tgsi: remove unused tgsi_shader_info.indirect_files_written
Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24100>
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@@ -317,7 +317,6 @@ scan_instruction(struct tgsi_shader_info *info,
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1 << dst->Indirect.Swizzle, NULL);
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info->indirect_files |= (1 << dst->Register.File);
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info->indirect_files_written |= (1 << dst->Register.File);
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}
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if (dst->Register.Dimension && dst->Dimension.Indirect) {
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@@ -130,7 +130,6 @@ struct tgsi_shader_info
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* Bitmask indicating which register files are read / written with
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* indirect addressing. The bits are (1 << TGSI_FILE_x).
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*/
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unsigned indirect_files_written;
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unsigned dim_indirect_files; /**< shader resource indexing */
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unsigned const_buffers_indirect; /**< const buffers using indirect addressing */
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