ralloc: add a linear allocator as a child node of ralloc

v2: remove goto, cosmetic changes

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-10-07 04:44:05 +02:00
parent acc23b04cf
commit 6608dbf540
2 changed files with 433 additions and 4 deletions
+353
View File
@@ -528,3 +528,356 @@ ralloc_vasprintf_rewrite_tail(char **str, size_t *start, const char *fmt,
*start += new_length;
return true;
}
/***************************************************************************
* Linear allocator for short-lived allocations.
***************************************************************************
*
* The allocator consists of a parent node (2K buffer), which requires
* a ralloc parent, and child nodes (allocations). Child nodes can't be freed
* directly, because the parent doesn't track them. You have to release
* the parent node in order to release all its children.
*
* The allocator uses a fixed-sized buffer with a monotonically increasing
* offset after each allocation. If the buffer is all used, another buffer
* is allocated, sharing the same ralloc parent, so all buffers are at
* the same level in the ralloc hierarchy.
*
* The linear parent node is always the first buffer and keeps track of all
* other buffers.
*/
#define ALIGN_POT(x, y) (((x) + (y) - 1) & ~((y) - 1))
#define MIN_LINEAR_BUFSIZE 2048
#define SUBALLOC_ALIGNMENT sizeof(uintptr_t)
#define LMAGIC 0x87b9c7d3
struct linear_header {
#ifdef DEBUG
unsigned magic; /* for debugging */
#endif
unsigned offset; /* points to the first unused byte in the buffer */
unsigned size; /* size of the buffer */
void *ralloc_parent; /* new buffers will use this */
struct linear_header *next; /* next buffer if we have more */
struct linear_header *latest; /* the only buffer that has free space */
/* After this structure, the buffer begins.
* Each suballocation consists of linear_size_chunk as its header followed
* by the suballocation, so it goes:
*
* - linear_size_chunk
* - allocated space
* - linear_size_chunk
* - allocated space
* etc.
*
* linear_size_chunk is only needed by linear_realloc.
*/
};
struct linear_size_chunk {
unsigned size; /* for realloc */
unsigned _padding;
};
typedef struct linear_header linear_header;
typedef struct linear_size_chunk linear_size_chunk;
#define LINEAR_PARENT_TO_HEADER(parent) \
(linear_header*) \
((char*)(parent) - sizeof(linear_size_chunk) - sizeof(linear_header))
/* Allocate the linear buffer with its header. */
static linear_header *
create_linear_node(void *ralloc_ctx, unsigned min_size)
{
linear_header *node;
min_size += sizeof(linear_size_chunk);
if (likely(min_size < MIN_LINEAR_BUFSIZE))
min_size = MIN_LINEAR_BUFSIZE;
node = ralloc_size(ralloc_ctx, sizeof(linear_header) + min_size);
if (unlikely(!node))
return NULL;
#ifdef DEBUG
node->magic = LMAGIC;
#endif
node->offset = 0;
node->size = min_size;
node->ralloc_parent = ralloc_ctx;
node->next = NULL;
node->latest = node;
return node;
}
void *
linear_alloc_child(void *parent, unsigned size)
{
linear_header *first = LINEAR_PARENT_TO_HEADER(parent);
linear_header *latest = first->latest;
linear_header *new_node;
linear_size_chunk *ptr;
unsigned full_size;
assert(first->magic == LMAGIC);
assert(!latest->next);
size = ALIGN_POT(size, SUBALLOC_ALIGNMENT);
full_size = sizeof(linear_size_chunk) + size;
if (unlikely(latest->offset + full_size > latest->size)) {
