i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
For some reason, we put the flush in the caller, rather than just before emitting the packet. This is more than a cosmetic problem: BLORP calls gen6_emit_3dstate_multisample() directly, and so it missed the flush. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Tested-by: Xinkai Chen <yeled.nova@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Cc: "9.2" <mesa-stable@lists.freedesktop.org>
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@@ -83,6 +83,9 @@ gen6_emit_3dstate_multisample(struct brw_context *brw,
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break;
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}
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/* 3DSTATE_MULTISAMPLE is nonpipelined. */
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intel_emit_post_sync_nonzero_flush(brw);
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int len = brw->gen >= 7 ? 4 : 3;
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BEGIN_BATCH(len);
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OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
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@@ -138,9 +141,6 @@ static void upload_multisample_state(struct brw_context *brw)
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}
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}
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/* 3DSTATE_MULTISAMPLE is nonpipelined. */
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intel_emit_post_sync_nonzero_flush(brw);
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gen6_emit_3dstate_multisample(brw, num_samples);
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gen6_emit_3dstate_sample_mask(brw, num_samples, coverage,
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coverage_invert, sample_mask);
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