mesa: Fix debug logging of fp compile compare func.
When we're doing COMPARE_FUNC_ALWAYS, that's not part of a shader precompile miss. Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22928>
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@@ -1126,7 +1126,7 @@ st_get_fp_variant(struct st_context *st,
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key->fog ? "fog," : "",
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key->lower_two_sided_color ? "twoside," : "",
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key->lower_flatshade ? "flatshade," : "",
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key->lower_alpha_func ? "alpha_compare," : "",
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key->lower_alpha_func != COMPARE_FUNC_ALWAYS ? "alpha_compare," : "",
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/* skipped ATI_fs targets */
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fp->ExternalSamplersUsed ? "external?," : "",
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key->gl_clamp[0] || key->gl_clamp[1] || key->gl_clamp[2] ? "GL_CLAMP," : "",
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