i965/vec4/nir: implement nir_intrinsic_get_buffer_size

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
This commit is contained in:
Samuel Iglesias Gonsalvez
2015-08-26 12:21:54 +02:00
parent 6485880232
commit 65d7f5fe9f
@@ -538,6 +538,32 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
break;
}
case nir_intrinsic_get_buffer_size: {
nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]);
unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0;
assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage);
src_reg surf_index = src_reg(prog_data->base.binding_table.ubo_start +
ubo_index);
dst_reg result_dst = get_nir_dest(instr->dest);
vec4_instruction *inst = new(mem_ctx)
vec4_instruction(VS_OPCODE_GET_BUFFER_SIZE, result_dst);
inst->base_mrf = 2;
inst->mlen = 1; /* always at least one */
inst->src[1] = src_reg(surf_index);
/* MRF for the first parameter */
src_reg lod = src_reg(0);
int param_base = inst->base_mrf;
int writemask = WRITEMASK_X;
emit(MOV(dst_reg(MRF, param_base, glsl_type::int_type, writemask), lod));
emit(inst);
break;
}
case nir_intrinsic_load_vertex_id:
unreachable("should be lowered by lower_vertex_id()");