egl/haiku: we don't use src/loader, drop all the references to it

Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Acked-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Emil Velikov
2015-06-11 12:20:34 +01:00
parent d0af283303
commit 667fe2f5e9
2 changed files with 0 additions and 8 deletions
-5
View File
@@ -9,7 +9,6 @@ env.Append(CPPDEFINES = [
env.Append(CPPPATH = [
'#/include',
'#/src/egl/main',
'#/src/loader',
])
sources = [
@@ -22,10 +21,6 @@ if env['platform'] == 'haiku':
'_EGL_NATIVE_PLATFORM=haiku',
])
env.Prepend(LIBS = [
libloader,
])
egl_haiku = env.ConvenienceLibrary(
target = 'egl_haiku',
source = sources,
-3
View File
@@ -27,7 +27,6 @@
#include <stdint.h>
#include <stdio.h>
#include "loader.h"
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
@@ -244,8 +243,6 @@ init_haiku(_EGLDriver *drv, _EGLDisplay *dpy)
_eglSetLogProc(haiku_log);
loader_set_logger(_eglLog);
TRACE("Add configs\n");
haiku_add_configs_for_visuals(dpy);