st/nir: Drop unused gl_program parameter in VS input handling helper.
Nobody uses this, so let's drop it. This makes the helper callable from places without a gl_program. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -81,7 +81,7 @@ st_nir_fixup_varying_slots(struct st_context *st, struct exec_list *var_list)
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* on varying-slot w/ the VS outputs)
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*/
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static void
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st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir)
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st_nir_assign_vs_in_locations(nir_shader *nir)
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{
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nir->num_inputs = 0;
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nir_foreach_variable_safe(var, &nir->inputs) {
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@@ -810,7 +810,7 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
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if (nir->info.stage == MESA_SHADER_VERTEX) {
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/* Needs special handling so drvloc matches the vbo state: */
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st_nir_assign_vs_in_locations(prog, nir);
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st_nir_assign_vs_in_locations(nir);
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/* Re-lower global vars, to deal with any dead VS inputs. */
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NIR_PASS_V(nir, nir_lower_global_vars_to_local);
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