tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.
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@@ -131,6 +131,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
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info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
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info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
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info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
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info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
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info->num_inputs++;
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}
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else if (file == TGSI_FILE_OUTPUT) {
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@@ -45,6 +45,7 @@ struct tgsi_shader_info
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ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
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ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
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ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
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ubyte input_cylindrical_wrap[PIPE_MAX_SHADER_INPUTS];
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ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
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ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
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