intel: updated comment, some debug code (disabled)

This commit is contained in:
Brian Paul
2009-02-26 16:44:42 -07:00
parent cdc63901df
commit 645f220710
+12 -3
View File
@@ -3,11 +3,15 @@
#include "main/texformat.h"
#include "main/enums.h"
/* It works out that this function is fine for all the supported
/**
* Choose hardware texture format given the user's glTexImage parameters.
*
* It works out that this function is fine for all the supported
* hardware. However, there is still a need to map the formats onto
* hardware descriptors.
*/
/* Note that the i915 can actually support many more formats than
*
* Note that the i915 can actually support many more formats than
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
@@ -18,6 +22,11 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
struct intel_context *intel = intel_context(ctx);
const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24);
#if 0
printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
__FUNCTION__, internalFormat, format, type);
#endif
switch (internalFormat) {
case 4:
case GL_RGBA: