vc4/ci: add another spec@!opengl 1.1@depthstencil-default_fb-drawpixels flake
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28333>
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@@ -12,6 +12,8 @@ spec@ext_framebuffer_blit@fbo-sys-sub-blit
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spec@egl_chromium_sync_control@conformance
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# CMA allocations that may sometimes succeed
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
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@@ -37,8 +39,6 @@ spec@arb_depth_texture@depthstencil-render-miplevels 273 d=z24
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *lod 1d
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spec@arb_occlusion_query2@render
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
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# Updated by ci-collate, found in this job run: https://gitlab.freedesktop.org/mesa/mesa/-/jobs/56164970
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glx@glx-multithread-clearbuffer
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