mesa: Use typecast in BITFIELD64_BIT macro.
Unsigned long is 32bit on several platforms (e.g., Windows), yielding 1UL << 32 to be zero. Note that BITFIELD64_BIT result is often assigned to variables of type GLbitfield, instead of GLbitfield64. That's probably wrong and should be addressed in a later change.
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@@ -85,11 +85,7 @@
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typedef GLuint64 GLbitfield64;
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/** Set a single bit */
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#ifdef __cplusplus
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#define BITFIELD64_BIT(b) (1UL << (b))
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#else
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#define BITFIELD64_BIT(b) (1ULL << (b))
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#endif
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#define BITFIELD64_BIT(b) ((GLbitfield64)1 << (b))
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/**
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