fixed duplicate variable problem
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@@ -1,4 +1,4 @@
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/* $Id: colortab.c,v 1.11 2000/04/11 15:07:48 brianp Exp $ */
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/* $Id: colortab.c,v 1.12 2000/04/11 20:54:49 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -114,7 +114,7 @@ decode_internal_format( GLint format )
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void
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_mesa_ColorTable( GLenum target, GLenum internalFormat,
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GLsizei width, GLenum format, GLenum type,
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const GLvoid *table )
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const GLvoid *data )
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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@@ -202,7 +202,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
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if (!proxy) {
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_mesa_unpack_ubyte_color_span(ctx, width, table->Format,
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table->Table, /* dest */
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format, type, table,
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format, type, data,
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&ctx->Unpack, GL_FALSE);
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}
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if (texObj) {
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