pan/midgard: Count shader-db stats by bundled instructions
This does not affect shaders in any way. Rather, it makes the shader-db instruction count recorded in the compiler accurate with the in-order scheduler, matching up with what we calculate from pandecode. Though shaders are the same, instruction counts cannot be compared across this commit for this reason. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@@ -2800,15 +2800,14 @@ midgard_compile_shader_nir(struct midgard_screen *screen, nir_shader *nir, midga
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/* Count instructions and bundles */
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mir_foreach_instr_global(ctx, ins) {
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nr_ins++;
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}
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mir_foreach_block(ctx, block) {
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nr_bundles += util_dynarray_num_elements(
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&block->bundles, midgard_bundle);
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nr_quadwords += block->quadword_count;
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mir_foreach_bundle_in_block(block, bun)
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nr_ins += bun->instruction_count;
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}
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/* Calculate thread count. There are certain cutoffs by
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