mesa: implement more glUniform display list functions

This commit is contained in:
Brian Paul
2009-09-15 14:56:55 -06:00
parent 3ad108b77f
commit 6681981fe1
+365 -1
View File
@@ -331,7 +331,22 @@ typedef enum
/* GL_ARB_shader_objects */
OPCODE_USE_PROGRAM,
OPCODE_UNIFORM_4F, /* XXX many more glUniform functions */
OPCODE_UNIFORM_1F,
OPCODE_UNIFORM_2F,
OPCODE_UNIFORM_3F,
OPCODE_UNIFORM_4F,
OPCODE_UNIFORM_1FV,
OPCODE_UNIFORM_2FV,
OPCODE_UNIFORM_3FV,
OPCODE_UNIFORM_4FV,
OPCODE_UNIFORM_1I,
OPCODE_UNIFORM_2I,
OPCODE_UNIFORM_3I,
OPCODE_UNIFORM_4I,
OPCODE_UNIFORM_1IV,
OPCODE_UNIFORM_2IV,
OPCODE_UNIFORM_3IV,
OPCODE_UNIFORM_4IV,
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
@@ -577,6 +592,18 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
n += InstSize[n[0].opcode];
break;
#endif
case OPCODE_UNIFORM_1FV:
case OPCODE_UNIFORM_2FV:
case OPCODE_UNIFORM_3FV:
case OPCODE_UNIFORM_4FV:
case OPCODE_UNIFORM_1IV:
case OPCODE_UNIFORM_2IV:
case OPCODE_UNIFORM_3IV:
case OPCODE_UNIFORM_4IV:
_mesa_free(n[3].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
_mesa_free(block);
@@ -5804,6 +5831,60 @@ save_UseProgramObjectARB(GLhandleARB program)
}
static void GLAPIENTRY
save_Uniform1fARB(GLint location, GLfloat x)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1F, 2);
if (n) {
n[1].i = location;
n[2].f = x;
}
if (ctx->ExecuteFlag) {
CALL_Uniform1fARB(ctx->Exec, (location, x));
}
}
static void GLAPIENTRY
save_Uniform2fARB(GLint location, GLfloat x, GLfloat y)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2F, 3);
if (n) {
n[1].i = location;
n[2].f = x;
n[3].f = y;
}
if (ctx->ExecuteFlag) {
CALL_Uniform2fARB(ctx->Exec, (location, x, y));
}
}
static void GLAPIENTRY
save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3F, 4);
if (n) {
n[1].i = location;
n[2].f = x;
n[3].f = y;
n[4].f = z;
}
if (ctx->ExecuteFlag) {
CALL_Uniform3fARB(ctx->Exec, (location, x, y, z));
}
}
static void GLAPIENTRY
save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -5824,6 +5905,228 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
}
/** Return copy of memory */
static void *
memdup(const void *src, GLsizei bytes)
{
void *b = bytes >= 0 ? _mesa_malloc(bytes) : NULL;
if (b)
_mesa_memcpy(b, src, bytes);
return b;
}
static void GLAPIENTRY
save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 1 * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_Uniform1fvARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 2 * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_Uniform2fvARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 3 * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_Uniform3fvARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4FV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_Uniform4fvARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform1iARB(GLint location, GLint x)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1I, 2);
if (n) {
n[1].i = location;
n[2].i = x;
}
if (ctx->ExecuteFlag) {
CALL_Uniform1iARB(ctx->Exec, (location, x));
}
}
static void GLAPIENTRY
save_Uniform2iARB(GLint location, GLint x, GLint y)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2I, 3);
if (n) {
n[1].i = location;
n[2].i = x;
n[3].i = y;
}
if (ctx->ExecuteFlag) {
CALL_Uniform2iARB(ctx->Exec, (location, x, y));
}
}
static void GLAPIENTRY
save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3I, 4);
if (n) {
n[1].i = location;
n[2].i = x;
n[3].i = y;
n[4].i = z;
}
if (ctx->ExecuteFlag) {
CALL_Uniform3iARB(ctx->Exec, (location, x, y, z));
}
}
static void GLAPIENTRY
save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4I, 5);
if (n) {
n[1].i = location;
n[2].i = x;
n[3].i = y;
n[4].i = z;
n[5].i = w;
}
if (ctx->ExecuteFlag) {
CALL_Uniform4iARB(ctx->Exec, (location, x, y, z, w));
}
}
static void GLAPIENTRY
save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 1 * sizeof(GLint));
}
if (ctx->ExecuteFlag) {
CALL_Uniform1ivARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 2 * sizeof(GLint));
}
if (ctx->ExecuteFlag) {
CALL_Uniform2ivARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 3 * sizeof(GLint));
}
if (ctx->ExecuteFlag) {
CALL_Uniform3ivARB(ctx->Exec, (location, count, v));
}
}
static void GLAPIENTRY
save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4IV, 3);
if (n) {
n[1].i = location;
n[2].i = count;
n[3].data = memdup(v, count * 4 * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_Uniform4ivARB(ctx->Exec, (location, count, v));
}
}
/**
* Save an error-generating command into display list.
