vbo: remove unused vbo_save_context::count field
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -136,7 +136,6 @@ struct vbo_save_context {
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GLboolean out_of_memory; /**< True if last VBO allocation failed */
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fi_type *buffer;
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GLuint count;
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GLuint wrap_count;
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GLbitfield replay_flags;
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