st/egl: Factor driver callbacks to a new file.

Factor all callbacks other than Initialize, Terminate, and GetProcAddress
to egl_g3d_api.c.
This commit is contained in:
Chia-I Wu
2010-04-11 14:42:07 +08:00
parent 47a89e9255
commit 5ec4b636c4
5 changed files with 776 additions and 702 deletions
+7 -697
View File
@@ -23,62 +23,19 @@
* DEALINGS IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "native.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_format.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_st.h"
#include "egl_g3d_image.h"
/**
* Return the state tracker for the given context.
*/
static struct st_api *
egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct st_api *stapi;
EGLint idx = -1;
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientVersion) {
case 1:
idx = ST_API_OPENGL_ES1;
break;
case 2:
idx = ST_API_OPENGL_ES2;
break;
default:
_eglLog(_EGL_WARNING, "unknown client version %d",
ctx->ClientVersion);
break;
}
break;
case EGL_OPENVG_API:
idx = ST_API_OPENVG;
break;
case EGL_OPENGL_API:
idx = ST_API_OPENGL;
break;
default:
_eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
break;
}
stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
return stapi;
}
#include "native.h"
/**
* Initialize the state trackers.
@@ -569,471 +526,6 @@ fail:
return EGL_FALSE;
}
static _EGLContext *
egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
_EGLContext *share, const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gshare = egl_g3d_context(share);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_context *gctx;
gctx = CALLOC_STRUCT(egl_g3d_context);
if (!gctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) {
free(gctx);
return NULL;
}
gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
if (!gctx->stapi) {
free(gctx);
return NULL;
}
gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
&gconf->stvis, (gshare) ? gshare->stctxi : NULL);
if (!gctx->stctxi) {
free(gctx);
return NULL;
}
gctx->stctxi->st_manager_private = (void *) &gctx->base;
return &gctx->base;
}
/**
* Destroy a context.
*/
static void
destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* FIXME a context might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
gctx->stctxi->destroy(gctx->stctxi);
free(gctx);
}
static EGLBoolean
egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
if (!_eglIsContextBound(ctx))
destroy_context(dpy, ctx);
return EGL_TRUE;
}
struct egl_g3d_create_surface_arg {
EGLint type;
union {
EGLNativeWindowType win;
EGLNativePixmapType pix;
} u;
};
static _EGLSurface *
egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
struct egl_g3d_create_surface_arg *arg,
const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
struct native_surface *nsurf;
const char *err;
switch (arg->type) {
case EGL_WINDOW_BIT:
err = "eglCreateWindowSurface";
break;
case EGL_PIXMAP_BIT:
err = "eglCreatePixmapSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
err = "eglCreateScreenSurface";
break;
#endif
default:
err = "eglCreateUnknownSurface";
break;
}
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, err);
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) {
free(gsurf);
return NULL;
}
/* create the native surface */
switch (arg->type) {
case EGL_WINDOW_BIT:
nsurf = gdpy->native->create_window_surface(gdpy->native,
arg->u.win, gconf->native);
break;
case EGL_PIXMAP_BIT:
nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
arg->u.pix, gconf->native);
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
/* prefer back buffer (move to _eglInitSurface?) */
gsurf->base.RenderBuffer = EGL_BACK_BUFFER;
nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native,
gconf->native, gsurf->base.Width, gsurf->base.Height);
break;
#endif
default:
nsurf = NULL;
break;
}
if (!nsurf) {
free(gsurf);
return NULL;
}
/* initialize the geometry */
if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL,
&gsurf->base.Width, &gsurf->base.Height)) {
nsurf->destroy(nsurf);
free(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
nsurf->destroy(nsurf);
free(gsurf);
return NULL;
}
nsurf->user_data = &gsurf->base;
gsurf->native = nsurf;
return &gsurf->base;
}
static _EGLSurface *
egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativeWindowType win,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_WINDOW_BIT;
arg.u.win = win;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static _EGLSurface *
egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativePixmapType pix,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_PIXMAP_BIT;
arg.u.pix = pix;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static _EGLSurface *
egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) {
free(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
free(gsurf);
return NULL;
}
return &gsurf->base;
}
/**
* Destroy a surface.