*
@@ -6660,10 +6963,56 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_USE_PROGRAM:
CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui));
break;
case OPCODE_UNIFORM_1F:
CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f));
break;
case OPCODE_UNIFORM_2F:
CALL_Uniform2fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f));
break;
case OPCODE_UNIFORM_3F:
CALL_Uniform3fARB(ctx->Exec, (n[1].i, n[2].f, n[3].f, n[4].f));
break;
case OPCODE_UNIFORM_4F:
CALL_Uniform4fARB(ctx->Exec,
(n[1].i, n[2].f, n[3].f, n[4].f, n[5].f));
break;
case OPCODE_UNIFORM_1FV:
CALL_Uniform1fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_2FV:
CALL_Uniform2fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_3FV:
CALL_Uniform3fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_4FV:
CALL_Uniform4fvARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_1I:
CALL_Uniform1iARB(ctx->Exec, (n[1].i, n[2].i));
break;
case OPCODE_UNIFORM_2I:
CALL_Uniform2iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));
break;
case OPCODE_UNIFORM_3I:
CALL_Uniform3iARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));
break;
case OPCODE_UNIFORM_4I:
CALL_Uniform4iARB(ctx->Exec,
(n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
break;
case OPCODE_UNIFORM_1IV:
CALL_Uniform1ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_2IV:
CALL_Uniform2ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_3IV:
CALL_Uniform3ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_UNIFORM_4IV:
CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
case OPCODE_TEX_BUMP_PARAMETER_ATI:
{
@@ -8349,7 +8698,22 @@ _mesa_init_dlist_table(struct _glapi_table *table)
/* GL_ARB_shader_objects */
SET_UseProgramObjectARB(table, save_UseProgramObjectARB);
SET_Uniform1fARB(table, save_Uniform1fARB);
SET_Uniform2fARB(table, save_Uniform2fARB);
SET_Uniform3fARB(table, save_Uniform3fARB);
SET_Uniform4fARB(table, save_Uniform4fARB);
SET_Uniform1fvARB(table, save_Uniform1fvARB);
SET_Uniform2fvARB(table, save_Uniform2fvARB);
SET_Uniform3fvARB(table, save_Uniform3fvARB);
SET_Uniform4fvARB(table, save_Uniform4fvARB);
SET_Uniform1iARB(table, save_Uniform1iARB);
SET_Uniform2iARB(table, save_Uniform2iARB);
SET_Uniform3iARB(table, save_Uniform3iARB);
SET_Uniform4iARB(table, save_Uniform4iARB);
SET_Uniform1ivARB(table, save_Uniform1ivARB);
SET_Uniform2ivARB(table, save_Uniform2ivARB);
SET_Uniform3ivARB(table, save_Uniform3ivARB);
SET_Uniform4ivARB(table, save_Uniform4ivARB);
/* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);