i965/bufmgr: Delete alloc_for_render

Entirely unused, mesa instead used the BO_ALLOC_FOR_RENDER flag.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Daniel Vetter
2017-04-06 08:23:28 +02:00
committed by Kenneth Graunke
parent 538fa87f40
commit 6308121475
2 changed files with 0 additions and 19 deletions
-9
View File
@@ -375,15 +375,6 @@ err:
return NULL;
}
struct brw_bo *
brw_bo_alloc_for_render(struct brw_bufmgr *bufmgr,
const char *name,
unsigned long size, unsigned int alignment)
{
return bo_alloc_internal(bufmgr, name, size, BO_ALLOC_FOR_RENDER,
I915_TILING_NONE, 0, alignment);
}
struct brw_bo *
brw_bo_alloc(struct brw_bufmgr *bufmgr,
const char *name, unsigned long size, unsigned int alignment)
-10
View File
@@ -141,16 +141,6 @@ struct brw_bo {
*/
struct brw_bo *brw_bo_alloc(struct brw_bufmgr *bufmgr, const char *name,
unsigned long size, unsigned int alignment);
/**
* Allocate a buffer object, hinting that it will be used as a
* render target.
*
* This is otherwise the same as bo_alloc.
*/
struct brw_bo *brw_bo_alloc_for_render(struct brw_bufmgr *bufmgr,
const char *name,
unsigned long size,
unsigned int alignment);
/**
* Allocate a tiled buffer object.