tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.

This commit is contained in:
Michal Krol
2010-02-03 15:29:21 +01:00
parent 33a9fb35dd
commit 607a830fe2
2 changed files with 2 additions and 0 deletions
+1
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@@ -131,6 +131,7 @@ tgsi_scan_shader(const struct tgsi_token *tokens,
info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
info->num_inputs++;
}
else if (file == TGSI_FILE_OUTPUT) {
+1
View File
@@ -45,6 +45,7 @@ struct tgsi_shader_info
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
ubyte input_cylindrical_wrap[PIPE_MAX_SHADER_INPUTS];
ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];