glx: init screen = 0 to fix optimized build warning

This commit is contained in:
Brian Paul
2013-03-13 08:35:21 -06:00
parent 91df4d746b
commit 622b1fcc18
+1 -1
View File
@@ -1375,7 +1375,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
struct glx_config *mode;
uint32_t fbconfigID = 0;
uint32_t visualID = 0;
uint32_t screen;
uint32_t screen = 0;
Bool got_screen = False;
/* The GLX_EXT_import_context spec says: