mesa: added DP2, DP2A instructions
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@@ -776,6 +776,33 @@ _mesa_execute_program(GLcontext * ctx,
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store_vector4(inst, machine, result);
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}
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break;
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case OPCODE_DP2:
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{
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GLfloat a[4], b[4], result[4];
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fetch_vector4(&inst->SrcReg[0], machine, a);
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fetch_vector4(&inst->SrcReg[1], machine, b);
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result[0] = result[1] = result[2] = result[3] = DOT2(a, b);
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store_vector4(inst, machine, result);
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if (DEBUG_PROG) {
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printf("DP2 %g = (%g %g) . (%g %g)\n",
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result[0], a[0], a[1], b[0], b[1]);
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}
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}
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break;
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case OPCODE_DP2A:
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{
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GLfloat a[4], b[4], c, result[4];
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fetch_vector4(&inst->SrcReg[0], machine, a);
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fetch_vector4(&inst->SrcReg[1], machine, b);
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fetch_vector1(&inst->SrcReg[1], machine, &c);
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result[0] = result[1] = result[2] = result[3] = DOT2(a, b) + c;
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store_vector4(inst, machine, result);
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if (DEBUG_PROG) {
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printf("DP2A %g = (%g %g) . (%g %g) + %g\n",
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result[0], a[0], a[1], b[0], b[1], c);
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}
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}
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break;
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case OPCODE_DP3:
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{
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GLfloat a[4], b[4], result[4];
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@@ -808,8 +835,7 @@ _mesa_execute_program(GLcontext * ctx,
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GLfloat a[4], b[4], result[4];
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fetch_vector4(&inst->SrcReg[0], machine, a);
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fetch_vector4(&inst->SrcReg[1], machine, b);
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result[0] = result[1] = result[2] = result[3] =
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a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + b[3];
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result[0] = result[1] = result[2] = result[3] = DOT3(a, b) + b[3];
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store_vector4(inst, machine, result);
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}
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break;
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@@ -169,6 +169,8 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
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{ OPCODE_COS, "COS", 1, 1 },
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{ OPCODE_DDX, "DDX", 1, 1 },
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{ OPCODE_DDY, "DDY", 1, 1 },
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{ OPCODE_DP2, "DP2", 2, 1 },
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{ OPCODE_DP2A, "DP2A", 3, 1 },
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{ OPCODE_DP3, "DP3", 2, 1 },
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{ OPCODE_DP4, "DP4", 2, 1 },
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{ OPCODE_DPH, "DPH", 2, 1 },
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@@ -160,6 +160,8 @@ typedef enum prog_opcode {
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OPCODE_COS, /* X 2 X X */
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OPCODE_DDX, /* X X */
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OPCODE_DDY, /* X X */
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OPCODE_DP2, /* 2 */
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OPCODE_DP2A, /* 2 */
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OPCODE_DP3, /* X X X X X */
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OPCODE_DP4, /* X X X X X */
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OPCODE_DPH, /* X X 1.1 */
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