*/
static void
destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
/* FIXME a surface might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a surface with an unitialized display");
pipe_resource_reference(&gsurf->render_texture, NULL);
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
if (gsurf->native)
gsurf->native->destroy(gsurf->native);
free(gsurf);
}
static EGLBoolean
egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
if (!_eglIsSurfaceBound(surf))
destroy_surface(dpy, surf);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
struct egl_g3d_surface *gread = egl_g3d_surface(read);
struct egl_g3d_context *old_gctx;
EGLBoolean ok = EGL_TRUE;
/* bind the new context and return the "orphaned" one */
if (!_eglBindContext(&ctx, &draw, &read))
return EGL_FALSE;
old_gctx = egl_g3d_context(ctx);
if (old_gctx) {
/* flush old context */
old_gctx->stctxi->flush(old_gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
if (gctx) {
ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
(gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
if (ok) {
gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi);
if (gread != gdraw) {
gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
gread->stfbi);
}
if (gdraw->base.Type == EGL_WINDOW_BIT) {
gctx->base.WindowRenderBuffer =
(gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
}
}
}
else if (old_gctx) {
ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
old_gctx->base.WindowRenderBuffer = EGL_NONE;
}
if (ctx && !_eglIsContextLinked(ctx))
destroy_context(dpy, ctx);
if (draw && !_eglIsSurfaceLinked(draw))
destroy_surface(dpy, draw);
if (read && read != draw && !_eglIsSurfaceLinked(read))
destroy_surface(dpy, read);
return ok;
}
static EGLBoolean
egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
struct egl_g3d_context *gctx = NULL;
/* no-op for pixmap or pbuffer surface */
if (gsurf->base.Type == EGL_PIXMAP_BIT ||
gsurf->base.Type == EGL_PBUFFER_BIT)
return EGL_TRUE;
/* or when the surface is single-buffered */
if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT)
return EGL_TRUE;
if (ctx && ctx->DrawSurface == surf)
gctx = egl_g3d_context(ctx);
/* flush if the surface is current */
if (gctx) {
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
return gsurf->native->swap_buffers(gsurf->native);
}
/**
* Find a config that supports the pixmap.
*/
_EGLConfig *
egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf;
EGLint i;
for (i = 0; i < dpy->NumConfigs; i++) {
gconf = egl_g3d_config(dpy->Configs[i]);
if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
break;
}
return (i < dpy->NumConfigs) ? &gconf->base : NULL;
}
/**
* Get the pipe surface of the given attachment of the native surface.
*/
static struct pipe_surface *
get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
enum native_attachment natt,
unsigned bind)
{
struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
struct pipe_surface *psurf;
textures[natt] = NULL;
nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL);
if (!textures[natt])
return NULL;
psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
0, 0, 0, bind);
pipe_resource_reference(&textures[natt], NULL);
return psurf;
}
static EGLBoolean
egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLNativePixmapType target)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_surface *psurf;
if (!gsurf->render_texture)
return EGL_TRUE;
gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
if (!gconf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
target, gconf->native);
if (!nsurf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
/* flush if the surface is current */
if (ctx && ctx->DrawSurface == &gsurf->base) {
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
/* create a pipe context to copy surfaces */
if (!gdpy->pipe) {
gdpy->pipe =
gdpy->native->screen->context_create(gdpy->native->screen, NULL);
if (!gdpy->pipe)
return EGL_FALSE;
}
psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT,
PIPE_BIND_BLIT_DESTINATION);
if (psurf) {
struct pipe_surface *psrc;
psrc = screen->get_tex_surface(screen, gsurf->render_texture,
0, 0, 0, PIPE_BIND_BLIT_SOURCE);
if (psrc) {
gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0,
psrc, 0, 0, psurf->width, psurf->height);
pipe_surface_reference(&psrc, NULL);
nsurf->flush_frontbuffer(nsurf);
}
pipe_surface_reference(&psurf, NULL);
}
nsurf->destroy(nsurf);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_fence_handle *fence = NULL;
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
screen->fence_finish(screen, fence, 0);
screen->fence_reference(screen, &fence, NULL);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
_EGLContext *ctx = _eglGetCurrentContext();
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
if (ctx && ctx->DrawSurface) {
struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface);
if (gsurf->native)
gsurf->native->wait(gsurf->native);
}
