setup vertex format for GL_FEEDBACK mode
This commit is contained in:
@@ -54,6 +54,7 @@
|
||||
#include "pipe/p_context.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "pipe/p_winsys.h"
|
||||
#include "pipe/cso_cache/cso_cache.h"
|
||||
#include "vf/vf.h"
|
||||
|
||||
#include "pipe/draw/draw_context.h"
|
||||
@@ -307,6 +308,19 @@ st_RenderMode(GLcontext *ctx, GLenum newMode )
|
||||
draw_set_rasterize_stage(draw, st->feedback_stage);
|
||||
/* Plug in new vbo draw function */
|
||||
vbo->draw_prims = st_feedback_draw_vbo;
|
||||
/* setup post-transform vertex attribs */
|
||||
{
|
||||
/* emit all attribs as GLfloat[4] */
|
||||
uint attrs[PIPE_MAX_SHADER_OUTPUTS];
|
||||
interp_mode interp[PIPE_MAX_SHADER_OUTPUTS];
|
||||
GLuint n = st->state.vs->state.num_outputs;
|
||||
GLuint i;
|
||||
for (i = 0; i < n; i++) {
|
||||
attrs[i] = FORMAT_4F;
|
||||
interp[i] = INTERP_NONE;
|
||||
}
|
||||
draw_set_vertex_attributes(draw, attrs, interp, n);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user