/* allocate a new node */
new_node = create_linear_node(latest->ralloc_parent, size);
if (unlikely(!new_node))
return NULL;
first->latest = new_node;
latest->latest = new_node;
latest->next = new_node;
latest = new_node;
}
ptr = (linear_size_chunk *)((char*)&latest[1] + latest->offset);
ptr->size = size;
latest->offset += full_size;
return &ptr[1];
}
void *
linear_alloc_parent(void *ralloc_ctx, unsigned size)
{
linear_header *node;
if (unlikely(!ralloc_ctx))
return NULL;
size = ALIGN_POT(size, SUBALLOC_ALIGNMENT);
node = create_linear_node(ralloc_ctx, size);
if (unlikely(!node))
return NULL;
return linear_alloc_child((char*)node +
sizeof(linear_header) +
sizeof(linear_size_chunk), size);
}
void *
linear_zalloc_child(void *parent, unsigned size)
{
void *ptr = linear_alloc_child(parent, size);
if (likely(ptr))
memset(ptr, 0, size);
return ptr;
}
void *
linear_zalloc_parent(void *parent, unsigned size)
{
void *ptr = linear_alloc_parent(parent, size);
if (likely(ptr))
memset(ptr, 0, size);
return ptr;
}
void
linear_free_parent(void *ptr)
{
linear_header *node;
if (unlikely(!ptr))
return;
node = LINEAR_PARENT_TO_HEADER(ptr);
assert(node->magic == LMAGIC);
while (node) {
void *ptr = node;
node = node->next;
ralloc_free(ptr);
}
}
void
ralloc_steal_linear_parent(void *new_ralloc_ctx, void *ptr)
{
linear_header *node;
if (unlikely(!ptr))
return;
node = LINEAR_PARENT_TO_HEADER(ptr);
assert(node->magic == LMAGIC);
while (node) {
ralloc_steal(new_ralloc_ctx, node);
node->ralloc_parent = new_ralloc_ctx;
node = node->next;
}
}
void *
ralloc_parent_of_linear_parent(void *ptr)
{
linear_header *node = LINEAR_PARENT_TO_HEADER(ptr);
assert(node->magic == LMAGIC);
return node->ralloc_parent;
}
void *
linear_realloc(void *parent, void *old, unsigned new_size)
{
unsigned old_size = 0;
ralloc_header *new_ptr;
new_ptr = linear_alloc_child(parent, new_size);
if (unlikely(!old))
return new_ptr;
old_size = ((linear_size_chunk*)old)[-1].size;
if (likely(new_ptr && old_size))
memcpy(new_ptr, old, MIN2(old_size, new_size));
return new_ptr;
}
/* All code below is pretty much copied from ralloc and only the alloc
* calls are different.
*/
char *
linear_strdup(void *parent, const char *str)
{
unsigned n;
char *ptr;
if (unlikely(!str))
return NULL;
n = strlen(str);
ptr = linear_alloc_child(parent, n + 1);
if (unlikely(!ptr))
return NULL;
memcpy(ptr, str, n);
ptr[n] = '\0';
return ptr;
}
char *
linear_asprintf(void *parent, const char *fmt, ...)
{
char *ptr;
va_list args;
va_start(args, fmt);
ptr = linear_vasprintf(parent, fmt, args);
va_end(args);
return ptr;
}
char *
linear_vasprintf(void *parent, const char *fmt, va_list args)
{
unsigned size = printf_length(fmt, args) + 1;
char *ptr = linear_alloc_child(parent, size);
if (ptr != NULL)
vsnprintf(ptr, size, fmt, args);
return ptr;
}
bool
linear_asprintf_append(void *parent, char **str, const char *fmt, ...)
{
bool success;
va_list args;
va_start(args, fmt);
success = linear_vasprintf_append(parent, str, fmt, args);
va_end(args);
return success;
}
bool
linear_vasprintf_append(void *parent, char **str, const char *fmt, va_list args)
{
size_t existing_length;
assert(str != NULL);
existing_length = *str ? strlen(*str) : 0;
return linear_vasprintf_rewrite_tail(parent, str, &existing_length, fmt, args);
}
bool
linear_asprintf_rewrite_tail(void *parent, char **str, size_t *start,
const char *fmt, ...)
