st/mesa: do not clear NewDriverState for inactive states
Fixes: 085aa7f91e ("st/mesa: don't update atomic, SSBO, UBO and TBO states that have no effect")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2951
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5660>
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@@ -181,7 +181,7 @@ void st_validate_state( struct st_context *st, enum st_pipeline pipeline )
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* Inactive states are shader states not used by shaders at the moment.
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*/
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st->dirty |= ctx->NewDriverState & st->active_states & ST_ALL_STATES_MASK;
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ctx->NewDriverState = 0;
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ctx->NewDriverState &= ~st->dirty;
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/* Get pipeline state. */
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switch (pipeline) {
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