llvmpipe: fix (potentially) broken AA points, AA lines

This patch duplicates the softpipe fix seen in the preceeding commit.
This commit is contained in:
Brian Paul
2010-02-02 18:43:11 -07:00
parent 54d7ec8e76
commit 60b815604e
@@ -67,7 +67,7 @@ softpipe_get_vertex_info(struct softpipe_context *softpipe)
/* compute vertex layout now */
const struct sp_fragment_shader *spfs = softpipe->fs;
struct vertex_info *vinfo_vbuf = &softpipe->vertex_info_vbuf;
const uint num = draw_current_shader_outputs(softpipe->draw);
const uint num = draw_num_shader_outputs(softpipe->draw);
uint i;
/* Tell draw_vbuf to simply emit the whole post-xform vertex