fix perspective-interpolated attribs for points, liens

This commit is contained in:
Brian
2007-10-16 12:04:16 -06:00
parent ce0f2e88e3
commit 63b0b5b6c7
+43 -7
View File
@@ -659,9 +659,9 @@ static void setup_tri( struct draw_stage *stage,
static void
line_linear_coeff(struct setup_stage *setup, unsigned slot, unsigned i)
{
const float dz = setup->vmax->data[slot][i] - setup->vmin->data[slot][i];
const float dadx = dz * setup->emaj.dx * setup->oneoverarea;
const float dady = dz * setup->emaj.dy * setup->oneoverarea;
const float da = setup->vmax->data[slot][i] - setup->vmin->data[slot][i];
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
setup->coef[slot].dadx[i] = dadx;
setup->coef[slot].dady[i] = dady;
setup->coef[slot].a0[i]
@@ -678,8 +678,19 @@ line_linear_coeff(struct setup_stage *setup, unsigned slot, unsigned i)
static void
line_persp_coeff(struct setup_stage *setup, unsigned slot, unsigned i)
{
/* XXX to do */
line_linear_coeff(setup, slot, i); /* XXX temporary */
/* XXX double-check/verify this arithmetic */
const float a0 = setup->vmin->data[slot][i] * setup->vmin->data[0][3];
const float a1 = setup->vmax->data[slot][i] * setup->vmin->data[0][3];
const float da = a1 - a0;
const float dadx = da * setup->emaj.dx * setup->oneoverarea;
const float dady = da * setup->emaj.dy * setup->oneoverarea;
setup->coef[slot].dadx[i] = dadx;
setup->coef[slot].dady[i] = dady;
setup->coef[slot].a0[i]
= (setup->vmin->data[slot][i] -
(dadx * (setup->vmin->data[0][0] - 0.5f) +
dady * (setup->vmin->data[0][1] - 0.5f)));
}
@@ -895,6 +906,18 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
}
static void
point_persp_coeff(struct setup_stage *setup, const struct vertex_header *vert,
uint slot, uint i)
{
assert(slot < PIPE_MAX_SHADER_INPUTS);
assert(i <= 3);
setup->coef[slot].dadx[i] = 0.0F;
setup->coef[slot].dady[i] = 0.0F;
setup->coef[slot].a0[i] = vert->data[slot][i] * vert->data[0][3];
}
/**
* Do setup for point rasterization, then render the point.
* Round or square points...
@@ -904,6 +927,7 @@ static void
setup_point(struct draw_stage *stage, struct prim_header *prim)
{
struct setup_stage *setup = setup_stage( stage );
const interp_mode *interp = setup->softpipe->vertex_info.interp_mode;
const struct vertex_header *v0 = prim->v[0];
const int sizeAttr = setup->softpipe->psize_slot;
const float halfSize
@@ -934,8 +958,20 @@ setup_point(struct draw_stage *stage, struct prim_header *prim)
const_coeff(setup, 0, 2);
const_coeff(setup, 0, 3);
for (slot = 1; slot < setup->quad.nr_attrs; slot++) {
for (j = 0; j < NUM_CHANNELS; j++)
const_coeff(setup, slot, j);
switch (interp[slot]) {
case INTERP_CONSTANT:
/* fall-through */
case INTERP_LINEAR:
for (j = 0; j < NUM_CHANNELS; j++)
const_coeff(setup, slot, j);
break;
case INTERP_PERSPECTIVE:
for (j = 0; j < NUM_CHANNELS; j++)
point_persp_coeff(setup, v0, slot, j);
break;
default:
assert(0);
}
}
setup->quad.prim = PRIM_POINT;