nir/print: Add space after shader_storage var mode

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Jordan Justen
2016-01-16 23:11:16 -08:00
parent 9f4a72c9e3
commit 65a5407931

View File

@@ -312,7 +312,7 @@ print_var_decl(nir_variable *var, print_state *state)
const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
const char *const mode[] = { "shader_in ", "shader_out ", "", "",
"uniform ", "shader_storage", "system " };
"uniform ", "shader_storage ", "system " };
fprintf(fp, "%s%s%s%s%s%s ",
cent, samp, patch, inv, mode[var->data.mode],