radeonsi: don't pass si_shader to si_shader_binary_read
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -136,7 +136,8 @@ static void *si_create_compute_state(
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* the shader code to the GPU.
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*/
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init_scratch_buffer(sctx, program);
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si_shader_binary_read(sctx->screen, &program->shader, &sctx->b.debug,
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si_shader_binary_read(sctx->screen, &program->shader.binary,
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&program->shader.config, &sctx->b.debug,
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TGSI_PROCESSOR_COMPUTE);
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si_shader_binary_upload(sctx->screen, &program->shader);
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@@ -3852,12 +3852,13 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
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}
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}
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void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
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struct pipe_debug_callback *debug, unsigned processor)
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void si_shader_binary_read(struct si_screen *sscreen,
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struct radeon_shader_binary *binary,
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struct si_shader_config *conf,
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struct pipe_debug_callback *debug,
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unsigned processor)
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{
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const struct radeon_shader_binary *binary = &shader->binary;
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si_shader_binary_read_config(&shader->binary, &shader->config, 0);
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si_shader_binary_read_config(binary, conf, 0);
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if (r600_can_dump_shader(&sscreen->b, processor)) {
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if (!(sscreen->b.debug_flags & DBG_NO_ASM))
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@@ -3866,15 +3867,14 @@ void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
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fprintf(stderr, "*** SHADER STATS ***\n"
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"SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
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"Scratch: %d bytes per wave\n********************\n",
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shader->config.num_sgprs, shader->config.num_vgprs, binary->code_size,
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shader->config.lds_size, shader->config.scratch_bytes_per_wave);
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conf->num_sgprs, conf->num_vgprs, binary->code_size,
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conf->lds_size, conf->scratch_bytes_per_wave);
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}
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pipe_debug_message(debug, SHADER_INFO,
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"Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
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shader->config.num_sgprs, shader->config.num_vgprs,
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binary->code_size, shader->config.lds_size,
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shader->config.scratch_bytes_per_wave);
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conf->num_sgprs, conf->num_vgprs, binary->code_size,
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conf->lds_size, conf->scratch_bytes_per_wave);
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}
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int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
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@@ -3899,7 +3899,8 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
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return r;
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}
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si_shader_binary_read(sscreen, shader, debug, processor);
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si_shader_binary_read(sscreen, &shader->binary, &shader->config,
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debug, processor);
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r = si_shader_binary_upload(sscreen, shader);
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if (r)
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@@ -339,8 +339,11 @@ int si_compile_llvm(struct si_screen *sscreen, struct si_shader *shader,
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void si_shader_destroy(struct si_shader *shader);
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unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index);
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int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
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void si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader,
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struct pipe_debug_callback *debug, unsigned processor);
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void si_shader_binary_read(struct si_screen *sscreen,
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struct radeon_shader_binary *binary,
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struct si_shader_config *conf,
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struct pipe_debug_callback *debug,
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unsigned processor);
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void si_shader_apply_scratch_relocs(struct si_context *sctx,
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struct si_shader *shader,
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uint64_t scratch_va);
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