return EGL_TRUE;
}
static _EGLProc
egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
{
@@ -1056,165 +548,6 @@ egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
return (_EGLProc) NULL;
}
static EGLBoolean
egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx;
enum pipe_format internal_format;
enum st_texture_type target;
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
if (gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
switch (gsurf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
internal_format = PIPE_FORMAT_R8G8B8_UNORM;
break;
case EGL_TEXTURE_RGBA:
internal_format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
switch (gsurf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = ST_TEXTURE_2D;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
if (!es1)
return EGL_TRUE;
if (!gsurf->render_texture)
return EGL_FALSE;
/* flush properly if the surface is bound */
if (gsurf->base.CurrentContext) {
gctx = egl_g3d_context(gsurf->base.CurrentContext);
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
gctx = egl_g3d_context(es1);
if (gctx->stctxi->teximage) {
if (!gctx->stctxi->teximage(gctx->stctxi, target,
gsurf->base.MipmapLevel, internal_format,
gsurf->render_texture, gsurf->base.MipmapTexture))
return EGL_FALSE;
gsurf->base.BoundToTexture = EGL_TRUE;
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
!gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
if (gsurf->render_texture) {
_EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* what if the context the surface binds to is no longer current? */
if (gctx) {
gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D,
gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE);
}
}
gsurf->base.BoundToTexture = EGL_FALSE;
return EGL_TRUE;
}
#ifdef EGL_MESA_screen_surface
static _EGLSurface *
egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_SCREEN_BIT_MESA;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static EGLBoolean
egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scr, _EGLSurface *surf,
_EGLMode *mode)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
struct native_surface *nsurf;
const struct native_mode *nmode;
EGLBoolean changed;
if (gsurf) {
EGLint idx;
if (!mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
return _eglError(EGL_BAD_MATCH,
"eglShowSurfaceMESA(surface smaller than mode size)");
/* find the index of the mode */
for (idx = 0; idx < gscr->base.NumModes; idx++)
if (mode == &gscr->base.Modes[idx])
break;
if (idx >= gscr->base.NumModes) {
return _eglError(EGL_BAD_MODE_MESA,
"eglShowSurfaceMESA(unknown mode)");
}
nsurf = gsurf->native;
nmode = gscr->native_modes[idx];
}
else {
if (mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
/* disable the screen */
nsurf = NULL;
nmode = NULL;
}
/* TODO surface panning by CRTC choosing */
changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
if (changed) {
gscr->base.CurrentSurface = &gsurf->base;
gscr->base.CurrentMode = mode;
}
return changed;
}
#endif /* EGL_MESA_screen_surface */
static EGLint
egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy)
{
@@ -1272,34 +605,11 @@ _eglMain(const char *args)
if (!gdrv)
return NULL;
_eglInitDriverFallbacks(&gdrv->base);
egl_g3d_init_driver_api(&gdrv->base);
gdrv->base.API.Initialize = egl_g3d_initialize;
gdrv->base.API.Terminate = egl_g3d_terminate;
gdrv->base.API.CreateContext = egl_g3d_create_context;
gdrv->base.API.DestroyContext = egl_g3d_destroy_context;
gdrv->base.API.CreateWindowSurface = egl_g3d_create_window_surface;
gdrv->base.API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
gdrv->base.API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
gdrv->base.API.DestroySurface = egl_g3d_destroy_surface;
gdrv->base.API.MakeCurrent = egl_g3d_make_current;
gdrv->base.API.SwapBuffers = egl_g3d_swap_buffers;
gdrv->base.API.CopyBuffers = egl_g3d_copy_buffers;
gdrv->base.API.WaitClient = egl_g3d_wait_client;
gdrv->base.API.WaitNative = egl_g3d_wait_native;
gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
gdrv->base.API.BindTexImage = egl_g3d_bind_tex_image;
gdrv->base.API.ReleaseTexImage = egl_g3d_release_tex_image;
gdrv->base.API.CreateImageKHR = egl_g3d_create_image;
gdrv->base.API.DestroyImageKHR = egl_g3d_destroy_image;
#ifdef EGL_MESA_screen_surface
gdrv->base.API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
gdrv->base.API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
#endif
gdrv->base.Name = driver_name;
gdrv->base.Probe = egl_g3d_probe;
gdrv->base.Unload = egl_g3d_unload;
@@ -103,8 +103,4 @@ _EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj)
_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
_EGLConfig *
egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix);
#endif /* _EGL_G3D_H_ */
@@ -0,0 +1,731 @@
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
#include "egl_g3d_st.h"
#include "native.h"
/**
* Return the state tracker for the given context.
