llvmpipe: Use util_format_read_4f to read texture tiles.

This commit is contained in:
José Fonseca
2009-08-30 12:10:24 +01:00
parent ffe1b7bad8
commit 62b586fce4
+17 -6
View File
@@ -35,6 +35,7 @@
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "util/u_format.h"
#include "lp_context.h"
#include "lp_surface.h"
#include "lp_texture.h"
@@ -279,12 +280,22 @@ lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
tc->tex_z = addr.bits.z;
}
/* get tile from the transfer (view into texture) */
pipe_get_tile_rgba(tc->tex_trans,
addr.bits.x * TEX_TILE_SIZE,
addr.bits.y * TEX_TILE_SIZE,
TEX_TILE_SIZE, TEX_TILE_SIZE,
(float *) tile->color);
{
unsigned x = addr.bits.x * TEX_TILE_SIZE;
unsigned y = addr.bits.y * TEX_TILE_SIZE;
unsigned w = TEX_TILE_SIZE;
unsigned h = TEX_TILE_SIZE;
if (pipe_clip_tile(x, y, &w, &h, tc->tex_trans)) {
assert(0);
}
util_format_read_4f(tc->tex_trans->format,
(float *)tile->color, sizeof tile->color[0],
tc->tex_trans_map, tc->tex_trans->stride,
x, y, w, h);
}
tile->addr = addr;
}