radeonsi: don't pass si_shader to si_shader_binary_read

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2015-12-28 01:45:00 +01:00
parent 2d3a96448a
commit 63345cfc3a
3 changed files with 19 additions and 14 deletions
+2 -1
View File
@@ -136,7 +136,8 @@ static void *si_create_compute_state(
* the shader code to the GPU.
*/
init_scratch_buffer(sctx, program);
si_shader_binary_read(sctx->screen, &program->shader, &sctx->b.debug,
si_shader_binary_read(sctx->screen, &program->shader.binary,
&program->shader.config, &sctx->b.debug,
TGSI_PROCESSOR_COMPUTE);
si_shader_binary_upload(sctx->screen, &program->shader);
+12 -11
View File
@@ -3852,12 +3852,13 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
}
}
void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor)
void si_shader_binary_read(struct si_screen *sscreen,
struct radeon_shader_binary *binary,
struct si_shader_config *conf,
struct pipe_debug_callback *debug,
unsigned processor)
{
const struct radeon_shader_binary *binary = &shader->binary;
si_shader_binary_read_config(&shader->binary, &shader->config, 0);
si_shader_binary_read_config(binary, conf, 0);
if (r600_can_dump_shader(&sscreen->b, processor)) {
if (!(sscreen->b.debug_flags & DBG_NO_ASM))
@@ -3866,15 +3867,14 @@ void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
fprintf(stderr, "*** SHADER STATS ***\n"
"SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
"Scratch: %d bytes per wave\n********************\n",
shader->config.num_sgprs, shader->config.num_vgprs, binary->code_size,
shader->config.lds_size, shader->config.scratch_bytes_per_wave);
conf->num_sgprs, conf->num_vgprs, binary->code_size,
conf->lds_size, conf->scratch_bytes_per_wave);
}
pipe_debug_message(debug, SHADER_INFO,
"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
shader->config.num_sgprs, shader->config.num_vgprs,
binary->code_size, shader->config.lds_size,
shader->config.scratch_bytes_per_wave);
conf->num_sgprs, conf->num_vgprs, binary->code_size,
conf->lds_size, conf->scratch_bytes_per_wave);
}
int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
@@ -3899,7 +3899,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
return r;
}
si_shader_binary_read(sscreen, shader, debug, processor);
si_shader_binary_read(sscreen, &shader->binary, &shader->config,
debug, processor);
r = si_shader_binary_upload(sscreen, shader);
if (r)
+5 -2
View File
@@ -339,8 +339,11 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
void si_shader_destroy(struct si_shader *shader);
unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor);
void si_shader_binary_read(struct si_screen *sscreen,
struct radeon_shader_binary *binary,
struct si_shader_config *conf,
struct pipe_debug_callback *debug,
unsigned processor);
void si_shader_apply_scratch_relocs(struct si_context *sctx,
struct si_shader *shader,
uint64_t scratch_va);