*/
static struct st_api *
egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct st_api *stapi;
EGLint idx = -1;
switch (ctx->ClientAPI) {
case EGL_OPENGL_ES_API:
switch (ctx->ClientVersion) {
case 1:
idx = ST_API_OPENGL_ES1;
break;
case 2:
idx = ST_API_OPENGL_ES2;
break;
default:
_eglLog(_EGL_WARNING, "unknown client version %d",
ctx->ClientVersion);
break;
}
break;
case EGL_OPENVG_API:
idx = ST_API_OPENVG;
break;
case EGL_OPENGL_API:
idx = ST_API_OPENGL;
break;
default:
_eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI);
break;
}
stapi = (idx >= 0) ? gdrv->stapis[idx] : NULL;
return stapi;
}
static _EGLContext *
egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
_EGLContext *share, const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gshare = egl_g3d_context(share);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_context *gctx;
gctx = CALLOC_STRUCT(egl_g3d_context);
if (!gctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
}
if (!_eglInitContext(&gctx->base, dpy, conf, attribs)) {
free(gctx);
return NULL;
}
gctx->stapi = egl_g3d_choose_st(drv, &gctx->base);
if (!gctx->stapi) {
free(gctx);
return NULL;
}
gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi,
&gconf->stvis, (gshare) ? gshare->stctxi : NULL);
if (!gctx->stctxi) {
free(gctx);
return NULL;
}
gctx->stctxi->st_manager_private = (void *) &gctx->base;
return &gctx->base;
}
/**
* Destroy a context.
*/
static void
destroy_context(_EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* FIXME a context might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a context with an unitialized display");
gctx->stctxi->destroy(gctx->stctxi);
free(gctx);
}
static EGLBoolean
egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
if (!_eglIsContextBound(ctx))
destroy_context(dpy, ctx);
return EGL_TRUE;
}
struct egl_g3d_create_surface_arg {
EGLint type;
union {
EGLNativeWindowType win;
EGLNativePixmapType pix;
} u;
};
static _EGLSurface *
egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
struct egl_g3d_create_surface_arg *arg,
const EGLint *attribs)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
struct native_surface *nsurf;
const char *err;
switch (arg->type) {
case EGL_WINDOW_BIT:
err = "eglCreateWindowSurface";
break;
case EGL_PIXMAP_BIT:
err = "eglCreatePixmapSurface";
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
err = "eglCreateScreenSurface";
break;
#endif
default:
err = "eglCreateUnknownSurface";
break;
}
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, err);
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) {
free(gsurf);
return NULL;
}
/* create the native surface */
switch (arg->type) {
case EGL_WINDOW_BIT:
nsurf = gdpy->native->create_window_surface(gdpy->native,
arg->u.win, gconf->native);
break;
case EGL_PIXMAP_BIT:
nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
arg->u.pix, gconf->native);
break;
#ifdef EGL_MESA_screen_surface
case EGL_SCREEN_BIT_MESA:
/* prefer back buffer (move to _eglInitSurface?) */
gsurf->base.RenderBuffer = EGL_BACK_BUFFER;
nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native,
gconf->native, gsurf->base.Width, gsurf->base.Height);
break;
#endif
default:
nsurf = NULL;
break;
}
if (!nsurf) {
free(gsurf);
return NULL;
}
/* initialize the geometry */
if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL,
&gsurf->base.Width, &gsurf->base.Height)) {
nsurf->destroy(nsurf);
free(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
nsurf->destroy(nsurf);
free(gsurf);
return NULL;
}
nsurf->user_data = &gsurf->base;
gsurf->native = nsurf;
return &gsurf->base;
}
static _EGLSurface *
egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativeWindowType win,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_WINDOW_BIT;
arg.u.win = win;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static _EGLSurface *
egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, EGLNativePixmapType pix,
const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_PIXMAP_BIT;
arg.u.pix = pix;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static _EGLSurface *
egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_config *gconf = egl_g3d_config(conf);
struct egl_g3d_surface *gsurf;
gsurf = CALLOC_STRUCT(egl_g3d_surface);
if (!gsurf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
return NULL;
}
if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) {
free(gsurf);
return NULL;
}
gsurf->stvis = gconf->stvis;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
free(gsurf);
return NULL;
}
return &gsurf->base;
}
/**
* Destroy a surface.
*/
static void
destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
/* FIXME a surface might live longer than its display */
if (!dpy->Initialized)
_eglLog(_EGL_FATAL, "destroy a surface with an unitialized display");
pipe_resource_reference(&gsurf->render_texture, NULL);
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
if (gsurf->native)
gsurf->native->destroy(gsurf->native);
free(gsurf);
}
static EGLBoolean
egl_g3d_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
if (!_eglIsSurfaceBound(surf))
destroy_surface(dpy, surf);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx)
{
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct egl_g3d_surface *gdraw = egl_g3d_surface(draw);
struct egl_g3d_surface *gread = egl_g3d_surface(read);
struct egl_g3d_context *old_gctx;
EGLBoolean ok = EGL_TRUE;
/* bind the new context and return the "orphaned" one */
if (!_eglBindContext(&ctx, &draw, &read))
return EGL_FALSE;
old_gctx = egl_g3d_context(ctx);
if (old_gctx) {
/* flush old context */
old_gctx->stctxi->flush(old_gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
if (gctx) {
ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi,
(gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL);
if (ok) {
gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi);
if (gread != gdraw) {
gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi,
gread->stfbi);
}
if (gdraw->base.Type == EGL_WINDOW_BIT) {
gctx->base.WindowRenderBuffer =
(gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ?
EGL_SINGLE_BUFFER : EGL_BACK_BUFFER;
}
}
}
else if (old_gctx) {
ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL);
old_gctx->base.WindowRenderBuffer = EGL_NONE;
}
if (ctx && !_eglIsContextLinked(ctx))
destroy_context(dpy, ctx);
if (draw && !_eglIsSurfaceLinked(draw))
destroy_surface(dpy, draw);
if (read && read != draw && !_eglIsSurfaceLinked(read))
destroy_surface(dpy, read);
return ok;
}
static EGLBoolean
egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
struct egl_g3d_context *gctx = NULL;
/* no-op for pixmap or pbuffer surface */
if (gsurf->base.Type == EGL_PIXMAP_BIT ||
gsurf->base.Type == EGL_PBUFFER_BIT)
return EGL_TRUE;
/* or when the surface is single-buffered */
if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT)
return EGL_TRUE;
if (ctx && ctx->DrawSurface == surf)
gctx = egl_g3d_context(ctx);
/* flush if the surface is current */
if (gctx) {
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
return gsurf->native->swap_buffers(gsurf->native);
}
/**
* Get the pipe surface of the given attachment of the native surface.
*/
static struct pipe_surface *
get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf,
enum native_attachment natt,
unsigned bind)
{
struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
struct pipe_surface *psurf;
textures[natt] = NULL;
nsurf->validate(nsurf, 1 << natt, NULL, textures, NULL, NULL);
if (!textures[natt])
return NULL;
psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt],
0, 0, 0, bind);
pipe_resource_reference(&textures[natt], NULL);
return psurf;
}
static EGLBoolean
egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLNativePixmapType target)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_surface *psurf;
if (!gsurf->render_texture)
return EGL_TRUE;
gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
if (!gconf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
target, gconf->native);
if (!nsurf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
/* flush if the surface is current */
if (ctx && ctx->DrawSurface == &gsurf->base) {
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
/* create a pipe context to copy surfaces */
if (!gdpy->pipe) {
gdpy->pipe =
gdpy->native->screen->context_create(gdpy->native->screen, NULL);
if (!gdpy->pipe)
return EGL_FALSE;
}
psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT,
PIPE_BIND_BLIT_DESTINATION);
if (psurf) {
struct pipe_surface *psrc;
psrc = screen->get_tex_surface(screen, gsurf->render_texture,
0, 0, 0, PIPE_BIND_BLIT_SOURCE);
if (psrc) {
gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0,
psrc, 0, 0, psurf->width, psurf->height);
pipe_surface_reference(&psrc, NULL);
nsurf->flush_frontbuffer(nsurf);
}
pipe_surface_reference(&psurf, NULL);
}
nsurf->destroy(nsurf);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
struct pipe_screen *screen = gdpy->native->screen;
struct pipe_fence_handle *fence = NULL;
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence);
screen->fence_finish(screen, fence, 0);
screen->fence_reference(screen, &fence, NULL);
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_wait_native(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
_EGLContext *ctx = _eglGetCurrentContext();
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
if (ctx && ctx->DrawSurface) {
struct egl_g3d_surface *gsurf = egl_g3d_surface(ctx->DrawSurface);
if (gsurf->native)
gsurf->native->wait(gsurf->native);
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx;
enum pipe_format internal_format;
enum st_texture_type target;
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT)
return _eglError(EGL_BAD_SURFACE, "eglBindTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
if (gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_ACCESS, "eglBindTexImage");
switch (gsurf->base.TextureFormat) {
case EGL_TEXTURE_RGB:
internal_format = PIPE_FORMAT_R8G8B8_UNORM;
break;
case EGL_TEXTURE_RGBA:
internal_format = PIPE_FORMAT_B8G8R8A8_UNORM;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
switch (gsurf->base.TextureTarget) {
case EGL_TEXTURE_2D:
target = ST_TEXTURE_2D;
break;
default:
return _eglError(EGL_BAD_MATCH, "eglBindTexImage");
}
if (!es1)
return EGL_TRUE;
if (!gsurf->render_texture)
return EGL_FALSE;
/* flush properly if the surface is bound */
if (gsurf->base.CurrentContext) {
gctx = egl_g3d_context(gsurf->base.CurrentContext);
gctx->stctxi->flush(gctx->stctxi,
PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
}
gctx = egl_g3d_context(es1);
if (gctx->stctxi->teximage) {
if (!gctx->stctxi->teximage(gctx->stctxi, target,
gsurf->base.MipmapLevel, internal_format,
gsurf->render_texture, gsurf->base.MipmapTexture))
return EGL_FALSE;
gsurf->base.BoundToTexture = EGL_TRUE;
}
return EGL_TRUE;
}
static EGLBoolean
egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLSurface *surf, EGLint buffer)
{
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT ||
!gsurf->base.BoundToTexture)
return _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage");
if (buffer != EGL_BACK_BUFFER)
return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage");
if (gsurf->render_texture) {
_EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API);
struct egl_g3d_context *gctx = egl_g3d_context(ctx);
/* what if the context the surface binds to is no longer current? */
if (gctx) {
gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D,
gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE);
}
}
gsurf->base.BoundToTexture = EGL_FALSE;
return EGL_TRUE;
}
#ifdef EGL_MESA_screen_surface
static _EGLSurface *
egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_create_surface_arg arg;
memset(&arg, 0, sizeof(arg));
arg.type = EGL_SCREEN_BIT_MESA;
return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs);
}
static EGLBoolean
egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLScreen *scr, _EGLSurface *surf,
_EGLMode *mode)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_screen *gscr = egl_g3d_screen(scr);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
struct native_surface *nsurf;
const struct native_mode *nmode;
EGLBoolean changed;
if (gsurf) {
EGLint idx;
if (!mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
if (gsurf->base.Type != EGL_SCREEN_BIT_MESA)
return _eglError(EGL_BAD_SURFACE, "eglShowScreenSurfaceMESA");
if (gsurf->base.Width < mode->Width || gsurf->base.Height < mode->Height)
return _eglError(EGL_BAD_MATCH,
"eglShowSurfaceMESA(surface smaller than mode size)");
/* find the index of the mode */
for (idx = 0; idx < gscr->base.NumModes; idx++)
if (mode == &gscr->base.Modes[idx])
break;
if (idx >= gscr->base.NumModes) {
return _eglError(EGL_BAD_MODE_MESA,
"eglShowSurfaceMESA(unknown mode)");
}
nsurf = gsurf->native;
nmode = gscr->native_modes[idx];
}
else {
if (mode)
return _eglError(EGL_BAD_MATCH, "eglShowSurfaceMESA");
/* disable the screen */
nsurf = NULL;
nmode = NULL;
}
/* TODO surface panning by CRTC choosing */
changed = gdpy->native->modeset->program(gdpy->native, 0, nsurf,
gscr->base.OriginX, gscr->base.OriginY, &gscr->native, 1, nmode);
if (changed) {
gscr->base.CurrentSurface = &gsurf->base;
gscr->base.CurrentMode = mode;
}
return changed;
}
#endif /* EGL_MESA_screen_surface */
/**
* Find a config that supports the pixmap.
*/
_EGLConfig *
egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_config *gconf;
EGLint i;
for (i = 0; i < dpy->NumConfigs; i++) {
gconf = egl_g3d_config(dpy->Configs[i]);
if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
break;
}
return (i < dpy->NumConfigs) ? &gconf->base : NULL;
}
void
egl_g3d_init_driver_api(_EGLDriver *drv)
{
_eglInitDriverFallbacks(drv);
drv->API.CreateContext = egl_g3d_create_context;
drv->API.DestroyContext = egl_g3d_destroy_context;
drv->API.CreateWindowSurface = egl_g3d_create_window_surface;
drv->API.CreatePixmapSurface = egl_g3d_create_pixmap_surface;
drv->API.CreatePbufferSurface = egl_g3d_create_pbuffer_surface;
drv->API.DestroySurface = egl_g3d_destroy_surface;
drv->API.MakeCurrent = egl_g3d_make_current;
drv->API.SwapBuffers = egl_g3d_swap_buffers;
drv->API.CopyBuffers = egl_g3d_copy_buffers;
drv->API.WaitClient = egl_g3d_wait_client;
drv->API.WaitNative = egl_g3d_wait_native;
drv->API.BindTexImage = egl_g3d_bind_tex_image;
drv->API.ReleaseTexImage = egl_g3d_release_tex_image;
drv->API.CreateImageKHR = egl_g3d_create_image;
drv->API.DestroyImageKHR = egl_g3d_destroy_image;
#ifdef EGL_MESA_screen_surface
drv->API.CreateScreenSurfaceMESA = egl_g3d_create_screen_surface;
drv->API.ShowScreenSurfaceMESA = egl_g3d_show_screen_surface;
#endif
}
@@ -0,0 +1,37 @@
/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _EGL_G3D_API_H_
#define _EGL_G3D_API_H_
#include "egl_g3d.h"
void
egl_g3d_init_driver_api(_EGLDriver *drv);
_EGLConfig *
egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix);
#endif /* _EGL_G3D_API_H_ */
@@ -25,7 +25,6 @@
* Chia-I Wu <olv@lunarg.com>
*/
#include <assert.h>
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
@@ -34,6 +33,7 @@
#include "native.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
/**