intel/blorp: Use float directly to avoid #include "mesa/main/format_utils.h"

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24438>
This commit is contained in:
Yonggang Luo
2023-08-02 19:10:49 +08:00
committed by Marge Bot
parent 8b2d2dd43d
commit 66880eeaec
+2 -4
View File
@@ -28,8 +28,6 @@
#include "dev/intel_debug.h"
#include "util/format_rgb9e5.h"
/* header-only include needed for _mesa_unorm_to_float and friends. */
#include "mesa/main/format_utils.h"
#include "util/u_math.h"
#define FILE_DEBUG_FLAG DEBUG_BLORP
@@ -1577,8 +1575,8 @@ brw_blorp_get_blit_kernel_cs(struct blorp_batch *batch,
static void
brw_blorp_setup_coord_transform(struct brw_blorp_coord_transform *xform,
GLfloat src0, GLfloat src1,
GLfloat dst0, GLfloat dst1,
float src0, float src1,
float dst0, float dst1,
bool mirror)
{
double scale = (double)(src1 - src0) / (double)(dst1 - dst0);