glsl: change GLSL #pragma initialization

Initialize the shader's pragma settings before calling the compiler.
Added pragma "Ignore" fields to allow overriding the #pragma directives found
in shader source code.
This commit is contained in:
Brian Paul
2009-03-19 10:25:24 -06:00
parent a57d7edf06
commit 65fc2ca82a
4 changed files with 25 additions and 14 deletions
+3
View File
@@ -1956,6 +1956,8 @@ struct gl_query_state
/** Set by #pragma directives */
struct gl_sl_pragmas
{
GLboolean IgnoreOptimize; /**< ignore #pragma optimize(on/off) ? */
GLboolean IgnoreDebug; /**< ignore #pragma debug(on/off) ? */
GLboolean Optimize; /**< defaults on */
GLboolean Debug; /**< defaults off */
};
@@ -2026,6 +2028,7 @@ struct gl_shader_state
GLboolean EmitComments; /**< Annotated instructions */
void *MemPool;
GLbitfield Flags; /**< Mask of GLSL_x flags */
struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
};
+9
View File
@@ -410,6 +410,12 @@ _mesa_init_shader_state(GLcontext * ctx)
ctx->Shader.EmitCondCodes = GL_FALSE;
ctx->Shader.EmitComments = GL_FALSE;
ctx->Shader.Flags = get_shader_flags();
/* Default pragma settings */
ctx->Shader.DefaultPragmas.IgnoreOptimize = GL_FALSE;
ctx->Shader.DefaultPragmas.IgnoreDebug = GL_FALSE;
ctx->Shader.DefaultPragmas.Optimize = GL_TRUE;
ctx->Shader.DefaultPragmas.Debug = GL_FALSE;
}
@@ -1444,6 +1450,9 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj)
if (!sh)
return;
/* set default pragma state for shader */
sh->Pragmas = ctx->Shader.DefaultPragmas;
/* this call will set the sh->CompileStatus field to indicate if
* compilation was successful.
*/
+3 -1
View File
@@ -2798,7 +2798,9 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
shader->CompileStatus = success;
if (success) {
_mesa_optimize_program(ctx, shader->Program);
if (shader->Pragmas.Optimize) {
_mesa_optimize_program(ctx, shader->Program);
}
}
if (ctx->Shader.Flags & GLSL_LOG) {
+10 -13
View File
@@ -530,14 +530,6 @@ pp_ext_set(pp_ext *self, const char *name, GLboolean enable)
}
static void
pp_pragmas_init(struct gl_sl_pragmas *pragmas)
{
pragmas->Optimize = GL_TRUE;
pragmas->Debug = GL_FALSE;
}
/**
* Called in response to #pragma. For example, "#pragma debug(on)" would
* call this function as pp_pragma("debug", "on").
@@ -553,10 +545,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
if (!param)
return GL_FALSE; /* missing required param */
if (_mesa_strcmp(param, "on") == 0) {
pragmas->Optimize = GL_TRUE;
if (!pragmas->IgnoreOptimize)
pragmas->Optimize = GL_TRUE;
}
else if (_mesa_strcmp(param, "off") == 0) {
pragmas->Optimize = GL_FALSE;
if (!pragmas->IgnoreOptimize)
pragmas->Optimize = GL_FALSE;
}
else {
return GL_FALSE; /* invalid param */
@@ -566,10 +560,12 @@ pp_pragma(struct gl_sl_pragmas *pragmas, const char *pragma, const char *param)
if (!param)
return GL_FALSE; /* missing required param */
if (_mesa_strcmp(param, "on") == 0) {
pragmas->Debug = GL_TRUE;
if (!pragmas->IgnoreDebug)
pragmas->Debug = GL_TRUE;
}
else if (_mesa_strcmp(param, "off") == 0) {
pragmas->Debug = GL_FALSE;
if (!pragmas->IgnoreDebug)
pragmas->Debug = GL_FALSE;
}
else {
return GL_FALSE; /* invalid param */
@@ -945,7 +941,6 @@ preprocess_source (slang_string *output, const char *source,
}
pp_state_init (&state, elog, extensions);
pp_pragmas_init (pragmas);
/* add the predefined symbols to the symbol table */
for (i = 0; predefined[i]; i++) {
@@ -1296,6 +1291,8 @@ error:
* \param output the post-process results
* \param input the input text
* \param elog log to record warnings, errors
* \param extensions out extension settings
* \param pragmas in/out #pragma settings
* \return GL_TRUE for success, GL_FALSE for error
*/
GLboolean