tgsi: also count instructions in tgsi_scan_shader()

This commit is contained in:
Brian Paul
2010-05-12 09:41:41 -06:00
parent cf9baf68cb
commit 6080e567f0
2 changed files with 4 additions and 4 deletions
+3 -4
View File
@@ -88,10 +88,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
info->opcode_count[fullinst->Instruction.Opcode]++;
/* special case: scan fragment shaders for use of the fog
* input/attribute. The X component is fog, the Y component
* is the front/back-face flag.
*/
/* check if we read the frag shader FOG or FACE inputs */
if (procType == TGSI_PROCESSOR_FRAGMENT) {
uint i;
for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
@@ -109,6 +106,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
}
}
}
info->num_instructions++;
}
break;
+1
View File
@@ -54,6 +54,7 @@ struct tgsi_shader_info
int file_max[TGSI_FILE_COUNT]; /**< highest index of declared registers */
uint immediate_count; /**< number of immediates declared */
uint num_instructions;
uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */