llvmpipe: pass layer count to rast clear

this otherwise passes the fb layer, which is not quite right when
using multiview with view indexing

cc: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33632>
This commit is contained in:
Mike Blumenkrantz
2025-02-19 15:54:59 -05:00
committed by Marge Bot
parent e19f4c043d
commit 5ef60aef63
3 changed files with 3 additions and 1 deletions
+1 -1
View File
@@ -168,7 +168,7 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
0,
task->width,
task->height,
scene->fb_max_layer + 1,
scene->cbufs[cbuf].layer_count,
&uc);
}
+1
View File
@@ -181,6 +181,7 @@ init_scene_texture(struct lp_scene_surface *ssurf, struct pipe_surface *psurf)
assert(ssurf->map);
ssurf->format_bytes = util_format_get_blocksize(psurf->format);
ssurf->nr_samples = util_res_sample_count(psurf->texture);
ssurf->layer_count = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1;
} else {
struct llvmpipe_resource *lpr = llvmpipe_resource(psurf->texture);
unsigned pixstride = util_format_get_blocksize(psurf->format);
+1
View File
@@ -127,6 +127,7 @@ struct lp_scene_surface {
unsigned format_bytes;
unsigned sample_stride;
unsigned nr_samples;
unsigned layer_count;
};