disable prototype matrix stack code
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@@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.150 2001/12/14 02:50:01 brianp Exp $ */
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/* $Id: context.c,v 1.151 2001/12/17 22:41:45 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -800,7 +800,7 @@ init_attrib_groups( GLcontext *ctx )
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_math_matrix_ctr( &ctx->ModelViewStack[i] );
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_math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
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}
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#if 1
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#if 0
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init_matrix_stack(&ctx->ModelviewStack, 32, _NEW_MODELVIEW);
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#endif
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@@ -1650,7 +1650,7 @@ _mesa_free_context_data( GLcontext *ctx )
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_mesa_make_current(NULL, NULL);
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}
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#if 1
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#if 0
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free_matrix_stack(&ctx->ModelviewStack);
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#endif
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