{
bool success;
va_list args;
va_start(args, fmt);
success = linear_vasprintf_rewrite_tail(parent, str, start, fmt, args);
va_end(args);
return success;
}
bool
linear_vasprintf_rewrite_tail(void *parent, char **str, size_t *start,
const char *fmt, va_list args)
{
size_t new_length;
char *ptr;
assert(str != NULL);
if (unlikely(*str == NULL)) {
*str = linear_vasprintf(parent, fmt, args);
*start = strlen(*str);
return true;
}
new_length = printf_length(fmt, args);
ptr = linear_realloc(parent, *str, *start + new_length + 1);
if (unlikely(ptr == NULL))
return false;
vsnprintf(ptr + *start, new_length + 1, fmt, args);
*str = ptr;
*start += new_length;
return true;
}
/* helper routine for strcat/strncat - n is the exact amount to copy */
static bool
linear_cat(void *parent, char **dest, const char *str, unsigned n)
{
char *both;
unsigned existing_length;
assert(dest != NULL && *dest != NULL);
existing_length = strlen(*dest);
both = linear_realloc(parent, *dest, existing_length + n + 1);
if (unlikely(both == NULL))
return false;
memcpy(both + existing_length, str, n);
both[existing_length + n] = '\0';
*dest = both;
return true;
}
bool
linear_strcat(void *parent, char **dest, const char *str)
{
return linear_cat(parent, dest, str, strlen(str));
}
+80 -4
View File
@@ -407,10 +407,6 @@ bool ralloc_asprintf_append (char **str, const char *fmt, ...)
bool ralloc_vasprintf_append(char **str, const char *fmt, va_list args);
/// @}
#ifdef __cplusplus
} /* end of extern "C" */
#endif
/**
* Declare C++ new and delete operators which use ralloc.
*
@@ -454,4 +450,84 @@ public: \
#define DECLARE_RZALLOC_CXX_OPERATORS(type) \
DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, rzalloc_size)
#define DECLARE_LINEAR_ALLOC_CXX_OPERATORS(type) \
DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_alloc_child)
#define DECLARE_LINEAR_ZALLOC_CXX_OPERATORS(type) \
DECLARE_ALLOC_CXX_OPERATORS_TEMPLATE(type, linear_zalloc_child)
/**
* Do a fast allocation from the linear buffer, also known as the child node
* from the allocator's point of view. It can't be freed directly. You have
* to free the parent or the ralloc parent.
*
* \param parent parent node of the linear allocator
* \param size size to allocate (max 32 bits)
*/
void *linear_alloc_child(void *parent, unsigned size);
/**
* Allocate a parent node that will hold linear buffers. The returned
* allocation is actually the first child node, but it's also the handle
* of the parent node. Use it for all child node allocations.
*
* \param ralloc_ctx ralloc context, must not be NULL
* \param size size to allocate (max 32 bits)
*/
void *linear_alloc_parent(void *ralloc_ctx, unsigned size);
/**
* Same as linear_alloc_child, but also clears memory.
*/
void *linear_zalloc_child(void *parent, unsigned size);
/**
* Same as linear_alloc_parent, but also clears memory.
*/
void *linear_zalloc_parent(void *ralloc_ctx, unsigned size);
/**
* Free the linear parent node. This will free all child nodes too.
* Freeing the ralloc parent will also free this.
*/
void linear_free_parent(void *ptr);
/**
* Same as ralloc_steal, but steals the linear parent node.
*/
void ralloc_steal_linear_parent(void *new_ralloc_ctx, void *ptr);
/**
* Return the ralloc parent of the linear parent node.
*/
void *ralloc_parent_of_linear_parent(void *ptr);
/**
* Same as realloc except that the linear allocator doesn't free child nodes,
* so it's reduced to memory duplication. It's used in places where
* reallocation is required. Don't use it often. It's much slower than
* realloc.
*/
void *linear_realloc(void *parent, void *old, unsigned new_size);
/* The functions below have the same semantics as their ralloc counterparts,
* except that they always allocate a linear child node.
*/
char *linear_strdup(void *parent, const char *str);
char *linear_asprintf(void *parent, const char *fmt, ...);
char *linear_vasprintf(void *parent, const char *fmt, va_list args);
bool linear_asprintf_append(void *parent, char **str, const char *fmt, ...);
bool linear_vasprintf_append(void *parent, char **str, const char *fmt,
va_list args);
bool linear_asprintf_rewrite_tail(void *parent, char **str, size_t *start,
const char *fmt, ...);
bool linear_vasprintf_rewrite_tail(void *parent, char **str, size_t *start,
const char *fmt, va_list args);
bool linear_strcat(void *parent, char **dest, const char *str);
#ifdef __cplusplus
} /* end of extern "C" */
#endif
#endif