD_DEBUG=nonggc or AMD_DEBUG=nggc.
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*/
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