llvmpipe: simplify buffer allocation logic.

Now with buffer formats clarification don't need all that logic any longer.
(Note that it never would have worked in any case, because blockwidth and
blockheight were swapped any allocation with multi-byte format would have
had zero size.)

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Roland Scheidegger
2013-02-21 17:13:34 +01:00
parent 2cfee2295f
commit 66c3cd0be3
+5 -7
View File
@@ -311,13 +311,11 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
}
else {
/* other data (vertex buffer, const buffer, etc) */
const enum pipe_format format = templat->format;
const uint w = templat->width0 / util_format_get_blockheight(format);
/* XXX buffers should only have one dimension, those values should be 1 */
const uint h = templat->height0 / util_format_get_blockwidth(format);
const uint d = templat->depth0;
const uint bpp = util_format_get_blocksize(format);
const uint bytes = w * h * d * bpp;
const uint bytes = templat->width0;
assert(util_format_get_blocksize(templat->format) == 1);
assert(templat->height0 == 1);
assert(templat->depth0 == 1);
assert(templat->last_level == 0);
lpr->data = align_malloc(bytes, 16);
if (!lpr->data)
goto fail;