tgsi: also count instructions in tgsi_scan_shader()
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@@ -88,10 +88,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
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assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
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info->opcode_count[fullinst->Instruction.Opcode]++;
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/* special case: scan fragment shaders for use of the fog
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* input/attribute. The X component is fog, the Y component
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* is the front/back-face flag.
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*/
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/* check if we read the frag shader FOG or FACE inputs */
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if (procType == TGSI_PROCESSOR_FRAGMENT) {
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uint i;
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for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
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@@ -109,6 +106,8 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
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}
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}
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}
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info->num_instructions++;
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}
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break;
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@@ -54,6 +54,7 @@ struct tgsi_shader_info
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int file_max[TGSI_FILE_COUNT]; /**< highest index of declared registers */
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uint immediate_count; /**< number of immediates declared */
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uint num_instructions;
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uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */
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